Dungeon Crawl Stone Soup version 0.26-a0-34-g9e0bf03589 (webtiles) character file. Game seed: 7844165431977069591, levelgen mode: deterministic 7 ahoss the Vexing (level 1, 16/16 HPs) Began as a Centaur Enchanter on May 29, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (232 turns). ahoss the Vexing (Centaur Enchanter) Turns: 232, Time: 00:00:23 Health: 16/16 AC: 4 Str: 10 XL: 1 Next: 91% Magic: 3/3 EV: 9 Int: 14 God: Gold: 11 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles c - 9 chunks of flesh d - a ration Skills: * Level 1.2 Fighting - Level 0.8 Short Blades - Level 1.3 Dodging - Level 1.7 Stealth - Level 1.5 Spellcasting + Level 2.8 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 22% 2 ###.... Confusing Touch Hex #....... 22% 3 ####... Tukima's Dance Hex #....... 22% 3 ####... Dazzling Flash Conj/Hex #..... 38% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History HP restored. You butcher the jackal corpse. c - 3 chunks of flesh (gained 1) You butcher the jackal corpse. c - 6 chunks of flesh (gained 3) You butcher the jackal corpse. c - 9 chunks of flesh (gained 3) Things that are here: a jackal skeleton x3 Things that are here: a jackal skeleton x3 You open the door. A rat and a giant cockroach come into view. There are monsters nearby! There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# .#### #.# .s.... #.# r.....###.# ......'.#.# #@#.# #.#.# #.#.######## #.#........# #รท#..#####.# #.#..# #.# ###.#..#####'#### #.......#.......# #.......#.......# You could see a giant cockroach and a rat (asleep). Vanquished Creatures A goblin (D:1) 4 jackals (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ahoss the Centaur Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 105 | D:1 | Reached skill level 1 in Fighting 232 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, minmay_small_reverse_x Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Short Blades | | 0.8 Dodging | | 1.3 Stealth | | 1.7 Spellcasting | | 1.5 Hexes | | 2.8 Action || total -------------------------++------- Melee: Dagger || 21 Kick || 2 Cast: Corona || 1 Armor: Robe || 8 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------