ERROR in 'prompt.cc' at line 387: slot not a letter: null (0) Version: Dungeon Crawl Stone Soup 0.34-a0-386-g2c30cb724a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15159795179168857346, deterministic pregen: 1 Command line: /usr/games/crawl-git-2c30cb724a -name alkatros -rc /dgldir/rcfiles/crawl-git/alkatros.rc -macro /dgldir/rcfiles/crawl-git/alkatros.macro -morgue /dgldir/morgue/alkatros/ -webtiles-socket /crawl-master/webserver/sockets/alkatros:2025-07-18.17:29:34.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-2c30cb724a(_Z17write_stack_traceP8_IO_FILE+0x27) [0x55ed4e39d1e7]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-2c30cb724a(_Z13do_crash_dumpv+0x3fc) [0x55ed4e3a809c]: do_crash_dump() /usr/games/crawl-git-2c30cb724a(_Z20crash_signal_handleri+0x1ca) [0x55ed4e39d62a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7feae6d43fd0]: /lib/x86_64-linux-gnu/libc.so.6(+0x8ad3c) [0x7feae6d92d3c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x12) [0x7feae6d43f32]: /usr/games/crawl-git-2c30cb724a(+0x4d85b6) [0x55ed4e3a75b6]: /usr/games/crawl-git-2c30cb724a(+0x4d8b5e) [0x55ed4e3a7b5e]: /usr/games/crawl-git-2c30cb724a(_Z15letter_to_indexi+0x49) [0x55ed4e87d259]: letter_to_index(int) /usr/games/crawl-git-2c30cb724a(+0x6d23f9) [0x55ed4e5a13f9]: /usr/games/crawl-git-2c30cb724a(_ZSt16__insertion_sortIN9__gnu_cxx17__normal_iteratorIPP8InvEntrySt6vectorIS3_SaIS3_EEEENS0_5__ops15_Iter_comp_iterI21menu_entry_comparatorEEEvT_SD_T0_+0xd8) [0x55ed4e5a9e58]: void std::__insertion_sort<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__ops::_Iter_comp_iter >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__ops::_Iter_comp_iter) /usr/games/crawl-git-2c30cb724a(_ZN7InvMenu10load_itemsERKSt6vectorIPK8item_defSaIS3_EESt8functionIFP9MenuEntrySA_EE11menu_letterbb+0x4a7) [0x55ed4e5a6747]: InvMenu::load_items(std::vector > const&, std::function, menu_letter, bool, bool) /usr/games/crawl-git-2c30cb724a(_ZN11UseItemMenu13populate_menuEv+0x3dc) [0x55ed4e5b103c]: UseItemMenu::populate_menu() /usr/games/crawl-git-2c30cb724a(_ZN11UseItemMenu5resetE15operation_typesPKc+0xea) [0x55ed4e5b18aa]: UseItemMenu::reset(operation_types, char const*) /usr/games/crawl-git-2c30cb724a(_ZN11UseItemMenuC1E15operation_typesiPKc+0x121) [0x55ed4e5b1ac1]: UseItemMenu::UseItemMenu(operation_types, int, char const*) /usr/games/crawl-git-2c30cb724a(_Z16use_an_item_menuRP8item_def15operation_typesiPKcSt8functionIFbvEE+0x29) [0x55ed4e5b1b09]: use_an_item_menu(item_def*&, operation_types, int, char const*, std::function) /usr/games/crawl-git-2c30cb724a(_Z11use_an_item15operation_typesP8item_def+0x188) [0x55ed4e5b6938]: use_an_item(operation_types, item_def*) /usr/games/crawl-git-2c30cb724a(+0xc0b548) [0x55ed4eada548]: /usr/games/crawl-git-2c30cb724a(+0xc0c215) [0x55ed4eadb215]: /usr/games/crawl-git-2c30cb724a(main+0x19f) [0x55ed4e2e0aff]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7feae6d2f1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7feae6d2f285]: /usr/games/crawl-git-2c30cb724a(_start+0x21) [0x55ed4e2e14c1]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-2c30cb724a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-2c30cb724a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-2c30cb724a/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = , level layout type = rooms, absdepth0 = 2 Level vaults: layout_basic lemuel_crystal_altar uniq_grinder Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, alkatros the Gnoll Ice Elementalist. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a scroll labelled NUEDIO JABLUST. Found a staircase leading out of the dungeon. c - a scroll labelled NUEDIO JABLUST You open the door. There is an open door here. You open the door. Found 5 stones. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. Found a helmet. You see here a +0 helmet. You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. A giant cockroach comes into view. Okay, then. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The giant cockroach bites you but does no damage. The giant cockroach closely misses you. You freeze the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. You freeze the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. You freeze the giant cockroach! You kill the giant cockroach! Magic restored. Found an escape hatch in the floor. There is an escape hatch in the floor here. A bat comes into view. A bat is nearby! You freeze the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! You freeze the endoplasm. The endoplasm quivers. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You freeze the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! Found a parchment of Inner Flame. You hit the kobold but do no damage. The kobold misses you. You freeze the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a stone; a kobold corpse You pick up a parchment of Inner Flame and begin reading... You add the spell Inner Flame to your library. A goblin and a hobgoblin come into view. The goblin shouts! The hobgoblin shouts! Found a hand axe. You freeze the goblin! You kill the goblin! You freeze the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You freeze the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - a scroll labelled ZUUHID ICHUFOPNA f - a fuming clear potion Found a helmet. Found a stone staircase leading down. A rat comes into view. The rat squeaks loudly. The rat completely misses you. You freeze the rat. You kill the rat! You have reached level 2! You see here a rat corpse. Found a stone staircase leading down. Found a spear. j - a bubbling grey potion A bat comes into view. A bat is nearby! The bat barely misses you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat hits you. A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat hits you. You freeze the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You see here a bat corpse. You see here a +0 spear. You see here a bat corpse. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! Found 13 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You freeze the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You freeze the hobgoblin! You kill the hobgoblin! You now have 13 gold pieces. Found 3 javelins. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! You see here 3 javelins. You freeze the goblin. The goblin shouts! The goblin is severely wounded. The goblin barely misses you. You freeze the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. c - a throwing net A frilled lizard comes into view. Found a dagger. A frilled lizard is nearby! You freeze the frilled lizard. The frilled lizard hisses angrily. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You freeze the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. A quokka is nearby! Found a stone staircase leading down. Found an inkwell talisman. You closely miss the quokka. The quokka bites you. The quokka barely misses you. You freeze the quokka. The quokka is severely wounded. The quokka closely misses you. You freeze the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here an inkwell talisman. d - an inkwell talisman You now have 25 gold pieces (gained 12). A bat comes into view. A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 8 gold pieces. You freeze the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 33 gold pieces (gained 8). A quokka comes into view. The quokka bites you. You freeze the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a parchment of Forge Blazeheart Golem and begin reading... You add the spell Forge Blazeheart Golem to your library. A dart slug comes into view. The dart slug misses you. You freeze the dart slug. The dart slug is heavily wounded. The dart slug bites you but does no damage. You freeze the dart slug. The dart slug is severely wounded. You freeze the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a shaft here. f - 3 fuming clear potions (gained 2) A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin comes into view. Found 4 gold pieces. The hobgoblin hits you. You freeze the hobgoblin! You kill the hobgoblin! The hobgoblin shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You freeze the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You freeze the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You freeze the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 37 gold pieces (gained 4). A quokka comes into view. Found a ring mail. A quokka is nearby! A quokka is nearby! You see here a +0 ring mail. You freeze the quokka. The quokka is heavily wounded. The quokka bites you. x2 You freeze the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - a +0 ring mail A rat and an endoplasm come into view. There are monsters nearby! There are monsters nearby! The rat squeaks loudly. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The rat bites you but does no damage. You freeze the rat! You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You freeze the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You freeze the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. A giant cockroach is nearby! The giant cockroach closely misses you. You hit the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach barely misses you. You freeze the giant cockroach! You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You see here a giant cockroach corpse. Found a faded altar of an unknown god. There is a faded altar of an unknown god here. You see here a giant cockroach corpse. Done exploring. Search for what [? for help]? alt You see here a giant cockroach corpse. There is a faded altar of an unknown god here. This altar belongs to (a) Zin, (b) Uskayaw or (c) Elyvilon, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Elyvilon accepts your prayer! Elyvilon welcomes you! You can now purify yourself. You see here a giant cockroach corpse. There is a stone staircase leading down here. Okay, then. You climb downwards. Found a glowing amethyst potion. There is a stone staircase leading up here. k - a glowing amethyst potion An adder comes into view. You freeze the adder. The adder hisses angrily. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You freeze the adder. The adder is almost dead. The adder seems to slow down. You feel sick. You freeze the adder! You kill the adder! You feel sick. Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 This spell is dangerous to cast! You feel sick. You start memorising the spell. You continue memorising. You feel sick. You continue memorising. You feel sick. You continue memorising. You feel sick. You are no longer poisoned. You finish memorising. Spell assigned to 'b'. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. Okay, then. Magic restored. HP restored. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin hits you with a +0 dagger. You freeze the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. l - a metallic sapphire potion You open the door. A rat comes into view. Found 9 gold pieces. A rat is nearby! Found a hand axe. There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You freeze the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 46 gold pieces (gained 9). A frilled lizard comes into view. A frilled lizard is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You freeze the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. You open the door. A goblin comes into view. It is wielding a +0 dagger. Found 4 large rocks and 12 gold pieces. A goblin is nearby! There is an open door here. A goblin and a rat come into view. The rat squeaks loudly. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin shouts! You freeze the goblin. You kill the goblin! You freeze the goblin. The goblin is heavily wounded. The goblin barely misses you. You freeze the goblin! You kill the goblin! The rat barely misses you. You freeze the rat. You kill the rat! Your Invocations skill increases to level 1! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 51 gold pieces (gained 5). You now have 58 gold pieces (gained 7). As you open the door, it creaks loudly! A giant cockroach comes into view. A giant cockroach is nearby! There is an open door here. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach bites you but does no damage. You freeze the giant cockroach. The giant cockroach is severely wounded. The giant cockroach barely misses you. You freeze the giant cockroach! You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Found a stone staircase leading down. e - a scroll labelled VUMYORGH KULUJA An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You bark for attention! You hear a shout! x2 The wall freezes the ogre! The wall freezes the ogre. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) You freeze the ogre! The ogre is severely wounded. The wall freezes the ogre. The ogre closely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) You freeze the ogre. The ogre is almost dead. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) You freeze the ogre. You kill the ogre! Your Fighting skill increases to level 1! Your Short Blades skill increases to level 1! Your Long Blades skill increases to level 1! Your Axes skill increases to level 1! Your Maces & Flails skill increases to level 1! Your Polearms skill increases to level 1! Your Staves skill increases to level 1! Your Ranged Weapons skill increases to level 1! Your Throwing skill increases to level 1! Your Armour skill increases to level 1! Your Shields skill increases to level 1! Your Unarmed Combat skill increases to level 1! Your Conjurations skill increases to level 1! Your Hexes skill increases to level 1! Your Summonings skill increases to level 1! Your Necromancy skill increases to level 1! Your Translocations skill increases to level 1! Your Forgecraft skill increases to level 1! Your Fire Magic skill increases to level 1! Your Air Magic skill increases to level 1! Your Earth Magic skill increases to level 1! Your Alchemy skill increases to level 1! Your Evocations skill increases to level 1! Your Shapeshifting skill increases to level 1! You have reached level 4! You feel stronger. You have reached level 5! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Things that are here: a +0 giant club; an ogre corpse A goblin comes into view. It is wielding a +0 club. You hit the goblin. You bite the goblin. The goblin is severely wounded. The goblin misses you. You completely miss the goblin. You punch the goblin. You kill the goblin! Found a stone staircase leading up. You see here a +0 club. Your movement speed is average. Your attack delay is about 0.9. Your damage rating with unarmed combat is about 4 (Base [3 + 1 (UC)] x 100% (Str) x 102% (Fight)). You start resting. Magic restored. You aren't carrying any items that you can evoke. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here a +0 club. Things that are here: a +0 giant club; an ogre corpse There is an open door here. You see here a giant cockroach corpse. You open the door. There is an open door here. You open the door. A rat comes into view. There is an open door here. You freeze the rat. You kill the rat! You open the door. An adder comes into view. An adder is nearby! An adder comes into view. Found a fizzy inky potion and a parchment of Eringya's Noxious Bog. There is an open door here. Found a stone staircase leading up. The adder bites you. You freeze the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You freeze the adder. The adder is severely wounded. The adder seems to slow down. You feel sick. You freeze the adder! You kill the adder! You feel sick. