aloneDruid Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 1, D:1) 19 stones (15, 20, D:1) a +0 club (26, 6, D:1) a +0 short sword (28, 19, D:1) a +0 short sword (32, -4, D:1) a +0 club (44, -15, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 19, D:2) a +0 club (6, 23, D:2) a +0 spear (8, 7, D:2) a +0 robe (16, 6, D:2) 19 sling bullets (20, 3, D:2) a stone (20, 4, D:2) a +0 club 3 stones (20, 5, D:2) a cursed -1 dagger 4 stones (25, -11, D:2) 19 stones (37, 31, D:2) 17 arrows (43, 21, D:2) 11 gold pieces (44, 20, D:2) 11 gold pieces (44, 21, D:2) 6 gold pieces (44, 22, D:2) a gold piece (45, 20, D:2) 9 gold pieces (45, 21, D:2) 8 gold pieces (45, 22, D:2) 2 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (12, 16, D:3) a +0 dagger (14, 11, D:3) a wand of enslavement (6) a +0 scale mail (21, 26, D:3) a +0 scale mail (22, 20, D:3) 20 stones (24, 7, D:3) a +0 club 18 stones (25, 7, D:3) a +0 whip a +0 club (26, 6, D:3) a +0 dagger a +0 scale mail a +0 club a +0 leather armour (26, 7, D:3) a stone (27, 17, D:3) 21 stones (28, 27, D:3) a +0 long sword (30, 13, D:3) a +0 war axe a +0 ring mail (31, -7, D:3) a +0 long sword (31, 7, D:3) a stone (32, -3, D:3) a +0 falchion a cursed +0 leather armour (38, 22, D:3) 19 stones (39, 6, D:3) a +0 club a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (2, 1, D:4) a +0 leather armour (4, 6, D:4) a +0 hand axe (7, 2, D:4) a +0 chain mail (22, 10, D:4) a cursed +0 scale mail (23, 9, D:4) a +0 club a +0 spear (24, 9, D:4) a +0 flail (34, 43, D:4) a +0 war axe (35, 14, D:4) a +0 whip (37, 34, D:4) a +0 robe (38, 35, D:4) a +0 morningstar a +0 chain mail (41, 2, D:4) a +0 mace a cursed +0 ring mail (41, 28, D:4) a +0 giant club (42, 25, D:4) a +0 giant spiked club (47, 21, D:4) 20 stones (67, 8, D:4) 18 bolts (68, 27, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (6, 30, D:5) 21 stones (7, -10, D:5) a +0 spear (17, 32, D:5) a +0 spear (46, -17, D:5) 16 stones (47, -11, D:5) a cursed +0 flail a +0 leather armour (47, -10, D:5) a +0 flail a +0 leather armour (48, -10, D:5) a +0 mace (49, 16, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (8, -2, D:6) a stone (9, -3, D:6) a stone (10, -4, D:6) a stone (11, -5, D:6) a stone (11, 25, D:6) a +0 leather armour (14, -6, D:6) 13 stones (20, -6, D:6) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 flail a +0 scale mail a +0 short sword a +0 club a +0 dagger a +0 leather armour (20, 20, D:6) a +0 falchion (21, -6, D:6) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (21, -5, D:6) a +0 club a +0 leather armour (21, 22, D:6) a +2 antimagic hand axe (22, -8, D:6) a +0 giant club (27, -11, D:6) a +2 whip of venom a +0 flail (30, 5, D:6) 3 arrows (31, 5, D:6) a +0 giant club a +0 giant club (32, 5, D:6) a +0 shortbow 17 arrows (39, 4, D:6) a +0 rapier (44, 3, D:6) a +0 leather armour (48, 5, D:6) a +0 club a +0 ring mail (49, -11, D:6) a +0 scale mail (49, 5, D:6) a +0 dagger a +0 robe (50, 5, D:6) a +0 trident a +0 ring mail (57, -6, D:6) a +0 club a +0 morningstar a +0 dagger a cursed -2 robe (58, -6, D:6) a +0 mace a +0 leather armour a +0 dagger (69, 0, D:6) 25 sling bullets Level 7 of the Dungeon (0, 0, D:7) 18 stones (5, 26, D:7) a +0 shortbow 9 arrows (8, 23, D:7) 5 arrows (12, 14, D:7) a +0 leather armour (13, 2, D:7) 16 arrows (31, 11, D:7) a +0 