ajx Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -4, D:1) a +0 club (5, -11, D:1) a +0 club (8, -1, D:1) a +1 whip of distortion (9, -1, D:1) a +0 robe (20, -8, D:1) 9 arrows (22, -23, D:1) 14 poisoned needles (23, -14, D:1) a +0 dagger (24, -9, D:1) a +0 club (24, -7, D:1) a +0 spear (27, 14, D:1) a +0 club (30, 14, D:1) 8 curare-tipped needles (35, 25, D:1) a +0 hand axe (40, 30, D:1) 4 stones (42, 31, D:1) a stone (44, 29, D:1) 9 poisoned needles (45, 5, D:1) 22 sling bullets (46, -6, D:1) 24 bolts (48, -5, D:1) a +0 dagger Level 2 of the Dungeon (3, -9, D:2) 12 arrows (9, -2, D:2) a stone (9, 7, D:2) a +0 spear (16, -11, D:2) a +0 dagger (18, -8, D:2) a +0 whip 3 stones (19, -17, D:2) a +0 club (19, -6, D:2) a +0 scythe a +2 robe of positive energy (20, -6, D:2) a +0 club (20, -5, D:2) a stone (26, -9, D:2) 24 arrows (35, 10, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 15, D:3) a +0 club 14 stones (7, 16, D:3) a +0 club (8, -24, D:3) a cursed +0 club (8, 15, D:3) a +0 club (8, 17, D:3) a stone a +0 club (10, 13, D:3) a +0 club (10, 19, D:3) a stone (10, 20, D:3) a stone (11, 19, D:3) a stone (12, 18, D:3) a stone (14, 18, D:3) 2 stones (14, 19, D:3) a stone (14, 20, D:3) a stone (15, 18, D:3) a stone (17, -29, D:3) a +0 whip (17, 18, D:3) a stone (18, 18, D:3) a stone (19, 18, D:3) 2 stones (20, 19, D:3) a +0 club a +0 club a +0 club a +0 club (21, 19, D:3) a +0 club a +0 club 26 stones (21, 20, D:3) a +0 club (22, -33, D:3) 16 bolts (22, 19, D:3) 15 stones (23, 6, D:3) 8 stones (23, 12, D:3) a +0 club (23, 15, D:3) a +0 short sword 2 stones (23, 16, D:3) a stone (23, 19, D:3) a cursed -1 club a +0 robe (24, 12, D:3) a stone (24, 16, D:3) a stone (24, 17, D:3) 4 stones (24, 19, D:3) a stone (25, 12, D:3) 23 stones (25, 13, D:3) a +0 shortbow 20 arrows (26, 16, D:3) a stone (27, 16, D:3) a +0 dagger (30, 14, D:3) a stone (30, 15, D:3) 9 stones (30, 16, D:3) a +0 whip a +0 short sword (30, 17, D:3) a +0 club (32, -38, D:3) a +0 ring mail (34, -3, D:3) a +0 club (36, -29, D:3) a +0 club (36, -14, D:3) a +0 dagger (38, 19, D:3) 12 stones (38, 20, D:3) a +0 club (40, 12, D:3) 10 stones (40, 13, D:3) a +0 club (40, 16, D:3) a +0 club (40, 19, D:3) a stone (41, 13, D:3) a +0 club a +0 club 15 stones a cursed +0 club (41, 15, D:3) a +0 club (41, 16, D:3) a +0 club (42, 13, D:3) a +0 club (42, 14, D:3) 2 stones (42, 18, D:3) a stone (47, 19, D:3) 2 stones (49, 16, D:3) 2 stones (50, 15, D:3) a stone (50, 16, D:3) a stone (51, 16, D:3) a stone (52, -2, D:3) 6 large rocks (53, 16, D:3) a stone (55, 3, D:3) a +0 club (55, 16, D:3) 22 stones (55, 17, D:3) 6 stones (59, 13, D:3) a +0 club (59, 19, D:3) a +0 club (60, 13, D:3) a +0 club (60, 19, D:3) a +0 club (61, 13, D:3) a +0 club (61, 19, D:3) a +0 club a +0 club Level 4 of the Dungeon [Shop] Kuonuif's Assorted Antiques a scroll of fear (80 gold) a +1 war axe of electrocution (361 gold) a potion of curing (69 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a +0 ring mail of magic resistance (253 gold) the +3 leather armour of Kugened {rElec rC+} (874 gold) It protects you from cold. It insulates you from electricity. a wand of flame (30/48) (368 gold) a +0 pair of gloves (103 gold) a potion of invisibility (184 gold) (0, 0, D:4) a +0 spear (15, 17, D:4) a +0 dagger a +0 robe (16, 17, D:4) a +0 dagger a +0 ring mail 3 tomahawks (17, 17, D:4) a cursed -1 dagger a +0 robe (18, 19, D:4) a +0 club (21, -13, D:4) 26 arrows (24, 29, D:4) a +0 scale mail (28, 5, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Kocuse's Weapon Emporium a +0 club (12 gold) a +1 vampiric lajatang (624 gold) the +8 glaive "Opsovof" {chop, Dex+7} (856 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+7). 22 sling bullets (132 gold) a +0 trident (42 gold) a +0 long sword (42 gold) the +8 great sword "Topeada" {slice, Dex+2} (730 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). the +7 rapier of Crusades {freeze, rN+ MR+ SInv} (758 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. 4 tomahawks of returning (48 gold) a +5 arbalest of flaming (421 gold) (0, 0, D:5) a +0 war axe (10, -11, D:5) a scroll of fear (16, -21, D:5) 15 arrows (16, 5, D:5) 24 stones (20, -33, D:5) a +0 leather armour (21, 0, D:5) a +0 leather armour (27, -16, D:5) a +0 dagger a +0 robe (27, -11, D:5) a +0 short sword of venom a +0 leather armour (29, -34, D:5) 21 stones (32, -9, D:5) a +0 leather armour (47, -30, D:5) 27 bolts Level 6 of the Dungeon (0, 0, D:6) 7 stones (17, 21, D:6) a +0 long sword (26, 14, D:6) a cursed -1 dagger (28, 20, D:6) 8 curare-tipped needles (38, 6, D:6) a +0 club (41, 25, D:6) a +0 robe (46, 19, D:6) a +0 leather armour (47, 16, D:6) an uncursed ring of wizardry 25 bolts (48, -6, D:6) a +0 giant club (52, 10, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) an arrow (2, 0, D:7) a +0 shortbow 6 arrows (5, -5, D:7) a +0 short sword a +0 chain mail (5, -4, D:7) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -3, D:7) 24 stones (9, -29, D:7) a +0 flail a +0 chain mail (11, -5, D:7) a +0 flail (15, -12, D:7) a +0 robe (15, -11, D:7) a +0 chain mail (21, -27, D:7) a leopard gecko skeleton (26, -19, D:7) a +0 club an orc skeleton the Ecumenical Temple