Dungeon Crawl Stone Soup version 0.30.0-30-g96aa6591b8 (webtiles) character file. Game seed: 9660241376366143509 42 aloneDruid the Ducker (level 3, 0/21 HPs) Began as a Deep Elf Gladiator on June 26, 2023. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:29 (974 turns). aloneDruid the Ducker (Deep Elf Gladiator) Turns: 974, Time: 00:03:30 Health: 0/21 AC: 6 Str: 13 XL: 3 Next: 33% Magic: 5/5 EV: 13 Int: 12 God: Gold: 30 SH: 0 Dex: 16 Spells: 2/2 levels left rFire + . . b - staff of fire {!a} rCold . . . (no shield) rNeg . . . i - +0 leather armour rPois . c - +0 helmet rElec . k - +0 cloak rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Skills: + Level 1.7 Fighting - Level 3.0 Long Blades * Level 0.7 Staves + Level 2.1 Throwing + Level 0.7 Armour + Level 4.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 long sword Missiles e - a javelin (quivered) Armour c - a +0 helmet (worn) f - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) i - a +0 leather armour (worn) k - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Magical Staves b - a staff of fire (weapon) {!a} (You found it on level 1 of the Dungeon) Scrolls h - 3 scrolls of identify {unknown} j - a scroll of poison {unknown} m - a scroll of teleportation {unknown} n - a scroll of fear {unknown} Potions g - a potion of ambrosia {unknown} l - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10998 Altars: Annotations: D:2 Sigmund #.# .# #.# ###.### #.# #..... #.# #.#.### #.####.####.....# ............# #)## ######.###..# #..# ##.# ##.###>.# #..# #..†..@# #.## ###.##{# #.# #.##w# #.# #.##.# #.# #.#..# ####.#######.#.## #............#. #...>...######.#### #.......######....## # You could see a worm. Message History The bat hits you but does no damage. The bat hits you but does no damage. The bat misses you. You hit the bat. You kill the bat! No target in view! No target in view! A quokka comes into view. The quokka moves out of view. No target in view! Found a stone staircase leading down. The quokka misses you. You hit the quokka. The quokka bites you but does no damage. You completely miss the quokka. The quokka closely misses you. x2 You barely miss the quokka. You punch the quokka. You kill the quokka! No target in view! No target in view! You see here a quokka corpse. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. A worm comes into view. The helpless Sigmund fails to defend himself. You hit Sigmund. Sigmund hits you but does no damage. There are monsters nearby! Unknown command. Throw: 3 throwing nets {=f!f} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 57% to hit) You throw a throwing net {=f!f}. The throwing net {=f!f} barely misses Sigmund. Sigmund closely misses you. Throw: 2 throwing nets {=f!f} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 57% to hit) You throw a throwing net {=f!f}. The throwing net {=f!f} closely misses Sigmund. Throw: throwing net {=f!f} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 57% to hit) You throw a throwing net {=f!f}. The throwing net {=f!f} barely misses Sigmund. Sigmund closely misses you. You closely miss Sigmund. Sigmund hits you with a +0 scythe. 😕 HP[-1] You take 1 damage, and now have 20/21 hp. You hit Sigmund but do no damage. Sigmund hits you with a +0 scythe. 😕 HP[-1] You take 1 damage, and now have 19/21 hp. You hit Sigmund but do no damage. You hit Sigmund but do no damage. Sigmund hits you with a +0 scythe. 😕 HP[-3] You take 3 damage, and now have 16/21 hp. You closely miss Sigmund. Sigmund casts a spell at you. You are confused. 😕 HP[+1] You bump into the rock wall. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * 😨 HP[-7] You take 7 damage, and now have 10/21 hp. MASSIVE DAMAGE!! (PAUSE) You bump into the rock wall. Sigmund gestures at you while chanting. You are more confused. You barely miss Sigmund. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * 😱 HP[-5] You take 5 damage, and now have 5/21 hp. MASSIVE DAMAGE!! (PAUSE) You bump into the rock wall. Sigmund points at you and mumbles some strange words. You are more confused. 😨 HP[+1] You're too confused to move! Sigmund closely misses you. There is a stone staircase leading down here. You bump into the rock wall. Sigmund closely misses you. 😨 HP[+1] You bump into the rock wall. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You completely miss something. Something hits you but does no damage. Something hits you but does no damage. Something completely misses you. 😨 HP[+1] You hit something but do no damage. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 7/21 hp. You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 4/21 hp. You bump into the rock wall. Something hits you. You die... Skill XL: | 1 2 | ---------------+-------+----- Dodging | 4 | 4.2 Long Blades | 3 | 3.0 Fighting | | 1.7 Staves | | 0.7 Throwing | | 2.1 Armour | | 0.7 Action || total ---------------------------++------- Melee: Long sword || 47 Punch || 3 Staff || 79 Throw: Throwing net || 3 Stab: Sleeping || 7 Armour: Leather armour || 55 Dodge: Dodged || 91 Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_ring, minmay_rat_gold_closets D:2: layout_loops_ring, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aloneDruid the Deep Elf Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | magus.rc [v1.11.4] 64 | D:1 | Reached XP level 2. HP: 14/16 MP: 4/4 218 | D:1 | Reached skill level 4 in Dodging 221 | D:1 | Reached skill level 3 in Long Blades 478 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/5 947 | D:2 | Noticed Sigmund 960 | D:2 | HP: 5/21 [Sigmund/+0 scythe (5)] 973 | D:2 | HP: 4/21 [something/magic dart (3)] 974 | D:2 | Slain by Sigmund Vanquished Creatures A dart slug (D:1) 3 bats 5 endoplasms (D:1) 5 hobgoblins (D:1) 2 kobolds (D:1) 2 quokkas (D:2) 4 ball pythons (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 13 rats (D:1) 40 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 50 | 10 | 16.7 | 30 | 10 | 25.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 10 | 18.2 | 27 | 10 | 27.0 D:2 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 | ---------------+-------+----- Dodging | 4 | 4.2 Long Blades | 3 | 3.0 Fighting | | 1.7 Staves | | 0.7 Throwing | | 2.1 Armour | | 0.7 Action || total ---------------------------++------- Melee: Long sword || 47 Punch || 3 Staff || 79 Throw: Throwing net || 3 Stab: Sleeping || 7 Armour: Leather armour || 55 Dodge: Dodged || 91 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1000 | 877 | 123 | 0 | 569 | 2 | 500.0 | Dungeon | 1000 | 877 | 123 | 0 | 569 | 2 | 500.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 905 daAuts D:2: 95 daAuts