robe (43, 11, D:7) a book of Conjurations (52, 17, D:7) a +0 leather armour a +0 flail (53, 17, D:7) 2 potions of degeneration {!q} Level 8 of the Dungeon [Shop] Linlumpoe's Jewellery Shop an uncursed ring of protection from cold (325 gold) an uncursed ring of fire (325 gold) a cursed ring of teleportation (58 gold) a +5 ring of intelligence (535 gold) the ring "Weshuloikh" {rF+ rN+ Slay+3} (605 gold) [ring of positive energy] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from negative energy. an uncursed ring of ice (325 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of rage (520 gold) the ring "Wanulesu" {Ice Str+3 Slay+3} (661 gold) [ring of ice] It enhances your ice magic. It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. a +6 ring of evasion (1014 gold) an uncursed ring of wizardry (390 gold) [Shop] Loerch's Antique Weapon Emporium a +0 club (34 gold) a cursed +0 mace (68 gold) the +9 staff of Wucad Mu {channel} (3400 gold) a +0 hand crossbow (119 gold) a +0 falchion (102 gold) the +6 fustibalus of Gluttony {freeze, rC+ Int+6 Dex-5} (2485 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (-5). It protects you from cold. the cursed +2 battleaxe "Spider's Death Toll" {chop, rN+ Int+3 Stlth-} (1115 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. a +3 hand axe (680 gold) a +0 long sword (119 gold) a +0 dagger (68 gold) a +0 flail (119 gold) [Shop] Qiomag's Antique Weapon Shop the cursed +1 mace "Onluot" {crush, -Tele *Contam rElec Dex+8} (783 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+8). It insulates you from electricity. It prevents most forms of teleportation. It causes magical contamination when unequipped. It has a curse placed upon it. a +5 lajatang of electrocution (1935 gold) the cursed +0 quarterstaff "Fifin" {flame, rElec} (546 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It has a curse placed upon it. a +4 rapier (780 gold) a +0 quarterstaff (120 gold) a cursed +0 great mace (105 gold) a +0 flail (105 gold) a cursed -2 great mace (3 gold) a +3 morningstar of venom (654 gold) a +0 whip (75 gold) (0, 0, D:8) a +0 long sword (1, -17, D:8) a +2 dagger of venom a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (14, -21, D:8) a large rock (15, -8, D:8) a +0 battleaxe (20, 3, D:8) 12 sling bullets (21, 7, D:8) a stone (21, 8, D:8) a +0 dagger (22, 8, D:8) a stone (22, 9, D:8) a +0 whip 4 stones (23, 7, D:8) a +0 club 2 stones (23, 8, D:8) a +0 dagger (23, 9, D:8) a +0 club a +0 blowgun 3 stones (26, 4, D:8) 10 arrows (26, 13, D:8) a scroll of random uselessness (29, -21, D:8) a large rock (30, 4, D:8) 25 stones (33, -23, D:8) a large rock (34, -10, D:8) a +0 robe (38, -22, D:8) a +0 robe (40, -30, D:8) a ration (41, -28, D:8) 18 gold pieces (41, -14, D:8) a wand of enslavement (13) (45, 4, D:8) 18 stones Level 9 of the Dungeon [Shop] Tihic's Antique Armour Shoppe a +0 robe (14 gold) the +3 chain mail of a labyrinth {-Cast MR+++ Int-4 Stlth+} (527 gold) It affects your intelligence (-4). It affects your resistance to hostile enchantments. It prevents spellcasting. It makes you more stealthy. the +0 plate armour of the Prince of Darkness {Dex+7} (938 gold) It affects your dexterity (+7). a +0 naga barding of cold resistance (630 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) a +0 leather armour