Dungeon Crawl Stone Soup version 0.28-a0-241-gfbb0926a3a (webtiles) character file. Game seed: 3226378360046321700 0 alexxx the Grave Robber (level 1, 0/14 HPs) Began as a Hill Orc Necromancer on Aug 24, 2021. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:57 (75 turns). alexxx the Grave Robber (Hill Orc Necromancer) Turns: 75, Time: 00:01:58 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 1.5 Spellcasting + Level 4.0 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 52% 1d6 4% 1 b - Animate Skeleton Necr 26% N/A 4% 1 c - Corona Hex 1% N/A 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 6% 2d6 14% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 34% 2 Animate Dead Necr 6% N/A 41% 4 Tukima's Dance Hex 1% N/A 56% 3 Agony Necr 13% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History There is a stone staircase leading up here. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You climb upwards. There is a stone staircase leading down here. You pick up a book of Maledictions and begin reading... You add the spells Corona, Ensorcelled Hibernation and Tukima's Dance to your library. Memorise Corona, consuming 1 spell level and leaving 0? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'c'. Unknown command. You aren't carrying any potions. Aiming: Corona (safe; 24% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Aiming: Corona (safe; 24% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Unknown command. Found a scroll labelled QEEMUG QUASU. b - a scroll labelled QEEMUG QUASU As you read the scroll labelled QEEMUG QUASU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... #...≈...## #.# # ###...####.##.######### ##∩##................ #.##.#####.######### #.####.##.# #.##### # #.........# #.....# # #########.#####.##....# # ##.#...#.#.#.##. . #@...#..>.# .# # #J##...###.# # # #.###.## #.. #.# #.# .#.# #.# #.# . # #.# #.# . #.# #.. .. #.# ### You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alexxx the Hill Orc Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 44 | D:1 | Learned a level 1 spell: Corona 75 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring D:2: layout_basic Action || total -------------------------++------- Melee: Unarmed || 3 Use: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 0 | 2 | 37.5 | Dungeon | 75 | 75 | 0 | 0 | 0 | 2 | 37.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts D:2: 1 daAuts