Dungeon Crawl Stone Soup version 0.26-a0-34-g9e0bf03589 (webtiles) character file. Game seed: 11993953057334070347, levelgen mode: deterministic 5 ahoss the Stinger (level 1, 14/14 HPs) Began as a Centaur Venom Mage on May 29, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:01:25 (183 turns). ahoss the Stinger (Centaur Venom Mage) Turns: 183, Time: 00:01:25 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 66% Magic: 3/3 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles b - 4 chunks of flesh c - a ration Skills: - Level 1.3 Dodging - Level 1.1 Stealth + Level 1.6 Spellcasting + Level 1.0 Transmutations * Level 2.6 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Tmut/Pois #... 12% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 22% 2 ###.... Ignite Poison Fire/Tmut/Pois #....... 41% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 45% 3 ####... Olgreb's Toxic Radiance Pois #....... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You kill the leopard gecko! Casting: Sting (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a leopard gecko corpse. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. b - 4 chunks of flesh (gained 2) You see here a leopard gecko skeleton. You start resting. Magic restored. There is a stone staircase leading down here. A rat comes into view. Found a sedimented silvery potion. A rat is nearby! A rat is nearby! Casting: Sting (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......... .######## ..# .# ..### .# !.#≈### .# ..≈≈≈. .# ..≈≈# .############. .≈≈# .#...÷........ ##.≈≈#### .#.#...#########@.≈$...r .#÷#......>.......≈..... .......#########..≈≈.### .÷.##.## ##≈≈..# #####.# ≈#### .....#. ≈# #####.# .# .. You could see a rat (asleep). Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ahoss the Centaur Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 105 | D:1 | Reached skill level 1 in Transmutations 183 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a Skill XL: | 1 | ---------------+----+----- Transmutations | 1 | 1.0 Dodging | | 1.3 Stealth | | 1.1 Spellcasting | | 1.6 Poison Magic | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Sting || 6 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------