of cold resistance (189 gold) a +2 robe of magic resistance (371 gold) a +0 robe (14 gold) a +2 cloak of poison resistance (388 gold) a +2 ring mail of cold resistance (441 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (2043 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 leather armour (42 gold) a +0 scale mail (84 gold) (0, 0, D:9) a +0 club (2, 0, D:9) a +0 club (2, 1, D:9) a +0 dagger a +0 robe (3, 3, D:9) a +1 dagger of flaming a +0 robe (3, 4, D:9) a cursed -1 dagger a +0 robe (11, 13, D:9) a +0 helmet (17, 14, D:9) a cursed +0 chain mail (23, -8, D:9) a cursed +0 ring mail (24, 9, D:9) 13 stones (40, 11, D:9) a wand of polymorph (15) (42, -5, D:9) a +0 short sword a +0 club (44, 8, D:9) a +1 hat of see invisible (45, 10, D:9) a +0 dagger a +0 robe (45, 11, D:9) a +0 whip (46, 0, D:9) a +0 pair of gloves (46, 4, D:9) a +0 hand crossbow (47, 9, D:9) 24 stones Level 10 of the Dungeon (0, 0, D:10) a +0 longbow (2, -13, D:10) a +0 club (8, -12, D:10) a +0 shortbow 12 arrows (10, -29, D:10) 12 stones (10, -12, D:10) an arrow (11, -12, D:10) 2 arrows (13, -14, D:10) a +3 long sword a +0 robe (17, -14, D:10) a +0 robe a cursed +0 trident a +0 robe a cursed -1 battleaxe (17, -13, D:10) a +0 robe a cursed +0 short sword (18, -14, D:10) a +0 robe a +0 spear (18, -7, D:10) a +0 trident (19, -5, D:10) a +0 war axe (20, -12, D:10) 3 arrows a +0 giant club (21, -12, D:10) 2 arrows a +0 robe a +0 dagger (21, -11, D:10) a +0 giant spiked club a +0 giant club (22, -11, D:10) 7 arrows a +0 shortbow (25, -15, D:10) an uncursed staff of cold a +1 robe of cold resistance (26, -6, D:10) a +0 robe (28, -21, D:10) a +0 war axe (40, 3, D:10) a +0 dagger of chaos a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (3, 0, D:11) a +0 mace a +0 hand axe (15, -4, D:11) 18 bolts (29, 10, D:11) an arrow (31, 5, D:11) a +0 shortbow 17 arrows (31, 15, D:11) a +0 dagger a +0 robe (31, 21, D:11) a +0 short sword (33, 22, D:11) 28 stones (36, -2, D:11) the +3 leather armour of Daffodils {rF+} It protects you from fire. (42, 7, D:11) a +0 robe (42, 23, D:11) a +0 pair of gloves (51, -4, D:11) a +0 dire flail a +0 dire flail (53, 14, D:11) an uncursed amulet of harm an uncursed ring of ice an uncursed ring of ice 46 poisoned needles (56, 13, D:11) a large rock (57, 9, D:11) 2 large rocks (57, 12, D:11) a large rock (58, -3, D:11) the +10 quarterstaff of Equivalence {vamp, rPois MR+ Dex-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-3). It protects you from poison. It affects your resistance to hostile enchantments. (58, 26, D:11) a wand of flame (19) a scroll of torment {!r} a wand of polymorph (11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a large rock (1, 7, D:12) a cursed -3 longbow (3, 3, D:12) a large rock (3, 5, D:12) a large rock (7, 33, D:12) a +0 flail (8, 34, D:12) 22 stones (10, 36, D:12) a +0 rapier (13, 18, D:12) 19 stones (14, 22, D:12) a +0 spear (17, 25, D:12) a +0 plate armour a +0 hand axe (17, 26, D:12) a +0 robe a +0 dagger (17, 27, D:12) a +0 short sword (35, 5, D:12) a +0 plate armour (45, -5, D:12) 19 poisoned needles (45, 27, D:12) a poisoned needle (45, 28, D:12) a poisoned needle (45, 32, D:12) a +0 dagger (45, 34, D:12) a cursed -2 short sword a +0 shortbow (46, 31, D:12) a +0 club (46, 32, D:12) a +0 blowgun 11 poisoned needles (46, 33, D:12) a +0 rapier (53, 5, D:12) a +0 long sword (57, 52, D:12) a cursed -1 scale mail (58, 42, D:12) 19 bolts (58, 45, D:12) 10 stones Level 13 of the Dungeon (0, 0, D:13) a +0 mace (8, 26, D:13) a wand of polymorph (13) (16, -9, D:13) a cursed -2 mace (16, 14, D:13) a cursed -1 giant club a +0 giant club (20, 11, D:13) an arrow (22, 5, D:13) a +0 robe (22, 12, D:13) 6 arrows a +0 shortbow (23, 0, D:13) 28 stones (23, 39, D:13) a +0 robe (25, -6, D:13) 5 large rocks (27, -6, D:13) a +0 war axe a +0 chain mail (28, -1, D:13) 17 arrows (32, -3, D:13) a +0 vampiric hand axe {!w} a +0 scimitar of flaming a +3 arbalest of freezing a +0 battleaxe of freezing a +2 longbow of freezing a +2 vampiric trident {!w} (41, 6, D:13) a +0 war axe (43, -10, D:13) a +0 flail (43, 42, D:13) a +0 demon blade a +4 scimitar of flaming 9 tomahawks a +1 morningstar of protection (47, -6, D:13) a sack of spiders (48, -5, D:13) 21 stones (58, -11, D:13) a +0 spear Level 14 of the Dungeon (0, 0, D:14) a +0 falchion (1, -1, D:14) a cursed -3 flail a +0 ring mail a +0 flail (3, -21, D:14) an arrow a +0 hand axe a +0 dagger a +0 leather armour (3, -20, D:14) a +0 giant spiked club (4, -21, D:14) a +0 hand axe a +0 leather armour an arrow a +0 dagger a +0 robe (5, -21, D:14) a +0 hand axe a +0 ring mail (5, -20, D:14) a +0 hand axe a +0 leather armour a cursed -2 flail a +0 ring mail a +0 dagger a +0 robe a +1 shortbow of velocity a +0 shortbow a +0 shortbow a +0 longbow 63 arrows 5 large rocks (12, -15, D:14) a +0 leather armour (16, -17, D:14) 27 stones (17, -7, D:14) a lightning rod (4/4) (20, -16, D:14) a book of Air (25, -19, D:14) a +3 longbow of flaming 5 arrows a +0 centaur barding (29, -20, D:14) an arrow (29, -19, D:14) an arrow (29, -18, D:14) 5 arrows (29, -17, D:14) a +0 giant club a +0 giant spiked club a +2 morningstar a +0 chain mail an arrow (30, -21, D:14) 2 arrows (30, -19, D:14) an arrow (32, -19, D:14) an arrow (33, -11, D:14) 12 stones (35, -25, D:14) a +0 scale mail (42, -7, D:14) 31 stones (45, -5, D:14) 18 stones (47, 1, D:14) a +2 dagger of protection (50, -19, D:14) a cursed -1 giant club a +0 dire flail 24 stones (51, -14, D:14) 27 stones (59, -32, D:14) 31 arrows the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Nuyrus's Weapon Shop a +0 war axe (59 gold) a +0 flail (59 gold) a +1 long sword of holy wrath (226 gold) a +0 mace (51 gold) the +8 lajatang of Slow Death {flame, +Inv rPois} (1448 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It lets you turn invisible. a +0 broad axe (68 gold) a +0 short sword (51 gold) a +0 mace (51 gold) 14 sling bullets (119 gold) 19 bolts (64 gold) a +0 spear (51 gold) a +0 whip (42 gold) (10, -9, Orc:1) a +0 war axe (11, -8, Orc:1) a +0 flail a +0 chain mail (21, -9, Orc:1) a +0 scale mail a +0 club a +0 ring mail (21, -8, Orc:1) a +0 plate armour a +0 long sword (21, -7, Orc:1) a +0 trident (21, 17, Orc:1) a +0 dagger a +0 robe (22, -8, Orc:1) a +0 plate armour a +0 war axe (22, -7, Orc:1) a +0 dagger (23, -8, Orc:1) a +0 plate armour a +0 chain mail a +0 long sword a cursed -3 flail (23, -7, Orc:1) a +0 robe a +0 ring mail a +0 dagger a +0 hand axe (24, -12, Orc:1) 3 large rocks (28, 17, Orc:1) a +0 dagger a +0 robe a +0 falchion (36, 2, Orc:1) a +0 giant spiked club (38, 6, Orc:1) a +0 club a +0 leather