Dungeon Crawl Stone Soup version 0.25-a0-949-gdd2af9e06e (webtiles) character file. Game seed: 751011298729361197, levelgen mode: deterministic 14 ahoss the Stinger (level 2, 20/20 HPs) Began as a Centaur Venom Mage on May 8, 2020. Quit the game on level 2 of the Dungeon. The game lasted 00:00:57 (551 turns). ahoss the Stinger (Centaur Venom Mage) Turns: 551, Time: 00:00:58 Health: 20/20 AC: 4 Str: 10 XL: 2 Next: 27% Magic: 4/4 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of curing {unknown} Comestibles c - a ration d - 3 chunks of flesh Skills: - Level 1.3 Dodging - Level 1.1 Stealth + Level 1.8 Spellcasting - Level 1.0 Transmutations * Level 2.8 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Tmut/Pois #... 11% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 21% 2 ###.... Ignite Poison Fire/Tmut/Pois #....... 38% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 43% 3 ####... Olgreb's Toxic Radiance Pois #....... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 hunting sling and quivering 16 stones (moderately wounded, poisoned) The sting hits the goblin. The goblin looks even sicker. The goblin is severely wounded. You barely miss the goblin. The goblin is severely wounded. The goblin unwields a +0 hunting sling. The goblin wields a +0 club. The goblin closely misses you. You hit the goblin. Your kick misses the goblin. The goblin is almost dead. You barely miss the goblin. The goblin is almost dead. You kill the goblin! Items here: ( )) † a +0 club; a +0 hunting sling; 16 stones; a goblin corpse A leopard gecko comes into view. A leopard gecko is nearby! A leopard gecko is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........#...##........ ....####...l####..#..... ##.## ##............... #.# #...#.(........# #.# #...###........# #.# #.#####......#. ... ... #.....()..# ..# #### #.....)...# ..# .....#..@...# ...# .....#.......[.# ...........###.# ......##.### # ...... #.# ..... .[# .... .## ... # You could see a leopard gecko (wandering). Vanquished Creatures A leopard gecko (D:1) 3 goblins A hobgoblin (D:1) 2 ball pythons 2 bats A frilled lizard (D:2) A kobold (D:2) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ahoss the Centaur Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 41 | D:1 | Reached skill level 1 in Transmutations 345 | D:1 | Reached XP level 2. HP: 17/20 MP: 2/4 551 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms D:2: layout_rooms, lemuel_round_altar, minmay_heptomino_o4 Skill XL: | 1 | ---------------+----+----- Transmutations | 1 | 1.0 Dodging | | 1.3 Stealth | | 1.1 Spellcasting | | 1.8 Poison Magic | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 28 Kick || 4 Cast: Sting || 13 Armor: Robe || 27 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------