alive Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (8, -6, D:1) a +0 spear (20, 22, D:1) a +0 leather armour (43, 26, D:1) 20 sling bullets (47, 34, D:1) a +0 mace (48, 23, D:1) a +0 flail (52, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 12, D:2) a +0 club (4, 15, D:2) a +0 club (5, 26, D:2) a +0 long sword (6, 22, D:2) 16 bolts (25, 21, D:2) a cursed +0 club (26, 22, D:2) a +0 club (35, 30, D:2) a throwing net (38, 34, D:2) 20 bolts (38, 35, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 shortbow (3, 8, D:3) a kobold skeleton (13, 19, D:3) a kobold corpse (skeletalised by now) (29, 15, D:3) a potion of curing (29, 25, D:3) a rat corpse (skeletalised by now) (37, 12, D:3) 15 sling bullets (38, -2, D:3) a +0 war axe a +0 ring mail a +0 club a +0 leather armour (42, -3, D:3) a +0 hand axe (49, 15, D:3) a bat corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 17 gold pieces (7, 0, D:6) a cursed +0 ring mail