armour (39, 5, Orc:1) a +0 short sword a +0 chain mail of cold resistance (40, 6, Orc:1) a +0 dagger (41, 6, Orc:1) a +0 flail a +0 leather armour Level 2 of the Orcish Mines [Shop] Dukob Git's Jewellery Shop an uncursed ring of see invisible (210 gold) an uncursed ring of wizardry (420 gold) a +6 ring of intelligence (819 gold) a cursed ring of attention (63 gold) a +2 ring of strength (105 gold) a +2 ring of evasion (140 gold) an uncursed amulet of regeneration (420 gold) a +3 ring of strength (219 gold) the ring of Robustness {AC+8} (1792 gold) [ring of protection] It affects your AC (+8). [Shop] Lipti's Antique Weapon Shoppe the +1 great sword "Aceqihone" {slice, MR+ Str+2} (976 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your resistance to hostile enchantments. a +0 dagger (62 gold) a +0 hand crossbow (108 gold) a +0 rapier (124 gold) a +0 dagger (62 gold) a +0 lajatang (465 gold) a +0 dagger (62 gold) a +3 giant spiked club (585 gold) [Shop] Qozeohi's Assorted Antiques a +0 great sword (188 gold) a wand of scattershot (4) (696 gold) a wand of iceblast (8) (348 gold) a +0 robe (20 gold) a scroll of identify (58 gold) a +0 dire flail (116 gold) a potion of curing (87 gold) the +10 plate armour of Lyse {Dex+3} (2502 gold) It affects your dexterity (+3). 2 potions of ambrosia (464 gold) [Shop] Vitem's Book Shoppe a book of Geomancy (420 gold) a Young Poisoner's Handbook (480 gold) a book of Debilitation (480 gold) a book of Party Tricks (600 gold) a book of Misfortune (240 gold) a book of Annihilations (1324 gold) a book of Conjurations (360 gold) the Handbook of Shifting Ice (720 gold) Spells Type Level a - Freeze Ice 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Summon Ice Beast Ice/Summoning 4 d - Blade Hands Transmutation 5 e - Freezing Cloud Conjuration/Ice/Air 6 a book of Misfortune (240 gold) a Young Poisoner's Handbook (480 gold) (0, 0, Orc:2) a cursed +0 giant spiked club (8, 12, Orc:2) a +0 club (9, 11, Orc:2) a +0 short sword (11, 5, Orc:2) a +0 falchion (14, 5, Orc:2) a +0 war axe of chopping a +0 plate armour (16, 3, Orc:2) a cursed -1 mace a +0 leather armour (16, 4, Orc:2) a cursed +0 chain mail (17, 3, Orc:2) a +0 flail (18, 3, Orc:2) a +0 dagger a +0 robe (19, -12, Orc:2) a +0 falchion (19, 4, Orc:2) a +0 mace a cursed +0 scale mail (20, 4, Orc:2) a +0 hand axe (21, -10, Orc:2) a +0 dagger (23, -2, Orc:2) a +0 dagger a +0 robe (23, -1, Orc:2) a +0 scimitar a +0 chain mail (24, -2, Orc:2) a +0 hand axe (25, -3, Orc:2) a +0 battleaxe (26, -6, Orc:2) a +0 club a +0 leather armour (27, -6, Orc:2) a +0 dagger a +0 robe (27, -4, Orc:2) a +0 flail (28, -21, Orc:2) a +0 giant spiked club (28, -5, Orc:2) a +3 great mace a +0 chain mail a +0 dagger a +0 robe a +0 halberd a +0 plate armour (28, -4, Orc:2) a +0 plate armour a +0 dagger a +0 robe a +0 flail a +0 plate armour a +0 bardiche a +0 plate armour (28, -3, Orc:2) a +0 scimitar a +0 chain mail (29, -4, Orc:2) a +0 dagger a +0 robe (29, -2, Orc:2) a +0 dagger (30, -1, Orc:2) a +0 halberd a +0 dagger a +0 robe (39, -7, Orc:2) a +0 dagger a +0 robe (39, -6, Orc:2) a +0 war axe a +0 chain mail a potion of degeneration {!q} (39, -5, Orc:2) a +0 dagger a cursed +0 robe a +0 giant club (39, -4, Orc:2) a cursed +0 hand axe (40, -7, Orc:2) a cursed +0 ring mail (40, -6, Orc:2) a +0 leather armour (40, -5, Orc:2) a +0 battleaxe a +0 plate armour a +0 troll leather armour (40, -4, Orc:2) a +0 glaive a +0 plate armour (40, -3, Orc:2) a +0 mace a cursed -2 flail (41, -3, Orc:2) a +2 dagger of speed a +0 robe (44, 8, Orc:2) 4 large rocks (45, 8, Orc:2) a +0 robe a +0 giant club a wand of polymorph (3) (46, 10, Orc:2) a +0 club (47, -15, Orc:2) a +0 dagger a cursed +0 robe (47, 12, Orc:2) a +0 shield a +3 glaive a +1 battleaxe of venom a +0 war axe of chopping 13 tomahawks (48, 9, Orc:2) a +0 flail (49, -15, Orc:2) a +2 chain mail of cold resistance (49, 10, Orc:2) a +0 whip Level 1 of the Elven Halls [Shop] Ijimaluts's Assorted Antiques 2 potions of curing (138 gold) a +0 helmet (103 gold) a potion of flight (69 gold) 2 scrolls of blinking (345 gold) a scroll of blinking (172 gold) a potion of haste (230 gold) a wand of random effects (22) (276 gold) the +3 flail "Ifimacy" {flame, *Slow rN+ SInv} (715 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you see invisible. It may slow you when you take damage. a scroll of amnesia (80 gold) [Shop] Kesuewif's Magic Scroll Shoppe a scroll of enchant armour (120 gold) a scroll of enchant armour (120 gold) a scroll of magic mapping (56 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of holy word (120 gold) a scroll of blinking (120 gold) a scroll of enchant armour (120 gold) a scroll of acquirement (832 gold) a scroll of fear (56 gold) a scroll of remove curse (48 gold) (0, 0, Elf:1) a +0 helmet (1, -15, Elf:1) 16 stones (2, -14, Elf:1) a +2 mace of crushing (3, -14, Elf:1) a +0 war axe of chopping (5, -14, Elf:1) a +0 long sword a +0 scale mail (6, -14, Elf:1) a +0 short sword a +0 shortbow 21 arrows a +0 leather armour (6, 18, Elf:1) a scroll of noise {!r} (9, -34, Elf:1) a +0 scimitar (11, 4, Elf:1) a +0 rapier a +0 leather armour (12, 17, Elf:1) a +0 dire flail a +0 chain mail (12, 18, Elf:1) a +1 flail of holy wrath (13, -14, Elf:1) an arrow (14, -15, Elf:1) an arrow (19, -8, Elf:1) 21 arrows (24, -9, Elf:1) a +0 long sword (24, -6, Elf:1) an arrow (25, -5, Elf:1) a +0 dagger a +0 shortbow 19 arrows a cursed +0 leather armour (27, -5, Elf:1) a +0 scale mail (28, -6, Elf:1) a +0 ring mail (28, -4, Elf:1) a +0 long sword (28, 19, Elf:1) a +0 leather armour (29, -7, Elf:1) a +0 long sword (40, -15, Elf:1) a +0 ring mail (42, 20, Elf:1) an arrow (43, 15, Elf:1) an arrow (43, 19, Elf:1) an arrow (43, 21, Elf:1) an arrow (44, -2, Elf:1) a +0 long sword a +0 leather armour a +0 rapier (44, 18, Elf:1) a +0 short sword a +0 shortbow 22 arrows (44, 19, Elf:1) a +2 short sword of protection a -3 shortbow a +0 leather armour 20 arrows (44, 20, Elf:1) a +0 rapier a +0 ring mail (45, -29, Elf:1) a +3 trident of venom (45, 17, Elf:1) a +0 dagger a +0 shortbow 17 arrows a +0 leather armour (46, 18, Elf:1) an arrow (47, 18, Elf:1) 3 arrows (49, 18, Elf:1) an arrow (51, -6, Elf:1) a +0 long sword a cursed +0 scale mail (52, -24, Elf:1) a +0 short sword (52, 11, Elf:1) a +0 ring mail (53, 5, Elf:1) a +0 long sword Level 2 of the Elven Halls [Shop] Zeuph's Armour Boutique the +3 ring mail of the Amoeba {rF+} (660 gold) It protects you from fire. a +0 ring mail (80 gold) a +1 ring mail of fire resistance (320 gold) a +0 large shield (90 gold) the cursed +0 leather armour "Allosuog" {Dex+6} (372 gold) It affects