ahoge the Dungeon [Shop] Docsywe's Armour Emporium a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) the +3 pair of gauntlets of War {Slay+5} (522 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) [Shop] Ichuv's Armour Shoppe a +0 robe (8 gold) a +1 leather armour of magic resistance (168 gold) a +3 chain mail of positive energy (282 gold) a +2 scale mail of poison resistance (216 gold) a +3 chain mail of poison resistance (282 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 cloak (54 gold) a +0 leather armour (24 gold) the +5 ring mail of Xerai {+Fly MR+} (524 gold) It affects your resistance to hostile enchantments. It lets you fly. a +0 ring mail (48 gold) [Shop] Xeisekh's Gadget Emporium a wand of lightning (7/15) (132 gold) a wand of random effects (25/48) (162 gold) a fan of gales (480 gold) a sack of spiders (240 gold) a wand of polymorph (5/24) (84 gold) a box of beasts (240 gold) a wand of iceblast (8/15) (144 gold) a lightning rod (4/4) (480 gold) a wand of flame (24/48) (156 gold) a phial of floods (480 gold) [Shop] Vioxtef's Book Shoppe a book of Misfortune (220 gold) a book of the Tempests (770 gold) Rupi's Almanac of the Sinister Oath (503 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Pain Necromancy 1 c - Regeneration Charms/Necromancy 3 d - Dazzling Spray Conjuration/Hexes 3 e - Inner Flame Hexes/Fire 3 f - Summon Mana Viper Hexes/Summoning 5 a book of Minor Magic (220 gold) a book of Dreams (825 gold) a book of Minor Magic (220 gold) a book of Cantrips (220 gold) a book of Misfortune (220 gold) a book of Changes (275 gold) a Necronomicon (1214 gold) (0, 0, D) a +0 club a +0 short sword (6, 0, D) a +0 spear (7, 0, D) a +0 shortbow 19 arrows a +0 giant spiked club (10, 8, D) a cursed -3 mace a +0 leather armour a +0 dagger a +0 robe 4 large rocks (12, 8, D) a +0 ring mail a +0 leather armour a +0 flail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 8, D) a +0 flail a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) (14, 12, D) the +5 long sword of Slow Death {drain, rF+ rN+ MP-9 Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It protects you from fire. It protects you from negative energy. It affects your magic capacity (-9). (15, 8, D) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (15, 10, D) 4 curare-tipped needles (40, 0, D) the +4 quarterstaff of the Common Good {drain, rPois MP+9 Int-3 Dex+5} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It affects your dexterity (+5). It protects you from poison. It affects your magic capacity (+9). a +2 scimitar of flaming (still there?) the +4 quarterstaff of the Common Good {drain, rPois MP+9 Int-3 Dex+5} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It affects your dexterity (+5). It protects you from poison. It affects your magic capacity (+9). a +2 halberd of venom (still there?) a +2 dire flail of protection (still there?) a +3 war axe of draining (still there?) a +2 rapier of distortion (still there?) (41, 12, D) a +2 shortbow of flaming (unseen) (52, 4, D) a +0 pair of gloves