alby Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -20, D:1) a +0 dagger (2, -18, D:1) a +0 dagger 2 stones (5, -2, D:1) a +0 club 2 stones (6, -17, D:1) 5 stones (10, -6, D:1) a +0 club (13, 3, D:1) 7 stones (16, 8, D:1) a +0 club 4 stones (17, 10, D:1) a +0 spear (29, -10, D:1) a +0 hand axe (38, 15, D:1) 5 stones (41, 1, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (13, -1, D:2) a +0 club (31, 15, D:2) a +0 ring mail (43, -13, D:2) a +0 dagger (50, 22, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, 35, D:3) a +0 ring mail (6, 9, D:3) 5 stones (21, 9, D:3) a +0 dagger (22, 5, D:3) 4 stones (30, 31, D:3) a +0 short sword (38, 20, D:3) a +0 robe (43, 53, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 25, D:4) a +0 scale mail a +0 dagger (2, 4, D:4) a +0 dagger (2, 5, D:4) a +0 flail (2, 8, D:4) a +0 dagger a +0 robe a +0 dagger a +0 mace a +0 club (2, 9, D:4) a +0 ring mail a +0 short sword (2, 12, D:4) a +2 vorpal falchion (2, 19, D:4) a +1 leather armour of willpower a +0 dagger (2, 22, D:4) a +0 war axe (6, 27, D:4) a +0 club (6, 28, D:4) a +0 dagger (9, 5, D:4) 2 stones (20, 7, D:4) a +0 quarterstaff a +0 leather armour (26, 3, D:4) a +0 club a +0 sling (33, -7, D:4) a +0 short sword (39, -8, D:4) a +0 robe a +1 dagger of venom (42, 7, D:4) 4 stones a +0 chain mail a +0 short sword (44, 24, D:4) a +0 rapier (50, -5, D:4) a +0 giant spiked club (52, 1, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a stone (4, 11, D:5) a +0 giant spiked club (15, 3, D:5) a +0 giant club (34, 37, D:5) a +0 giant club (42, 25, D:5) a +0 club a +0 leather armour (50, 39, D:5) a +0 flail (62, 16, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (0, 4, D:6) a +0 giant club (7, -6, D:6) a +0 flail (9, -3, D:6) a +0 falchion (24, -35, D:6) a scroll of torment (34, -37, D:6) a +0 long sword +0 swamp dragon scales (35, -26, D:6) a +0 ring mail (36, -33, D:6) a +0 war axe (39, -28, D:6) a +2 vampiric hand axe 4 stones a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (1, 17, D:7) a +0 mace a +0 leather armour (10, 8, D:7) a +0 dagger a +0 club a +0 leather armour a +0 mace of protection (11, 7, D:7) a +0 shortbow (17, 6, D:7) a +0 vampiric hand axe a +0 robe (21, 4, D:7) a +0 flail a +0 chain mail (36, 22, D:7) a +0 arbalest Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, 1, D:8) 5 stones (3, 10, D:8) 2 stones (30, 26, D:8) 37 gold pieces a +0 flail a +0 shortbow (36, 43, D:8) a +0 shortbow (38, 33, D:8) 4 stones (43, 4, D:8) a +2 leather armour of cold resistance (43, 43, D:8) a +0 short sword (48, 2, D:8) a +0 short sword (51, 2, D:8) a +0 dagger a +0 robe (52, 1, D:8) a +0 hand axe a +0 leather armour a +0 club (52, 2, D:8) a +0 club a boomerang of dispersal (54, 31, D:8) a +0 flail (54, 33, D:8) a +0 whip a +0 whip (54, 34, D:8) a +0 club (54, 35, D:8) a +0 spear a +0 ring mail a +0 kite shield a +0 whip (58, 22, D:8) a +0 robe Level 9 of the Dungeon [Shop] Inwiwk's Jewellery Boutique a ring of fire (300 gold) a +4 ring of protection (432 gold) the ring of the Eye-covered God {Fire SInv} (434 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. an amulet of regeneration (360 gold) an amulet of magic regeneration (360 gold) a +6 ring of strength (432 gold) a +6 ring of strength (432 gold) [Shop] Gathrebbi's Firing Range 4 boomerangs of dispersal (72 gold) 5 large rocks (42 gold) 6 silver boomerangs (108 gold) 2 throwing nets (72 gold) a +0 arbalest (54 gold) the +6 triple crossbow of Xukhu {flame, rElec Dex+6} (895 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. 5 javelins (48 gold) 3 boomerangs (18 gold) the +5 hand crossbow "Kiusiw" {freeze, Will+ Dex+5} (652 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+5). Will: It increases your willpower. (11, -25, D:9) a +0 dagger a +0 robe (11, -24, D:9) a +0 dagger (13, -28, D:9) a +0 hand axe a +0 leather armour (13, -26, D:9) 6 stones (14, -27, D:9) a +0 dagger a +0 robe (16, -28, D:9) a +0 scimitar of flaming a +2 robe of cold resistance (16, -27, D:9) a +0 dagger a +0 robe (16, -24, D:9) a +0 scale mail (17, 7, D:9) a stone (17, 10, D:9) a javelin (17, 12, D:9) a throwing net (18, 7, D:9) a boomerang (18, 12, D:9) a stone a stone a stone (35, -32, D:9) a +4 dagger of chaos a +0 robe (39, -38, D:9) 3 stones (40, -4, D:9) a +0 shortbow (57, 2, D:9) a +0 spear a +0 robe (58, 0, D:9) a +0 battleaxe a +0 robe (58, 1, D:9) a +0 great sword a +0 robe (58, 2, D:9) a +0 falchion a +0 robe (58, 5, D:9) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of curing (15, 17, Lair:1) 22 gold pieces a Gauntlet (3, 7, Gauntlet) a potion of mutation (5, 7, Gauntlet) the +2 helmet of the Shrike {Drain rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (unseen) (6, 7, Gauntlet) the +3 war axe of the Hurtling Fox {flame, Drain Will+ Int+4 Dex+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (unseen) (14, 7, Gauntlet) a +0 long sword (15, 7, Gauntlet) the ring "Xohuul" {rF+ rN++ rCorr Dex-4 SInv} [ring of resist corrosion] Dex: It affects your dexterity (-4). rF: It protects you from fire. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (17, 7, Gauntlet) 5 datura-tipped darts (18, -10, Gauntlet) a +6 ring of intelligence (18, -9, Gauntlet) a scroll of brand weapon (24, 7, Gauntlet) a staff of poison (unseen) (25, 7, Gauntlet) 7 stones (30, -10, Gauntlet) 13 gold pieces (31, -8, Gauntlet) 9 gold pieces (31, 7, Gauntlet) a ring of magical power (39, 7, Gauntlet) a potion of magic (41, 7, Gauntlet) a potion of ambrosia (42, 7, Gauntlet) a +2 hat of see invisible (unseen) (50, -12, Gauntlet) a +2 hat (unseen) (50, -9, Gauntlet) 2 stones (50, 7, Gauntlet) a +0 sling (51, 7, Gauntlet) the ring "Soshuzah" {rN+ Str+2 Int+3 Slay+4} [ring of slaying] Str: It affects your strength (+2). Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rN: It protects you from negative energy. (unseen) (54, 7, Gauntlet) an amulet of faith (62, 7, Gauntlet) a ring of resist corrosion (65, 7, Gauntlet) a +0 whip (66, 7, Gauntlet) the +0 pair of gloves of Zerghyude {Regen+} Regen: It increases your rate of health regeneration. (unseen)