akumoriri Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -5, D:1) 20 arrows (2, -15, D:1) a +0 dagger (15, -22, D:1) a +0 club (21, -25, D:1) a +0 dagger (23, -14, D:1) 2 stones (23, -13, D:1) a stone (27, 7, D:1) a +0 leather armour (27, 10, D:1) 15 arrows (31, -22, D:1) 28 stones (34, 5, D:1) a +0 club (37, -26, D:1) a +0 club (37, 11, D:1) a +0 robe (39, 5, D:1) a +0 mace (40, -12, D:1) 23 stones (40, 17, D:1) a +0 dagger (46, 2, D:1) a +0 spear Level 2 of the Dungeon (3, 15, D:2) a +0 club (5, 2, D:2) a +0 ring mail (10, 7, D:2) a +2 quarterstaff of speed (13, 28, D:2) 15 stones (14, 7, D:2) a stone (15, 7, D:2) a stone (16, 7, D:2) 2 stones (21, 29, D:2) 22 arrows (23, 6, D:2) a +0 ring mail (26, 12, D:2) a +0 club (30, 21, D:2) a +0 leather armour (30, 26, D:2) a +0 ring mail (30, 31, D:2) a +0 robe (31, 6, D:2) a +0 leather armour (37, 29, D:2) a +0 short sword (37, 31, D:2) a cursed -2 club (38, 29, D:2) a +0 club (41, 36, D:2) 7 silver javelins (44, 43, D:2) a +0 whip (48, 33, D:2) 16 stones (56, 19, D:2) a +0 buckler (59, 1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a stone (0, 3, D:3) a stone (0, 4, D:3) a stone (0, 6, D:3) 2 stones (6, 16, D:3) a +0 mace (13, 13, D:3) a +0 rapier (17, 6, D:3) a +0 hand axe (17, 8, D:3) a +0 leather armour a +0 trident (18, 5, D:3) a +0 leather armour a +0 short sword a +0 hand axe (20, -17, D:3) 17 stones (28, -2, D:3) a +0 long sword (29, -23, D:3) a +0 club a +0 ring mail (36, -8, D:3) a +0 ring mail (40, -4, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a wand of random effects (22) (10, -21, D:4) 5 sling bullets (16, -33, D:4) a +0 club (17, -1, D:4) a +0 quarterstaff (18, 2, D:4) a +0 ring mail (20, -29, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (14, 6, D:5) 5 arrows (24, 14, D:5) 19 stones (25, -2, D:5) a cursed ring of teleportation (31, 2, D:5) the +4 rapier of Teenk {protect, Will++ Str+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It affects your willpower, your defense against some magical effects. (43, 36, D:5) a +0 leather armour (46, 7, D:5) a +0 leather armour (57, 12, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 robe (13, -10, D:6) a cursed -2 giant club (17, -31, D:6) a cursed +0 robe (17, 14, D:6) a +0 flail a +0 ring mail a +0 long sword a +0 plate armour (19, 15, D:6) a +0 club (20, 14, D:6) 18 poisoned darts (23, -24, D:6) a +0 leather armour (31, -31, D:6) a +0 giant spiked club (33, 13, D:6) a wand of polymorph (8) (37, 6, D:6) a +0 ring mail (38, 11, D:6) a +0 whip a cursed +0 leather armour a +0 morningstar a +0 war axe (38, 12, D:6) a +0 hand axe a +0 flail (39, -4, D:6) 12 sling bullets (40, -31, D:6) 23 stones (52, -8, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) 12 bolts (3, 7, D:7) a +0 long sword (5, -40, D:7) a +0 spear (5, -39, D:7) a +0 halberd (5, -38, D:7) a +0 dagger 2 boomerangs (6, -39, D:7) a +0 whip a +0 dagger a +0 robe a +0 halberd (8, -39, D:7) a +0 scimitar a +0 chain mail a +0 spear (8, -38, D:7) a +0 hand axe (12, -6, D:7) a cursed +0 shortbow 15 arrows (14, -10, D:7) 3 arrows (15, -13, D:7) 2 arrows (16, -49, D:7) a cursed +0 flail (27, -7, D:7) 15 stones (31, -13, D:7) a wand of random effects (22) a wand of polymorph (6) (40, -33, D:7) a +0 pair of gloves (41, -12, D:7) a +0 leather armour (47, -4, D:7) 11 stones (49, -37, D:7) a +0 leather armour (52, -23, D:7) a +0 giant club (52, -21, D:7) a +0 scale mail (53, -33, D:7) a +0 club (54, -51, D:7) a +0 chain mail (54, -32, D:7) a +0 dagger a +0 robe a +0 dagger a +2 robe of the Archmagi (54, -31, D:7) a +2 hand axe of flaming (58, -17, D:7) a cursed +0 mace Level 8 of the Dungeon (0, 0, D:8) 18 arrows (10, -15, D:8) a +0 chain mail a +0 scimitar (11, -14, D:8) the +2 great mace of Teikh {protect, rN+ Int+4 Dex+2 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). It affects your dexterity (+2). It protects you from negative energy. It makes you more stealthy. (14, -17, D:8) 17 stones a +0 whip a +0 cloak (16, -18, D:8) a +0 dagger 4 stones (16, 10, D:8) a +0 war axe (17, -17, D:8) a +0 whip a +0 dagger a +0 dagger a +0 dagger (19, -7, D:8) 23 stones (20, -18, D:8) a stone (27, -1, D:8) a +1 spear of venom 17 stones a cursed -2 animal skin (34, -27, D:8) a +0 ring mail (39, -2, D:8) a stone (39, -1, D:8) a +0 leather armour (39, 1, D:8) a +0 flail a +0 robe a +0 dagger a +0 mace of holy wrath a +0 chain mail a +0 short sword a +0 