alkatros Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) 3 javelins (6, 25, D:1) a +0 spear (8, 21, D:1) a bat corpse (skeletalised by now) (11, 35, D:1) a rat corpse (skeletalised by now) (21, -7, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (26, 42, D:1) a +0 helmet (30, 18, D:1) 5 stones (30, 42, D:1) a +0 hand axe (37, 45, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 44, D:1) a +0 club a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, 17, D:2) a +0 whip (2, 18, D:2) a rat skeleton (9, 34, D:2) a quokka corpse (skeletalised by now) (12, -1, D:2) a hobgoblin skeleton (12, 27, D:2) a +0 falchion (15, 9, D:2) a hobgoblin corpse (skeletalised by now) (18, 26, D:2) a jackal corpse (skeletalised by now) (18, 27, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 37, D:2) a rat skeleton (40, 14, D:2) 4 large rocks (40, 40, D:2) a +0 hand axe (41, 12, D:2) a +0 dagger a goblin skeleton (42, 12, D:2) a +0 club a goblin skeleton (50, 33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (51, 24, D:2) a +0 giant club an ogre corpse (skeletalised by now) (52, 26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (7, 4, D:3) a rat corpse (skeletalised by now) (8, -7, D:3) a +0 robe (20, 16, D:3) an adder skeleton (33, 9, D:3) a +0 dagger a +0 robe a +0 robe an orc skeleton (34, 9, D:3) a +0 club a +0 flail an orc skeleton an orc skeleton (35, 9, D:3) a +0 flail (36, -21, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (4, 11, D:4) a +0 falchion (5, -41, D:4) a +0 giant club an ogre corpse (skeletalised by now) (10, -31, D:4) a +0 ring mail (11, -24, D:4) a quokka corpse (skeletalised by now) (11, -16, D:4) a +0 plate armour (12, 6, D:4) a quokka skeleton (13, -19, D:4) 3 poisoned darts (16, -19, D:4) a +0 club a goblin corpse (skeletalised by now) (18, 2, D:4) a +0 dagger (27, -26, D:4) a +0 dagger a goblin skeleton (33, -5, D:4) a +0 dagger an orc skeleton (34, -7, D:4) a +0 dagger a +0 robe (34, -6, D:4) a +0 dagger a +0 robe (54, -15, D:4) a +0 ring mail (62, -7, D:4) 5 boomerangs Level 5 of the Dungeon (7, -14, D:5) a water moccasin corpse (skeletalised by now) (16, 11, D:5) a jackal corpse (skeletalised by now) (16, 13, D:5) a jackal corpse (skeletalised by now) (17, -22, D:5) a +0 leather armour (20, 12, D:5) a parchment of Freeze (22, -4, D:5) an adder skeleton (26, -11, D:5) a +0 rapier (28, 0, D:5) a hound skeleton (36, -14, D:5) 6 large rocks (50, -21, D:5) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger a +0 leather armour a +0 hand axe an orc skeleton (51, -21, D:5) a +0 robe a +0 ring mail a +0 trident a +0 dagger an orc skeleton (55, 11, D:5) a +0 club Level 6 of the Dungeon [Shop] Vaxom's General Store a parchment of Mephitic Cloud (172 gold) a parchment of Summon Small Mammal (86 gold) a potion of ambrosia (unknown) (132 gold) a +0 hand axe (48 gold) a wand of roots (5) (unknown) (198 gold) [Shop] Sizxyrghe's Armour Shop a +0 robe (12 gold) a +0 ring mail (56 gold) a +0 cloak (63 gold) a +8 chain mail of ponderousness (322 gold) a +0 robe (12 gold) a +0 robe (12 gold) a +0 plate armour of cold resistance (350 gold) [Shop] Iphiat's Antique Armour Shop the +3 chain mail of the Robin {rElec Will- Regen+ SInv} (770 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. a scarf of repulsion (264 gold) a +0 chain mail (132 gold) a +0 scale mail (88 gold) a +0 leather armour (44 gold) (3, -11, D:6) a parchment of Sculpt Simulacrum (6, -23, D:6) 6 poisoned darts (7, 0, D:6) a +0 club an orc skeleton (12, -18, D:6) a scarf of repulsion (14, -17, D:6) an inkwell talisman (17, -21, D:6) a +0 short sword (29, 8, D:6) a water moccasin corpse (skeletalised by now) (32, 8, D:6) a +0 whip a +0 robe a +0 flail a gnoll skeleton a gnoll skeleton (33, 3, D:6) 4 poisoned darts (33, 8, D:6) a +0 spear a +0 whip a +0 club a gnoll skeleton a gnoll skeleton (37, 4, D:6) a +0 falchion (37, 17, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail an orc skeleton an orc skeleton (38, 17, D:6) a +0 dagger a +0 robe an orc skeleton (39, 17, D:6) a +0 dagger a +0 ring mail a +0 hand axe (44, 0, D:6) an adder skeleton (50, -8, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) a +2 orcbow of freezing (unseen) (2, 5, D:7) a +0 club (7, -1, D:7) a scroll of blinking (7, 18, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, 19, D:7) a +1 flail of holy wrath (8, -3, D:7) a potion of curing (8, 19, D:7) a +0 plate armour (9, -1, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (9, 2, D:7) a +0 halberd a +0 robe (9, 19, D:7) a +0 club an orc corpse (skeletalised by now) (10, -3, D:7) 2 potions of curing (11, -1, D:7) a scroll of teleportation (11, 0, D:7) 12 gold pieces (17, 23, D:7) a +0 helmet (18, 15, D:7) a +0 short sword (36, 13, D:7) a +0 spear (38, 14, D:7) a +0 hand axe of flaming (54, 24, D:7) a +0 sling (58, 20, D:7) a +0 spear (58, 22, D:7) a +0 spear a goblin skeleton (59, 20, D:7) a +4 spear (60, 21, D:7) a +0 spear