Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 2276716971306255673 9 aks0t the Magician (level 2, -1/22 HPs) Began as a Djinni Hexslinger on July 24, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (474 turns). aks0t the Magician (Djinni Hexslinger) Turns: 474, Time: 00:01:08 Health: -1/22 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 57 EV: 11 Int: 14 God: SH: 0 Dex: 15 rFire + + . (33%) a - +1 sling rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: weak-willed, jinxed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of ice d - a +4 ring of protection Scrolls p - a scroll of poison c - 4 scrolls of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of noise {unknown} Skills: + Level 1.0 Fighting + Level 1.8 Ranged Weapons + Level 2.3 Dodging + Level 2.7 Spellcasting + Level 2.7 Conjurations + Level 2.7 Hexes + Level 2.7 Summonings + Level 2.7 Necromancy + Level 2.7 Translocations + Level 2.7 Forgecraft + Level 2.7 Fire Magic + Level 2.7 Ice Magic + Level 2.7 Air Magic + Level 2.7 Earth Magic + Level 2.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 b - Sigil of Binding Hex 9% N/A 22% 3 c - Inner Flame Hex/Fire 9% N/A 22% 3 d - Cause Fear Hex 4% N/A 56% 4 e - Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the bat! You shoot a sling bullet. The sling bullet barely misses the goblin. A giggling sprite leaps out and insults the goblin's ancestors. The goblin is severely wounded. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! The jinxing sprites lose interest in you. The sprites lose interest in your situation. You feel your willpower return. There is an open door here. You see here a +0 dagger. A quokka comes into view. A quokka is nearby! A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You miscast Jinxbite. Nothing appears to happen. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. The quokka barely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. A giggling sprite leaps out and smacks the quokka with its own front foot. The quokka is severely wounded. The quokka bites you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka seems less drained. The quokka bites you. You die... ##########...........#####....##. ...<....###.###.................. ........# #.##########......####. ........# #...# #......# #. #.....#.# ###.# #......# #. #.....#.#####)### #......##### ........#.......### #........... ........#.........# #......##### ........#.......@.# ######## ''###++##.......r.# ........#........... ###.#########.....##.. ......# .......# ... ###...# #.......# #. ###:..# #......## ....### #......# # ##### . You could see a quokka. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) 5 bats (D:1) A goblin (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aks0t the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | aks0t set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 176 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 190 | D:1 | HP: 1/22 [ball python (2)] 474 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic Action || total ---------------------------++------- Fire: Sling || 27 Cast: Jinxbite || 11 Armour: Robe || 19 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 482 | 482 | 0 | 0 | 418 | 1 | 482.0 | Dungeon | 482 | 482 | 0 | 0 | 418 | 1 | 482.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 482 daAuts