giant club (39, 2, D:8) a +0 club a +0 leather armour 16 sling bullets a +5 quarterstaff of speed a +0 hunting sling (40, -3, D:8) a stone (40, -2, D:8) a stone (41, 0, D:8) a sling bullet (45, -24, D:8) a +0 battleaxe a +0 robe a +0 battleaxe a +0 robe (47, -23, D:8) a cursed +2 hand axe a +0 robe a +2 war axe a cursed +0 robe a +2 scimitar of electrocution a +0 robe (49, -19, D:8) a +0 dagger (50, 2, D:8) 14 stones (52, 7, D:8) a +0 rapier Level 9 of the Dungeon (2, -7, D:9) a +0 giant spiked club (2, -5, D:9) a +0 robe a +0 dagger (6, -8, D:9) 14 stones (7, -16, D:9) a +0 ring mail a +0 club (11, -21, D:9) a +0 leather armour 2 boomerangs of dispersal a +0 short sword a +0 war axe a +0 leather armour a +0 leather armour a +0 flail a cursed -1 short sword a +0 short sword (11, -20, D:9) a +0 club a +0 robe a +0 dagger a +0 hand axe a +0 leather armour (11, -19, D:9) a +0 ring mail 5 boomerangs (12, -21, D:9) a +0 plate armour (still there?) 13 boomerangs (still there?) a +0 battleaxe (still there?) a +0 ring mail (still there?) a +0 hand axe (still there?) a +0 ring mail (still there?) a +0 flail (still there?) (14, -1, D:9) an uncursed staff of death (16, -32, D:9) a tin of tremorstones (2/2) (16, 10, D:9) a +0 chain mail (17, 6, D:9) 17 sling bullets (19, 6, D:9) 25 stones (24, -6, D:9) a +0 plate armour (29, -5, D:9) a potion of degeneration (30, -3, D:9) a +0 flail 25 arrows a +0 shortbow (31, -3, D:9) a +0 robe a +0 dagger (31, -2, D:9) a +0 robe a cursed -1 dagger (32, -1, D:9) a +0 ring mail (33, -5, D:9) an arrow (34, -14, D:9) a +0 ring mail (35, -6, D:9) 3 arrows (36, 7, D:9) a potion of degeneration (50, -12, D:9) 16 poisoned darts (50, -10, D:9) a +1 whip of venom (51, -10, D:9) a +0 robe (still there?) a +3 dagger (still there?) (51, -9, D:9) a +0 short sword (51, -8, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) 11 stones (3, -4, D:10) 13 stones (4, -9, D:10) 17 stones (10, 2, D:10) a +0 ring mail (14, 5, D:10) a +0 dagger (15, 20, D:10) 4 boomerangs (16, 3, D:10) a +0 dagger a +0 robe (17, -7, D:10) a cursed +0 scale mail (22, 24, D:10) a wand of random effects (14) (23, 5, D:10) a cursed -3 hand axe (43, -7, D:10) 22 stones (47, -6, D:10) a stone (48, -7, D:10) a +0 leather armour a cursed -3 dagger (48, -4, D:10) a +0 ring mail a +0 flail (48, -3, D:10) a +0 club a stone (49, -2, D:10) 2 stones a +0 short sword (53, -13, D:10) 13 stones (55, -19, D:10) a +0 hand axe (55, 4, D:10) 26 arrows (59, 26, D:10) a +0 club a +0 scale mail (60, 26, D:10) a +0 hand axe a +0 ring mail (61, 11, D:10) 13 poisoned darts Level 11 of the Dungeon [Shop] Qiomahua's Weapon Emporium a +0 club (14 gold) a +0 quarterstaff (56 gold) 20 stones (28 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) the cursed +0 shortbow of Crusades {flame, rF++ Dex+4 SInv Stlth-} (533 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It greatly protects you from fire. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. a +3 rapier of flaming (338 gold) a cursed +0 mace (1 gold) a +0 flail (49 gold) the +7 trident of the Scavenger {holy, rN+ Str+8 Int-2} (911 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+8). It affects your intelligence (-2). It protects you from negative energy. 18 stones (25 gold) a +0 rapier (56 gold) 17 stones (23 gold) (0, 0, D:11) a +1 halberd of flaming a gnoll corpse (skeletalised by now) (2, -2, D:11) a gnoll corpse (skeletalised by now) (3, -3, D:11) a +0 rapier (3, -2, D:11) a +0 club (7, 10, D:11) an arrow (8, 6, D:11) a +0 dagger of draining a +0 robe a +0 shortbow 20 arrows (8, 8, D:11) an arrow (8, 9, D:11) an arrow (8, 10, D:11) an arrow (10, -20, D:11) a +0 leather armour (26, -12, D:11) a +0 club (still there?) a +0 scale mail (still there?) (27, -12, D:11) a +0 falchion (27, -7, D:11) 2 javelins (28, -11, D:11) a +0 glaive (still there?) a +0 chain mail (still there?) (33, 18, D:11) a killer bee corpse (33, 19, D:11) a killer bee corpse (still there?) a killer bee corpse (still there?) (34, 18, D:11) 6 arrows (still there?) a killer bee corpse (still there?) a killer bee corpse (still there?) (35, 18, D:11) a +0 shortbow 28 arrows a centaur corpse (35, 19, D:11) 2 arrows (36, 20, D:11) an arrow (44, 21, D:11) 25 sling bullets the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Kuupesof's Magic Scroll Shop (Shop contents are unknown) Level 1 of the Lair of Beasts (8, -11, Lair:1) 15 gold pieces