Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 11727506823175456419 2 alienhitman the Magician (level 1, 15/15 HPs) Began as a Djinni Fire Elementalist on Mar 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (48 turns). alienhitman the Magician (Djinni Fire Elementalist) Turns: 48, Time: 00:00:40 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +1 short sword of venom Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, alienhitman the Djinni Fire Elementalist. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a runed short sword. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You see here a +1 short sword of venom. b - a +1 short sword of venom An endoplasm comes into view. You conjure some foxfire! The endoplasm quivers. The foxfire hits the kobold. The kobold is heavily wounded. The foxfire hits the kobold. You kill the kobold! You conjure some foxfire! Your foxfire dissipates! The foxfire hits the endoplasm. The endoplasm is lightly wounded. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is severely wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. The cold chills you terribly! You conjure some foxfire! The endoplasm closely misses you. The foxfire hits the endoplasm. You kill the endoplasm! Your foxfire dissipates. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# ##. ..##..### .......# ......# ###..# ##..# # #.)# #.#.@# +##.#..# ..##..# ###+###..# .......<.# .........# ###.##.### #. .. #.. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alienhitman the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | alienhitman set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 46 | 2 | 28 | 0 | 1 | 48.0 | Dungeon | 48 | 46 | 2 | 28 | 0 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts