aloneDruid Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -2, D:1) a +0 hand axe (12, -28, D:1) 17 arrows (15, -22, D:1) 14 arrows (20, -32, D:1) a +0 dagger (20, 8, D:1) a +0 short sword (23, -19, D:1) a +0 ring mail (29, -16, D:1) 21 bolts (30, -6, D:1) a +0 flail (37, -10, D:1) a +0 robe (37, 6, D:1) a +0 ring mail (41, 11, D:1) 19 stones (48, 8, D:1) a +0 club Level 2 of the Dungeon [Shop] Koijiu's Armour Boutique a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +1 ring mail of willpower (176 gold) a +3 leather armour of cold resistance (264 gold) an orb of light (176 gold) a +0 robe (7 gold) (0, 0, D:2) a +0 dagger (1, -7, D:2) 28 bolts (3, 16, D:2) a +0 scale mail (17, 20, D:2) a +0 dagger (26, 28, D:2) a +0 chain mail (29, 14, D:2) 6 large rocks (32, 11, D:2) a +0 club (33, 8, D:2) 26 stones a +0 dagger a +0 hunting sling (33, 9, D:2) a +0 dagger a +0 dagger a +0 club a +0 helmet a +0 animal skin a +0 mace (33, 10, D:2) a +0 dagger (33, 11, D:2) a +0 dagger (39, 3, D:2) 3 boomerangs (43, 31, D:2) 14 stones (46, 15, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Roygeph's Antique Weapon Boutique the +4 hand axe "Laufab" {speed, rC+ Int+2} (944 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). rC: It protects you from cold. a +0 dagger (40 gold) the +0 quarterstaff "Newtbane" {protect, +Blink Str+4} (544 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). +Blink: It lets you blink. a +0 quarterstaff (80 gold) a +1 hunting sling of flaming (194 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (836 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+7). a +0 dagger (40 gold) the +3 Elemental Staff {rElec rF++ rC++ AC+5} (1730 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. [Shop] Hypuduxel's Antique Weapon Shop a +3 war axe of freezing (512 gold) a +0 great sword (143 gold) a +1 long sword of freezing (292 gold) a +5 glaive of protection (765 gold) a +0 trident (77 gold) a +0 hunting sling (33 gold) a +0 mace (66 gold) [Shop] Pesh's Book Boutique a book of Lightning (396 gold) the Papyrus of Entrancing Lightness (264 gold) Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Tukima's Dance Hexes 3 no c - Lightning Bolt Conjuration/Air 5 no a book of Vapours (132 gold) a book of the Hunter (286 gold) a book of the Moon (440 gold) a book of Cantrips (132 gold) a book of Geomancy (198 gold) a book of Hexes (396 gold) a book of Conjurations (220 gold) a book of Changes (198 gold) a book of Party Tricks (176 gold) a book of Burglary (220 gold) [Shop] Backuesm's Antique Weapon Emporium a +1 vorpal falchion (241 gold) a +0 short sword (63 gold) a +0 falchion (63 gold) a +0 dagger (42 gold) a +0 club (21 gold) a +0 short sword (63 gold) a +2 hunting sling of flaming (308 gold) a +4 spear of freezing (575 gold) a +0 mace (63 gold) [Shop] Uckawaux's Book Shop a book of Unlife (468 gold) a book of Touch (338 gold) the Compendium of Ice (364 gold) Spells Type Level Known a - Ozocubu's Armour Ice 3 no b - Hailstorm Conjuration/Ice 4 no c - Ice Form Ice/Transmutation 4 no the Grimoire of Frigorific Intoxication (598 gold) Spells Type Level Known a - Summon Ice Beast Ice/Summoning 4 no b - Olgreb's Toxic Radiance Poison 4 no c - Alistair's Intoxication Transmutation/Poison 5 no d - Simulacrum Ice/Necromancy 6 no a book of the Tundra (442 gold) the Catalogue of the Volcanoes and Battle Magic (338 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Fulminant Prism Conjuration/Hexes 4 no c - Freezing Cloud Conjuration/Ice/Air 5 no a book of Necromancy (208 gold) the Handbook of Captivating Clay (520 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Leda's Liquefaction Hexes/Earth 4 no c - Cause Fear Hexes 4 yes d - Yara's Violent Unravelling Hexes/Transmutation 5 no a manual of Summonings (1040 gold) (0, 0, D:3) a +3 whip (19, 12, D:3) 20 stones (20, 0, D:3) a +0 mace (27, 27, D:3) a +0 hunting sling (28, -8, D:3) a +0 dagger (28, 27, D:3) a +0 spear (30, 27, D:3) a +0 short sword (34, -3, D:3) a +0 war axe (35, 22, D:3) a +0 dagger (38, 1, D:3) a +0 plate armour (42, 46, D:3) a +0 falchion (43, 11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (19, -18, D:4) a +0 giant club (21, -14, D:4) a +0 hunting sling (22, -4, D:4) 15 sling bullets (22, -1, D:4) 17 arrows (22, 1, D:4) a +0 long sword (25, -9, D:4) a +2 robe of positive energy (26, 11, D:4) a +0 leather armour (27, 9, D:4) 17 sling bullets (31, 6, D:4) a +0 flail (38, 20, D:4) 10 stones (39, -15, D:4) a +0 club a +0 hunting sling 22 stones (42, 20, D:4) 5 stones (46, 15, D:4) 9 gold pieces (53, 18, D:4) a +0 trident (60, 14, D:4) 12 stones Level 5 of the Dungeon (0, 0, D:5) 19 stones (6, 6, D:5) 16 arrows a +0 leather armour a +0 whip of flaming (7, 5, D:5) 21 arrows a +0 shortbow (13, -19, D:5) 22 stones (13, 1, D:5) 2 scrolls of teleportation 2 potions of haste (14, -17, D:5) a +0 robe a +0 scythe (15, -15, D:5) a +0 mace (16, -16, D:5) a +0 robe a +0 dagger a +0 club (16, -15, D:5) 16 sling bullets a +0 war axe (17, 6, D:5) a +0 short sword (21, 6, D:5) a +0 leather armour (27, -13, D:5) 22 arrows (28, -8, D:5) 21 stones (39, -18, D:5) a +0 club (40, -18, D:5) a +0 dagger (40, -17, D:5) a +0 robe of willpower a +0 dagger of venom Level 6 of the Dungeon (8, -13, D:6) a +0 leather armour a +0 flail (11, 6, D:6) a +0 club (11, 7, D:6) a +0 halberd (12, 6, D:6) a +0 club (16, 15, D:6) a potion of berserk rage (23, 3, D:6) a +0 spear a +0 scale mail (24, 3, D:6) a +5 trident of freezing a +0 robe (24, 4, D:6) a +1 battleaxe of venom a +0 robe (24, 5, D:6) a +0 flail a +0 robe (32, -15, D:6) 12 bolts (37, 19, D:6) 13 bolts (38, 2, D:6) a +0 robe (39, 7, D:6) a potion of haste Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (5, -22, D:7) 10 gold pieces (7, 2, D:7) a +0 leather armour (still there?) a +0 flail (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) (7, 3, D:7) a +0 dagger a +0 robe a +0 dagger (8, 2, D:7) a +0 chain mail (still there?) 2 boomerangs (still there?) a +0 glaive (still there?) (9, -17, D:7) a +0 hand axe (10, -21, D:7) 4 arrows (10, -18, D:7) a +0 hand axe (10, -16, D:7) a +0 hand axe (11, -17, D:7) a +0 hand axe (16, -23, D:7) a potion of haste (17, -16, D:7) (unseen) (20, -4, D:7) 6 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) the +6 bardiche "Igiux" {spect, rC+ rCorr Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (1, 0, Bailey) a scroll of acquirement (3, 6, Bailey) a +0 hand axe (3, 7, Bailey) a +0 war axe a +0 chain mail (3, 8, Bailey) a +0 leather armour (3, 11, Bailey) a +0 hand axe a +0 leather armour a scroll of blinking (4, 7, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) (5, 7, Bailey) a +0 hand axe a +0 leather armour (6, 11, Bailey) a +0 war axe a +0 ring mail (7, 0, Bailey) a scroll of acquirement (8, 0, Bailey) Ysabrit's Disquisition on Flames and Sinister Rites Spells Type Level Known a - Pain Necromancy 1 no b - Sticky Flame Conjuration/Fire 4 no c - Borgnjor's Revivification Necromancy 8 no (8, 11, Bailey) a +0 broad axe a +0 ring mail an orc skeleton (8, 12, Bailey) a +0 war axe a +0 plate armour a +0 hand axe a +0 leather armour (11, -5, Bailey) a +0 war axe a +0 leather armour (11, -4, Bailey) a +0 hand axe a +0 leather armour a scroll of blinking (12, -4, Bailey) a +0 hand axe a +0 leather armour (13, -3, Bailey) a +0 hand axe a +0 ring mail