Dungeon Crawl Stone Soup version 0.30-a0-643-g638baaf3f0 (webtiles) character file. Game seed: 8347544342198113820 18 alexxx the Caller (level 2, -1/19 HPs) Began as a Merfolk Summoner on Jan 16, 2023. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:23 (816 turns). alexxx the Caller (Merfolk Summoner) Turns: 816, Time: 00:05:24 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 70% Magic: 5/5 EV: 13 Int: 14 God: Gold: 109 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . f - +3 dagger (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn d - ring of willpower MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons f - a +3 dagger of flaming (weapon) Missiles j - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery d - a ring of willpower (left hand) k - a +4 ring of slaying Scrolls c - a scroll of magic mapping {unknown} i - a scroll of butterflies {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic e - 2 potions of invisibility {unknown} g - a potion of lignification {unknown} h - a potion of heal wounds {unknown} m - a potion of haste {unknown} Skills: - Level 3.1 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Inner Flame Hex/Fire 1% N/A 56% 3 Summon Lightning Spire Summ/Air 7% N/A 69% 4 Cause Fear Hex 0% N/A 93% 4 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence shouts! Terence hits your rat with a +0 flail. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat hits Terence but does no damage. Terence zaps a wand. You turn into a filthy swine. Your +3 dagger of flaming melds into your body. Your +0 robe melds into your body. Your ring of willpower melds into your body. Your +3 dagger of flaming stops flaming. You can't do that in your present form. Your bat hits Terence but does no damage. Your bat barely misses Terence. Your bat hits Terence but does no damage. Terence misses your bat. Your transformation is almost over. As you open the door, it creaks loudly! There is an open door here. You feel less porcine. Your +3 dagger of flaming unmelds from your body. Your +0 robe unmelds from your body. Your ring of willpower unmelds from your body. Your +3 dagger of flaming bursts into flame! You swap places. Your bat disappears in a puff of smoke! Terence zaps a wand. You resist with almost no effort. The now-empty wand crumbles to dust. Terence misses you. You hit Terence but do no damage. Terence hits you with a +0 flail! Ouch! That really hurt! You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence barely misses you. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 flail. You die... #.#.# #.# ##.## #.# #.#.# #.# #.# #.#### #.#.###.# #.# #..... #.......# ##'## #####. ###.##### ##...## #. #####.##### ##.....## ### #. #.........# ##.......## ##.###. #.###.....###.........####...##. #...<......@@.....'......... #.....###.........####...##. #......###.......## ##..... ####...# #......## ##.### #...# #.#...## #.# ....###.##'##########.# ##.......##.# #........# ###........# #.######.# #.######.###.# #.# You could see Terence. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A quokka (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A goblin (D:1) 2 kobolds (D:1) A quokka (D:2) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alexxx the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 768 | D:2 | Noticed Terence 816 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, chequers_serial_rivers_large_a D:2: layout_loops_corners, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Stealth | | 2.6 Spellcasting | | 2.2 Summonings | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 12 Punch || 1 Cast: Summon Small Mamm || 23 Stab: Distracted || 1 Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 798 | 783 | 15 | 55 | 382 | 2 | 399.0 | Dungeon | 798 | 783 | 15 | 55 | 382 | 2 | 399.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 595 daAuts D:2: 203 daAuts