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. You freeze the adder! The adder is severely wounded. The adder seems to slow down. You feel sick. The adder bites you. You freeze the adder. You kill the adder! You feel sick. You are no longer poisoned. You can't see any susceptible monsters within range! (Use Z to cast anyway.) This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'e'. HP restored. n - a fizzy inky potion Unknown command. You pick up a parchment of Eringya's Noxious Bog and begin reading... You add the spell Eringya's Noxious Bog to your library. A quokka comes into view. A hobgoblin comes into view. A giant cockroach comes into view. The hobgoblin shouts! The giant cockroach barely misses you. You freeze the giant cockroach. You kill the giant cockroach! You freeze the quokka. The quokka is lightly wounded. The quokka misses you. The hobgoblin hits you but does no damage. You freeze the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. The hobgoblin barely misses you. You freeze the quokka. The quokka is heavily wounded. The quokka bites you. The hobgoblin hits you. You freeze the quokka! You kill the quokka! The hobgoblin completely misses you. You freeze the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You freeze the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. o - a white potion You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! The kobold shouts! o - 2 white potions (gained 1) There are no items here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The kobold closely misses you. You freeze the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 whip. You freeze the rat. The rat is moderately wounded. The rat bites you. You freeze the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. A bat comes into view. Found a falchion. A bat is nearby! There is an open door here. You freeze the bat! You kill the bat! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a shimmering blue altar of Sif Muna. Found a stone staircase leading down. You now have 74 gold pieces (gained 16). You open the door. An adder and a jackal come into view. The jackal barks! The adder hisses angrily. You hear a bark! x2 A jackal comes into view. A jackal comes into view. There is an open door here. You freeze the adder. The adder is severely wounded. The adder seems to slow down. A jackal comes into view. The adder closely misses you. You freeze the adder. The adder is severely wounded. The adder seems to slow down. The adder bites you but does no damage. You freeze the adder. You kill the adder! The jackal closely misses you. You freeze the jackal. You kill the jackal! The jackal misses you. The jackal closely misses you. You freeze the jackal. The jackal is moderately wounded. The jackal completely misses you. You freeze the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. You freeze the jackal! You kill the jackal! The jackal barely misses you. You freeze the jackal! You kill the jackal! The jackal bites you but does no damage. You freeze the jackal! You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a jackal corpse; a jackal corpse There is an open door here. There is an open door here. Things that are here: a jackal corpse; a jackal corpse There is an open door, spattered with blood here. A quokka comes into view. A quokka is nearby! You freeze the quokka. The quokka is heavily wounded. The quokka bites you. You freeze the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a scroll labelled UHOHEDD IPOZ There is an open door here. You open the door. There is an open door here. You open the door. A hobgoblin comes into view. There is an open door here. A hobgoblin is nearby! You freeze the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You freeze the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You freeze the hobgoblin. You kill the hobgoblin! Done exploring. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. You can now heal and attempt to pacify others. There is a stone staircase leading up here. Found an ancient bone altar of Kikubaaqudgha. An adder comes into view. The adder hisses angrily. Found an orange potion. You barely miss the adder. The adder barely misses you. You freeze the adder! The adder is severely wounded. The adder seems to slow down. The adder bites you. You are poisoned. The adder poisons you! You freeze the adder. The adder is almost dead. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You freeze the adder. You kill the adder! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Magic restored. HP restored. p - an orange potion Found a stone staircase leading up. A quokka comes into view. Found a scroll labelled VUMYORGH KULUJA. You see here 10 gold pieces. A quokka is nearby! You see here a scroll labelled VUMYORGH KULUJA. