alexyer Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (3, -2, D:1) a +0 dagger (3, 17, D:1) a +0 dagger (8, 7, D:1) a +0 dagger 2 stones (8, 21, D:1) a +0 short sword (12, 19, D:1) 6 silver boomerangs (14, 22, D:1) a +0 ring mail (15, 2, D:1) a +0 club a +0 club (15, 22, D:1) a +0 dagger (27, 50, D:1) a +0 kite shield (37, 31, D:1) 6 poisoned darts (47, -2, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -14, D:2) a +0 club (8, -8, D:2) a +0 club (19, -15, D:2) a +0 scale mail (22, -10, D:2) a +0 club (23, -5, D:2) a +0 mace (33, 18, D:2) a +0 barding (38, -20, D:2) a +0 leather armour (43, -23, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 20, D:3) 17 bolts (6, 12, D:3) a +0 long sword (22, -11, D:3) 19 arrows (23, 30, D:3) a +0 dagger (24, 25, D:3) the +4 scimitar of Quantum Leap {pain, Will++ Str-3 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-3). Dex: It affects your dexterity (+4). Will: It greatly increases your willpower. (25, 13, D:3) a +0 rapier (28, 19, D:3) a +0 leather armour (33, -7, D:3) a +0 halberd (33, -3, D:3) 28 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 29, D:4) a +0 trident (0, 30, D:4) a +0 short sword a +0 hand axe (1, -4, D:4) a +0 scythe a +0 robe (2, 20, D:4) 12 stones (2, 30, D:4) a +0 ring mail (3, 31, D:4) a +0 hand axe (3, 34, D:4) a +0 whip (8, 15, D:4) 4 curare-tipped darts (10, -2, D:4) a +0 robe (10, 32, D:4) a +0 flail (11, 29, D:4) a potion of degeneration (12, 0, D:4) a +1 vorpal flail a +0 scale mail (19, 7, D:4) 25 stones a +0 scale mail (21, 9, D:4) a +0 hand axe 2 boomerangs a +0 leather armour a +0 dagger a +0 robe (22, 9, D:4) a +0 morningstar a +0 scale mail a +2 dagger of electrocution (26, 18, D:4) 23 sling bullets (30, 29, D:4) a +0 dagger (31, 19, D:4) a +0 falchion (32, 18, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon (1, -4, D:5) a +5 scimitar a +0 robe (2, 7, D:5) a +0 flail a +0 robe a +1 vorpal war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +3 short sword a +0 scale mail a +0 dagger a +0 robe (9, -17, D:5) 17 sling bullets (17, -38, D:5) a +0 hand axe (17, -27, D:5) a +0 robe (27, -14, D:5) a +0 ring mail (28, -12, D:5) a +0 rapier a +0 leather armour (30, -34, D:5) a +0 trident (30, -12, D:5) a +0 hand axe (36, -8, D:5) a +0 dagger (37, -8, D:5) a +0 dagger a +0 whip (37, -7, D:5) a +0 whip (37, -6, D:5) a +0 short sword 5 poisoned darts a +0 club (38, -7, D:5) a +0 club (39, -7, D:5) a +0 leather armour (44, -28, D:5) a +0 falchion (49, -30, D:5) a +0 quarterstaff (49, 19, D:5) a +0 rapier (53, -17, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -9, D:6) a +0 falchion a +0 robe (10, 15, D:6) 18 arrows (11, -11, D:6) a +3 long sword a +0 robe (12, -11, D:6) a +3 mace a +0 robe a +0 spear a +0 robe a +3 trident a +0 robe (18, 13, D:6) a +0 short sword a +0 ring mail a +0 mace (19, 9, D:6) a potion of attraction (19, 15, D:6) a +0 flail of protection (19, 22, D:6) a +0 spear (24, -8, D:6) a +3 dagger of venom (28, 15, D:6) a +0 war axe (35, -15, D:6) a +0 flail a +0 robe (35, -7, D:6) a +0 giant club (35, 18, D:6) a potion of attraction (36, -14, D:6) a +3 great sword a +0 robe a +0 falchion a +0 robe a +3 morningstar a +0 robe (37, 21, D:6) the +3 leather armour of Pekleor {Harm Will+ Dex+2} Dex: It affects your dexterity (+2). Harm: It increases damage dealt and taken. Will: It increases your willpower. (43, -8, D:6) 17 bolts (47, 18, D:6) a +0 ring mail (48, -16, D:6) 21 sling bullets (52, 13, D:6) 16 stones (59, -14, D:6) a potion of degeneration Level 7 of the Dungeon (6, 11, D:7) a +0 chain mail (7, 7, D:7) 9 stones (25, -3, D:7) a +0 shortbow 20 arrows (25, 3, D:7) a +0 hunting sling (25, 6, D:7) a +0 short sword (25, 19, D:7) a +0 whip a +0 leather armour a +0 hand axe of flaming a +0 leather armour a +0 falchion (26, 18, D:7) a +0 dagger a +0 robe (32, -10, D:7) a +0 flail a +0 short sword a +0 flail a +0 robe (35, 17, D:7) 4 boomerangs (39, 4, D:7) a +0 whip (39, 5, D:7) a +0 short sword (still there?) a scroll of noise (still there?) 