Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 15056951537466028209 2 aloneDruid the Trooper (level 1, 0/18 HPs) Began as a Demonspawn Fighter on July 7, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (20 turns). aloneDruid the Trooper (Demonspawn Fighter) Turns: 20, Time: 00:00:27 Health: 0/18 AC: 6 Str: 16 XL: 1 Next: 33% Magic: 1/1 EV: 8 Int: 9 God: Gold: 0 SH: 4 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: mighty A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 3.0 Fighting * Level 1.8 Long Blades + Level 2.7 Armour * Level 2.7 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5975 Altars: #. #.# #.# #.# #.#### #.##@# #..hh# ###..### ##.....## ####.......## .........<>.# ............# ..#.........# ............# You could see 2 jackals. Message History 🤖 Initializing magus.rc ... Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'so you fail to move' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'saying\' Options error: Missing colour in message_colour setting: '\"No\' Options error: Missing colour in message_colour setting: 'no\' Options error: Missing colour in message_colour setting: 'no!\"' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'and clutches his wounds' Options error: Missing colour in message_colour setting: '\"What am I doing in here\?\"' Options error: Missing colour in message_colour setting: 'briefly' Options error: Missing colour in message_colour setting: 'now there\.\"' Options error: Missing colour in message_colour setting: 'my child' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'you see no one' Options error: Missing colour in message_colour setting: 'you\'re it!\"' Options error: Missing colour in message_colour setting: 'Boring in death\"' Options error: Missing colour in message_colour setting: 'baby\' Options error: Missing colour in message_colour setting: 'burn!\"' Options error: Missing colour in message_colour setting: 'mortal\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'this looks better\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'my (child|children)!\"' Options error: Missing colour in message_colour setting: 'stopping explore' Welcome, aloneDruid the Demonspawn Fighter. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found 10 gold pieces. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. 3 jackals come into view. The jackal barks! x3; You hear a bark! A jackal comes into view. You hear a bark! You block the jackal's attack. You closely miss the jackal. The jackal barely misses you. You block the jackal's attack. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. 😕 HP[-2] You take 2 damage, and now have 16/18 hp. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You block the jackal's attack. The jackal misses you. You hit the jackal. The jackal bites you but does no damage. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * 😨 HP[-8] You take 8 damage, and now have 8/18 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-5] You take 5 damage, and now have 3/18 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. 😱 HP[+1] You slash the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. 😱 HP[-1] You take 1 damage, and now have 3/18 hp. You feel very mighty all of a sudden. You block the jackal's attack. The jackal closely misses you. x2 You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 2/18 hp. You slash the jackal! You kill the jackal! You block the jackal's attack. The jackal barely misses you. x2 You closely miss the jackal. You block the jackal's attack. The jackal bites you. You die... Action || total ---------------------------++------- Melee: Long sword || 11 Use: Potion || 1 Armour: Scale mail || 7 Dodge: Dodged || 14 Block: Buckler || 6 Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, serial_shops, shop, kennysheep_boxes Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aloneDruid the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | magus.rc [v1.11.4] 13 | D:1 | HP: 3/18 [jackal (2)] 18 | D:1 | HP: 3/18 [jackal (1)] 20 | D:1 | Slain by a jackal Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Long sword || 11 Use: Potion || 1 Armour: Scale mail || 7 Dodge: Dodged || 14 Block: Buckler || 6 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 1 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 1 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 23 daAuts