alby Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -15, D:1) a +0 short sword 5 stones (5, -19, D:1) a +0 club (5, -10, D:1) a +0 robe (22, 6, D:1) a +0 dagger (27, -6, D:1) a +0 chain mail (29, 8, D:1) 4 stones (30, -23, D:1) a +0 whip (44, -29, D:1) a +0 mace (46, -18, D:1) Great Wizards, Vol. VII Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (4, -15, D:2) a +0 club (5, -8, D:2) a +0 long sword (6, 40, D:2) a +0 ring mail (7, 19, D:2) a +0 scale mail (15, 31, D:2) a +2 dagger of draining (15, 33, D:2) a +0 leather armour (16, 7, D:2) a +0 whip (16, 37, D:2) a +1 dagger of protection (34, 30, D:2) a +0 robe (34, 36, D:2) a +0 whip (37, 14, D:2) a +0 dagger 2 stones (38, 14, D:2) a +0 short sword (38, 15, D:2) a +0 whip 5 stones a +0 dagger (38, 16, D:2) a +0 club (43, 14, D:2) 4 stones (44, -14, D:2) a +0 ring mail (44, 31, D:2) a +0 short sword 5 stones (46, 17, D:2) a +0 club a stone (53, 18, D:2) a +0 ring mail (53, 29, D:2) a +0 dagger (62, 33, D:2) a +0 short sword (63, -10, D:2) a +0 club Level 3 of the Dungeon (9, 18, D:3) a +0 hand axe 3 boomerangs (17, 11, D:3) a book of Callings (21, -19, D:3) a +0 dagger a +0 animal skin (23, 25, D:3) 3 boomerangs (26, -9, D:3) a +0 club (27, 27, D:3) a +0 whip (28, 9, D:3) 8 stones (36, -1, D:3) a +0 leather armour (39, 0, D:3) a +0 spear (41, -10, D:3) a +0 whip a stone (42, 20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier a +3 leather armour of cold resistance (4, 5, D:4) a +0 dagger (8, -40, D:4) a +0 dagger (9, -43, D:4) a +0 scale mail (9, -40, D:4) a +0 long sword (10, 12, D:4) a +0 long sword (19, -31, D:4) a +0 whip (23, -31, D:4) a +0 dagger a +0 robe (23, -30, D:4) a +0 club (30, -31, D:4) a +0 dagger (30, -25, D:4) a +0 whip 3 boomerangs (30, 3, D:4) a +0 short sword (30, 5, D:4) a +0 giant spiked club (35, -20, D:4) 2 datura-tipped darts (42, -42, D:4) a +0 mace (42, -41, D:4) a +0 dagger a +0 robe (42, -40, D:4) a +0 whip a +0 dagger a +0 robe (45, 4, D:4) 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour (10, 16, D:5) a +0 hand axe a +0 shortbow (16, -9, D:5) a +0 whip a +0 scale mail (18, -10, D:5) a +0 dagger (19, -4, D:5) 5 javelins (27, 32, D:5) a +0 falchion a +0 dagger a +0 robe (28, 24, D:5) a +0 sling (28, 32, D:5) a +0 hand axe a +0 club (29, 19, D:5) a +0 shortbow of freezing (42, -13, D:5) the +7 dagger "Yxkeyras" {holy, Drain rF++ rN+ Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+5). rF: It greatly protects you from fire. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (51, -8, D:5) a +0 dagger (58, -4, D:5) a +0 spear Level 6 of the Dungeon (4, -14, D:6) a +0 war axe (4, 20, D:6) a +0 quarterstaff (10, -1, D:6) a +0 giant club (18, -1, D:6) a book of Conjurations (20, -9, D:6) a +0 ring mail (28, 2, D:6) a +0 short sword a +0 leather armour (30, -5, D:6) a +0 sling (33, 25, D:6) a +0 hand axe a +0 chain mail (34, 25, D:6) a +0 short sword a +0 club (35, 20, D:6) a +0 whip (35, 24, D:6) a +0 mace (38, 4, D:6) an amulet of reflection (40, 11, D:6) a +0 robe (45, 12, D:6) 6 curare-tipped darts Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 falchion (1, 5, D:7) a +0 ring mail a +0 quarterstaff a +0 sling (1, 6, D:7) a +0 pair of boots (9, 12, D:7) a potion of degeneration (21, 23, D:7) a +0 whip (25, 18, D:7) a +0 hand axe a +0 robe a +0 dagger (25, 27, D:7) a +0 quarterstaff (26, -2, D:7) 4 stones (27, 17, D:7) a +0 war axe (27, 28, D:7) a +0 chain mail (28, 17, D:7) a +0 hand axe (29, 16, D:7) a +0 giant spiked club (52, 4, D:7) a +0 club a +0 flail (52, 5, D:7) a +0 spear a +0 spear (53, 5, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 chain mail (1, 1, D:8) a +0 whip a +0 flail (2, 2, D:8) a +0 club (12, 2, D:8) a +0 robe a +4 trident (12, 5, D:8) a +0 long sword a +0 robe of willpower (13, 3, D:8) a +3 battleaxe of flaming (13, 6, D:8) a +0 hand axe a +0 sling of freezing 6 javelins (20, 13, D:8) a staff of earth (20, 14, D:8) a +2 broad axe of draining a +2 crystal plate armour a ring of wizardry (21, -4, D:8) 9 stones (22, -3, D:8) 2 stones (22, 16, D:8) a +0 club a +0 robe (23, -6, D:8) a +0 sling (25, 4, D:8) a book of Party Tricks (25, 14, D:8) 3 large rocks (25, 18, D:8) a +0 short sword a curare-tipped dart a +0 short sword 4 stones (25, 19, D:8) a +0 short sword (27, 2, D:8) a +0 dagger (27, 3, D:8) a book of the Sky (27, 4, D:8) the +6 lightning scales {swift, rElec} It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (27, 22, D:8) 6 stones (28, 2, D:8) a +0 club (31, 21, D:8) 5 stones (34, 3, D:8) a +0 giant club a +0 giant spiked club (35, 4, D:8) a +0 shortbow (40, 5, D:8) a +0 whip 2 stones a +0 scale mail (41, 4, D:8) a +3 short sword a +0 robe (42, 4, D:8) a +1 short sword a +0 robe (42, 13, D:8) a +0 dagger (42, 17, D:8) a +0 spear (43, 12, D:8) a basilisk corpse (skeletalised by now) (43, 26, D:8) a +0 hand axe (45, -1, D:8) a +4 hand axe a +0 robe (53, 11, D:8) a +0 scale mail (54, 13, D:8) a +0 quarterstaff (55, 3, D:8) 14 gold pieces (62, 11, D:8) a hornet corpse