4 stones (still there?) a +0 dagger (still there?) Level 8 of the Dungeon (0, 0, D:8) 26 stones (4, 1, D:8) a +0 chain mail a boomerang a +1 short sword of flaming a +0 leather armour a +0 club (6, -1, D:8) a +0 short sword a +0 dagger 9 poisoned darts a +0 dagger (6, 0, D:8) a +0 whip (7, -25, D:8) 3 javelins (7, -1, D:8) a +0 hand axe (7, 1, D:8) a +0 spear (7, 2, D:8) a +0 dagger (7, 3, D:8) a +0 spear a +0 robe a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (9, 3, D:8) a +0 spear (10, 5, D:8) a +0 spear a +0 ring mail a +0 buckler (11, 2, D:8) a +0 dagger (11, 4, D:8) a +0 spear (11, 6, D:8) a +0 robe a +0 dagger (12, 11, D:8) a +0 scimitar a +0 robe a +0 morningstar a +0 robe a +0 battleaxe a +0 robe a staff of conjuration (23, -20, D:8) a +0 dagger (25, -15, D:8) a +2 whip of venom 6 poisoned darts (25, -14, D:8) a +0 hand axe a +0 short sword 5 stones a +0 flail (25, -13, D:8) a +1 dagger of venom a +0 short sword (25, -12, D:8) a +0 dagger a +0 short sword a +0 whip a +0 hand crossbow 25 bolts (26, -12, D:8) a +0 dagger a +0 robe a +2 vampiric hand axe 25 stones a +0 leather armour (27, -15, D:8) a +0 short sword 5 poisoned darts (31, -6, D:8) 11 bolts (35, 0, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (2, -36, D:9) a +0 war axe (8, -35, D:9) a condenser vane (9, -23, D:9) a +0 great sword (12, -30, D:9) a +0 hand axe (13, -24, D:9) 26 sling bullets (15, -38, D:9) a +0 robe (19, -18, D:9) a +0 mace (22, 4, D:9) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour (23, 4, D:9) a +0 whip a +0 leather armour a +0 hand axe a +0 chain mail (26, -23, D:9) a +0 dagger of chaos a +0 robe (26, 7, D:9) a +0 shortbow 24 arrows (27, -38, D:9) a +0 ring mail (37, -7, D:9) 13 arrows (47, 10, D:9) a +0 leather armour (51, 9, D:9) 33 stones (56, 9, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (1, -13, D:10) a +0 giant club a +0 dire flail (2, 13, D:10) a +0 robe of fire resistance (12, -24, D:10) 17 gold pieces (13, -13, D:10) 18 sling bullets (14, -24, D:10) a scroll of silence (14, -1, D:10) a tin of tremorstones (2/2) (15, 10, D:10) a +0 falchion (19, 1, D:10) a potion of mutation a potion of magic (20, -13, D:10) a +0 dagger (21, -22, D:10) 15 arrows (25, -20, D:10) 13 stones (25, -2, D:10) a +0 quarterstaff (27, -33, D:10) a +0 rapier (32, -9, D:10) 29 stones (39, 2, D:10) 6 poisoned darts (41, -22, D:10) a +0 robe (47, -5, D:10) a potion of mutation (50, -5, D:10) a potion of resistance (51, -5, D:10) a potion of invisibility (53, -19, D:10) a +1 flail of protection (55, -11, D:10) 18 stones (57, -12, D:10) 10 sling bullets Level 11 of the Dungeon (0, 0, D:11) 2 poisoned darts (0, 28, D:11) a +0 club (1, 18, D:11) a book of Storms (17, 20, D:11) a yak corpse (skeletalised by now) (29, 6, D:11) a potion of mutation (30, 30, D:11) 6 large rocks (36, 44, D:11) a +2 vampiric halberd (42, 32, D:11) 10 arrows (44, 29, D:11) a +0 short sword (48, 10, D:11) 25 stones Level 12 of the Dungeon (0, 0, D:12) 17 gold pieces (1, 6, D:12) 18 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad corpse (9, -12, Lair:1) a water moccasin corpse (20, -17, Lair:1) a water moccasin corpse (22, -17, Lair:1) 12 arrows