akwyp Level 1 of the Dungeon (0, 0, D:1) a +0 club (-28, 1, D:1) a +0 spear (-27, 2, D:1) a +0 ring mail (-11, 9, D:1) a meat ration (-50, 11, D:1) a +0 whip 5 stones (-31, 13, D:1) a +0 chain mail (-50, 14, D:1) a +0 leather armour (-47, 14, D:1) 2 large rocks (-13, 15, D:1) a +0 short sword (-45, 16, D:1) a royal jelly (-2, 16, D:1) a +0 short sword (-37, 19, D:1) a +0 hand axe (-13, 27, D:1) a +0 whip (-52, 30, D:1) 2 stones (-54, 31, D:1) a stone (-18, 32, D:1) a +0 leather armour (-38, 33, D:1) a +0 club (-26, 33, D:1) a +0 club (-49, 34, D:1) a +0 club (-33, 34, D:1) a +0 club (-23, 39, D:1) 22 stones (-26, 41, D:1) a +0 club (-37, 42, D:1) 17 stones (-21, 44, D:1) a bread ration (1, 53, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (2, 0, D:2) a +1 flail of protection (16, 1, D:2) a +0 scale mail (-1, 5, D:2) a +0 club (26, 6, D:2) a +0 dagger (-2, 24, D:2) a +0 ring mail (25, 24, D:2) a +0 morningstar (10, 25, D:2) 10 stones (-2, 26, D:2) 15 sling bullets (7, 29, D:2) a +0 dagger (14, 37, D:2) a +0 leather armour (-12, 41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (54, 0, D:3) a +0 whip (56, 2, D:3) a +0 dagger (58, 2, D:3) a +0 robe (55, 3, D:3) a +0 hand axe (12, 10, D:3) a cursed +0 club (58, 10, D:3) 9 bolts (46, 12, D:3) a +0 club (59, 17, D:3) a +0 hunting sling (-3, 19, D:3) 19 stones (25, 22, D:3) a stone (25, 23, D:3) a stone (28, 28, D:3) a stone (37, 30, D:3) a scroll of fog (39, 39, D:3) a +0 club a +0 leather armour (41, 39, D:3) a +0 flail (24, 41, D:3) a +0 scythe a +0 robe (36, 41, D:3) a bread ration (8, 42, D:3) a +0 hand axe (6, 43, D:3) a +0 dagger (49, 43, D:3) a +0 club (35, 47, D:3) a bread ration (50, 47, D:3) a +0 whip Level 4 of the Dungeon [Shop] Shroelu's Weapon Shoppe 17 stones (22 gold) a +0 rapier (52 gold) a +0 club (13 gold) a +0 dagger of venom (57 gold) a +0 rapier (52 gold) 19 stones (24 gold) the +7 whip of the Dozen Beggars {elec, +Inv MR+ HP-9 MP-9} (790 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It affects your health (-9). It affects your magic capacity (-9). It lets you turn invisible. a +0 long sword (45 gold) a +0 rapier (52 gold) a cursed +0 hunting sling (1 gold) a +0 long sword (45 gold) 16 stones (20 gold) (0, 0, D:4) a +0 leather armour (-18, 8, D:4) a +0 dire flail a +0 ring mail (-21, 9, D:4) a +0 mace a +0 leather armour (11, 10, D:4) a +0 short sword (2, 16, D:4) a slice of pizza (-6, 23, D:4) 30 stones (-16, 28, D:4) a bread ration (-31, 29, D:4) 23 stones (-9, 32, D:4) a poisoned needle (-5, 32, D:4) a +0 club a +0 blowgun 12 poisoned needles (15, 32, D:4) 23 stones (-7, 33, D:4) a poisoned needle (-9, 40, D:4) a +0 scale mail (-9, 41, D:4) a +0 giant spiked club (6, 50, D:4) a +0 robe (9, 51, D:4) a +0 spear (8, 52, D:4) a throwing net (9, 52, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (-47, 5, D:5) a +0 hammer (-36, 8, D:5) a +4 quarterstaff of chaos (-51, 9, D:5) a +0 short sword (-29, 9, D:5) 12 bolts (-3, 9, D:5) a +0 spear (-24, 12, D:5) a bread ration (-51, 14, D:5) a cursed +0 mace (-39, 15, D:5) 16 arrows (-5, 25, D:5) 28 stones (-21, 27, D:5) a beef jerky (1, 28, D:5) 10 poisoned needles (-14, 30, D:5) 15 stones (-17, 31, D:5) 10 poisoned needles (-36, 35, D:5) a +0 giant club (-45, 41, D:5) 27 arrows (-30, 44, D:5) a +0 shortbow 8 arrows (-38, 46, D:5) a +0 ring mail (-25, 49, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a beef jerky (0, 6, D:6) a +0 robe (6, 7, D:6) a +0 club (5, 8, D:6) a +2 falchion of holy wrath a +0 scale mail (5, 9, D:6) a +0 trident a +0 leather armour (6, 16, D:6) a +0 hand axe a +0 leather armour (7, 16, D:6) a +0 whip (-9, 22, D:6) a +0 spear (-6, 23, D:6) a +0 whip (-7, 24, D:6) a +0 spear (-5, 24, D:6) a cursed -2 flail (16, 30, D:6) 22 stones (-12, 32, D:6) 3 stones (-9, 33, D:6) a stone (-1, 33, D:6) a +0 glaive (-7, 34, D:6) a stone (-5, 48, D:6) a +0 flail a +0 falchion a +0 ring mail a +0 whip a +0 leather armour (-4, 50, D:6) a +0 dagger a cursed +0 robe (-13, 57, D:6) 2 fruits Level 7 of the Dungeon (-6, 3, D:7) 14 stones (-9, 4, D:7) a +0 club (-22, 10, D:7) a +0 flail (-2, 11, D:7) a +0 hand crossbow 29 bolts (-18, 17, D:7) a cursed +0 leather armour (6, 17, D:7) a +0 ring mail (2, 18, D:7) a +0 short sword a +0 falchion a +0 ring mail a +0 hand axe a +0 scale mail (3, 18, D:7) a +0 helmet (-6, 19, D:7) a +0 flail (-5, 19, D:7) a +0 flail (-9, 21, D:7) a stone (-1, 21, D:7) 14 stones (6, 21, D:7) a stone (-5, 22, D:7) 2 stones (-4, 22, D:7) 3 stones (-1, 22, D:7) 2 stones (0, 22, D:7) a stone (-11, 23, D:7) 3 stones (-9, 23, D:7) a stone (-4, 23, D:7) a stone (-26, 31, D:7) 10 bolts (16, 31, D:7) a +0 giant club (6, 40, D:7) 28 stones Level 8 of the Dungeon (0, 0, D:8) 15 gold pieces (33, 0, D:8) a +0 flail a +0 leather armour (8, 1, D:8) a +0 club a +0 ring mail (10, 1, D:8) a cursed +0 flail a +0 mace a +0 plate armour (36, 2, D:8) 17 sling bullets (12, 3, D:8) a +0 hand axe a +0 short sword (17, 6, D:8) a +0 short sword (16, 7, D:8) 14 bolts (31, 10, D:8) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 gold pieces (10, 0, Lair:1) a +0 hunting sling (3, 1, Lair:1) a +0 chain mail (45, 2, Lair:1) a +0 spear (13, 4, Lair:1) a crocodile corpse (skeletalised by now) (8, 9, Lair:1) an uncursed amulet of warding an uncursed amulet of resist mutation (9, 9, Lair:1) a wand of enslavement (0) (10, 9, Lair:1) a book of Control a book of Maledictions (8, 10, Lair:1) a +1 dagger (10, 10, Lair:1) a scroll of immolation a scroll of amnesia 2 scrolls of random uselessness a scroll of noise a scroll of recharging (10, 11, Lair:1) a potion of lignification 3 potions of poison a potion of cure mutation (50, 11, Lair:1) 19 sling bullets (53, 15, Lair:1) 6 tomahawks (18, 20, Lair:1) 12 stones (17, 24, Lair:1) a +0 dagger (47, 28, Lair:1) a slice of pizza a labyrinth (0, 0, Lab) the +0 robe "Ylaemaec" {+Fly rPois rC- MR+ HP-9} It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It affects your health (-9). It lets you fly. 18 stones a book of Ice the ring "Peso Koz" {rF+ Dex+4 Slay+3 SInv} [ring of dexterity] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It enhances your eyesight. an uncursed staff of fire a +1 hunting sling of freezing an uncursed staff of fire a scroll of identify an uncursed staff of earth a +2 vampiric halberd