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You freeze the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - 2 scrolls labelled VUMYORGH KULUJA (gained 1) You now have 84 gold pieces (gained 10). Found a stone staircase leading down. An orc and an orc wizard come into view. There are monsters nearby! A ball python, 2 orcs and an orc wizard come into view. The orc wizard is wielding a +2 dagger of venom. The orc shouts! The orc wizard shouts! x2; The orc shouts! The ball python hisses angrily. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. The orc attacks as it pursues you! The orc hits you but does no damage. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc! You kill the orc! The wall freezes the orc. The wall freezes the ball python. The ball python seems to slow down. The ball python is no longer moving slowly. The wall freezes the orc. You kill the orc! The wall freezes the ball python. You kill the ball python! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The wall freezes the orc. The wall freezes something. The wall freezes the orc! You kill the orc! The wall freezes something. The frozen ramparts melt away. Something hits you. Something hits you but does no damage. You are poisoned. The orc wizard casts a spell. The orc wizard flickers and vanishes! Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You feel sick. The wall freezes something but does no damage. Something hits you but does no damage. The wall freezes something. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You freeze something. You feel sick. The wall freezes something. Something barely misses you. The wall freezes something but does no damage. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You freeze something. Reactivating autopickup. You feel a bit more experienced. You feel sick. The wall freezes something. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You freeze something. You feel sick. The wall freezes something but does no damage. You hear some strange, mumbled words. Deactivating autopickup; reactivate with Ctrl-A. Something tries to affect you, but you resist. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You freeze something! Reactivating autopickup. You feel a bit more experienced. You feel sick. Your Invocations skill increases to level 2! You have reached level 6! You feel sick. You are no longer poisoned. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Items here: ))))) [[ ††. f - a +2 dagger of venom Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)okables? Huh? Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)okables? f - a +2 dagger of venom Adjust to which letter? (? for menu, Esc to quit) a - a +2 dagger of venom; f - a +0 robe (worn) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-386-g2c30cb724a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WIELD_WEAPON repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [alkatros] Species: Gnoll Job: Ice Elementalist HP: 34/44; mods: 0/0 MP: 1/13; mod: 0 Stats: 10 14 12 Position: (43, 48), god: Elyvilon (12), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 1 | 32 | 20/25 Short Blades | X | 1 | 3 | 1 | 32 | 20/25 Long Blades | X | 1 | 3 | 1 | 32 | 20/25 Axes | X | 1 | 3 | 1 | 32 | 20/25 Maces & Flails | X | 1 | 3 | 1 | 32 | 20/25 Polearms | X | 1 | 3 | 1 | 32 | 20/25 Staves | X | 1 | 3 | 1 | 32 | 20/25 Ranged Weapons | X | 1 | 3 | 1 | 32 | 20/25 Throwing | X | 1 | 3 | 1 | 32 | 20/25 Armour | X | 1 | 3 | 1 | 32 | 20/25 Dodging | X | 1 | 3 | 4 | 183 | 58/62 Stealth | X | 1 | 3 | 4 | 159 | 34/62 Shields | X | 1 | 3 | 1 | 32 | 20/25 Unarmed Combat | X | 1 | 3 | 1 | 32 | 20/25 Spellcasting | X | 1 | 4 | 5 | 211 | 24/75 Conjurations | X | 1 | 3 | 1 | 32 | 15/36 Hexes | X | 1 | 3 | 1 | 32 | 15/36 Summonings | X | 1 | 4 | 1 | 32 | 15/36 Necromancy | X | 1 | 4 | 1 | 32 | 15/36 Translocations | X | 1 | 4 | 1 | 32 | 15/36 Forgecraft | X | 1 | 4 | 1 | 32 | 15/36 Fire Magic | X | 1 | 4 | 1 | 32 | 15/36 Ice Magic | X | 1 | 4 | 7 | 533 | 39/142 Air Magic | X | 1 | 4 | 1 | 32 | 15/36 Earth Magic | X | 1 | 4 | 1 | 32 | 15/36 Alchemy | X | 1 | 4 | 1 | 32 | 15/36 Invocations | X | 1 | 4 | 2 | 32 | 1/32 Evocations | X | 1 | 4 | 1 | 32 | 20/25 Shapeshifting | X | 1 | 4 | 1 | 32 | 18/30 Spell bugs: Durations: Attributes: #12: 84 #23: 2138 #24: 45882390 #49: 133 Mutations: fangs: 1 (innate) treasure sense: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #5: +0 robe eq slot #4, inv slot #1: +0 helmet }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: . #..#.#.. #. #..#.#.# .... #.###..#...# #+ ...### ...#..#..##... ..... #.#.......... ...###...##.####.>.......... ..........#.#.# #.......o.# ............#.###...#.....# ..####..#.#.....@...+...o.# ..............###...#.....+ #.#.##..............#...S.# #.#.##.........##........... #.#.##..#.#.........######## #.#.##.........###### ..........#...## †.......###.<.# ....###.###.#.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>