Dungeon Crawl Stone Soup version 0.26-a0-21-gf97e55dc39 (webtiles) character file. Game seed: 818004007021384477, levelgen mode: deterministic 3 ahoss the Vexing (level 1, -4/16 HPs) Began as a Centaur Arcane Marksman on May 26, 2020. Slain by a goblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (153 turns). ahoss the Vexing (Centaur Arcane Marksman) Turns: 153, Time: 00:00:24 Health: -4/16 AC: 4 Str: 12 XL: 1 Next: 41% Magic: 0/2 EV: 9 Int: 12 God: Gold: 28 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . g - +0 robe {rN+} rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Missiles c - 5 javelins (quivered) d - 2 throwing nets Armour a - a +0 robe g - a +0 robe of positive energy (worn) Scrolls b - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} Potions e - 2 potions of flight {unknown} Comestibles f - a ration i - a chunk of flesh Skills: + Level 1.1 Fighting - Level 2.1 Throwing - Level 1.3 Dodging - Level 1.0 Spellcasting * Level 2.8 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 14% 2 ###.... Inner Flame Hex/Fire #....... 45% 3 ####... Portal Projectile Hex/Tloc #..... 45% 3 ####... Cause Fear Hex #......... 67% 4 #####.. Leda's Liquefaction Hex/Erth #......... 86% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History The hobgoblin shouts! The goblin hits you with a +0 club. x2 Casting: Corona (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Corona (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Corona (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. A kobold comes into view. It is wielding a +0 club. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. You kick the goblin. You kill the goblin! The goblin hits you with a +0 club. You die... ## . ....!# .###... .....# ....... ...(.## .###### #+# ....... .##### #.# .$..... ....... ..) ...g... .###### #.######....... .# #.##...)g....# .####### #.##.##@###### .#.....###.##.##.###### ..........[.......?..... ##.....#...#####....#.## .......#.### ..##.# .#######.# ..# ... .# #+# ...# #.# .# .... .# .# #.... # You could see a hobgoblin and a goblin. Vanquished Creatures 2 goblins (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ahoss the Centaur Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 153 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic Action || total -------------------------++------- Melee: Unarmed || 11 Kick || 1 Cast: Corona || 3 Armor: Robe || 8 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------