your dexterity (+6). It has a curse placed upon it. a +0 robe (14 gold) a cursed -2 pair of boots (2 gold) a +0 ring mail (80 gold) (8, 5, Elf:2) a +0 falchion (11, -1, Elf:2) a +0 falchion (14, -3, Elf:2) a +4 dagger (14, -2, Elf:2) a +11 dagger (19, 4, Elf:2) 2 arrows a +0 club a cursed +0 leather armour (19, 5, Elf:2) a +0 long sword (19, 6, Elf:2) a +0 shortbow a +3 dagger 25 arrows a +0 leather armour (20, 2, Elf:2) a +0 club a +0 chain mail (21, -20, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour 21 arrows an elf skeleton (21, 0, Elf:2) a +0 short sword a +1 leather armour of fire resistance an elf skeleton (21, 1, Elf:2) a +0 short sword a +0 shortbow 23 arrows a +0 leather armour (21, 2, Elf:2) an arrow a +0 whip of venom a +0 short sword an orc corpse (skeletalised by now) (21, 3, Elf:2) a +0 longbow a +0 scimitar a +0 long sword a +0 scale mail a +0 short sword a +0 shortbow 26 arrows a +0 leather armour (22, 3, Elf:2) a +0 scimitar a +0 long sword a +0 leather armour a +0 shortbow a +0 short sword a +0 longbow a +0 short sword a +0 chain mail 23 arrows a +0 long sword a +2 leather armour of cold resistance (23, -20, Elf:2) a +0 short sword a +0 shortbow 10 arrows a +0 leather armour (23, 3, Elf:2) 4 arrows (24, -21, Elf:2) a +0 dagger (24, -20, Elf:2) a +0 dagger a +0 shortbow 16 arrows a +0 leather armour an elf skeleton (24, 2, Elf:2) 3 arrows (24, 3, Elf:2) an arrow (25, 2, Elf:2) a +0 long sword a +0 leather armour a +1 mace of draining (25, 3, Elf:2) a +0 dagger a +0 long sword (25, 4, Elf:2) 3 arrows (26, 2, Elf:2) an arrow (26, 3, Elf:2) a +2 mace of holy wrath an arrow (26, 4, Elf:2) an arrow (27, 2, Elf:2) a +0 hand axe a +0 ring mail (28, -26, Elf:2) a +0 dagger (unseen) (28, 0, Elf:2) a +0 dagger a +0 robe (28, 2, Elf:2) a +0 quarterstaff a +0 long sword (28, 3, Elf:2) an arrow (28, 4, Elf:2) an arrow (29, -2, Elf:2) a +0 glaive a +0 shortbow a +0 short sword 16 arrows a +0 leather armour (29, -1, Elf:2) a +0 battleaxe of chopping a +0 plate armour a +0 mace a +0 plate armour a +0 leather armour (30, -2, Elf:2) a +2 flail of crushing (30, 0, Elf:2) a +0 flail a +0 scale mail (30, 13, Elf:2) 12 bolts (31, -3, Elf:2) a +0 trident (32, -26, Elf:2) a fire dragon corpse (32, -8, Elf:2) a +2 ring mail of fire resistance (32, -3, Elf:2) a cursed +0 scale mail a +0 leather armour (33, -28, Elf:2) a +4 short sword of speed (33, -27, Elf:2) a +1 dire flail of protection (33, -24, Elf:2) a +0 dagger a sphinx corpse (33, -3, Elf:2) a +0 club (34, -24, Elf:2) a harpy corpse (34, -2, Elf:2) a +0 flail of draining a +0 halberd (35, -24, Elf:2) 2 chunks of flesh (35, -23, Elf:2) a hell hound corpse (37, 31, Elf:2) a +0 short sword (38, -27, Elf:2) a +2 flail of protection (unseen) (39, 11, Elf:2) 45 gold pieces (40, -18, Elf:2) a +0 hand crossbow (40, 11, Elf:2) a potion of heal wounds (41, 11, Elf:2) a potion of might (42, 11, Elf:2) 10 bolts (43, 7, Elf:2) a potion of degeneration (43, 11, Elf:2) the +5 short sword "Zaun" {elec, *Noise Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It may make noises in combat. (45, 1, Elf:2) 4 stones (46, 7, Elf:2) 18 arrows (53, -4, Elf:2) a +0 long sword (54, -3, Elf:2) a +0 flail of protection (55, -4, Elf:2) a +0 dire flail a +0 plate armour (57, 8, Elf:2) a +0 dagger a +0 robe of the Archmagi