Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 11650535341668655907 98 aloneDruid the Changeling (level 4, -7/28 HPs) Began as an Octopode Shapeshifter on Feb 13, 2024. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (1363 turns). aloneDruid the Changeling (Octopode Shapeshifter) Turns: 1363, Time: 00:02:57 Health: -7/28 AC: 1 Str: 15 XL: 4 Next: 71% Magic: 3/4 EV: 13 Int: 12 God: Gold: 94 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . b - +0 dagger (elec) rCold + . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . g - ring of protection from cold rCorr . l - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: wizardry (x1) @: beast-form A: beast (slay +2), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.5 Fighting + Level 2.3 Ranged Weapons + Level 2.1 Dodging + Level 3.5 Unarmed Combat * Level 3.6 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 0% 1d3 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 13% 1 Foxfire Conj/Fire 0% 2x1d4 13% 1 Necrotise Necr 0% 1d4 13% 1 Summon Small Mammal Summ 0% N/A 13% 1 Call Canine Familiar Summ 0% N/A 36% 3 Sigil of Binding Hex 0% N/A 36% 3 Cause Fear Hex 0% N/A 75% 4 Dimensional Bullseye Hex/Tloc 0% N/A 75% 4 Fireball Conj/Fire 0% 3d3 97% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dragon's Call Summ 0% N/A 100% 9 Inventory: Hand Weapons a - a +0 sling (You found it on level 1 of the Dungeon) b - a +0 dagger of electrocution (weapon) (You took it off a goblin on level 2 of the Dungeon) Missiles f - 5 boomerangs Magical Staves k - a staff of air {!a} (You found it on level 1 of the Dungeon) Jewellery g - a ring of protection from cold (left tentacle) (You found it on level 1 of the Dungeon) l - a ring of wizardry (right tentacle) (You found it on level 2 of the Dungeon) Talismans c - a flux talisman m - a beast talisman Scrolls e - a scroll of fear {unknown} h - 3 scrolls of teleportation {unknown} i - a scroll of enchant armour {unknown} n - a scroll of fog {unknown} o - a scroll of blinking {unknown} p - a scroll of enchant weapon {unknown} Potions d - 2 potions of lignification {!q} j - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10624 Altars: Annotations: D:2 Crazy Yiuf #.########..........รท........... #.# #.####.###.......###... #.########.# #.# #######.###... #.......#### ### #........ ######### ##....... ############).# ### ###.#..#.#####..# #...##..#............. #...gh####......###..# #)..### ##.#..## #..# ### #########..# #........ #######.# #.# #.# #.# #.# You could see Crazy Yiuf (poisoned). Message History The sling bullet closely misses the goblin. The goblin shouts! You shoot a sling bullet. The sling bullet hits the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! You see here a +0 club. Found a stone staircase leading up. Found a runed translucent door. Things that are here: a +0 trident; an orc skeleton Key pressed, stopping explore. You hear the crackle of electricity. b - a +0 dagger of electrocution (weapon) d - 2 potions of lignification {!q} (gained 1) You pick up a book of Cantrips and begin reading... You add the spells Sting, Necrotise, Summon Small Mammal and Apportation to your library. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. An adder comes into view. The adder hisses angrily. The adder moves out of view. Your +0 dagger of electrocution stops crackling. a - a +0 sling (weapon) You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. You hear the crackle of electricity. b - a +0 dagger of electrocution (weapon) The adder completely misses you. You miss the adder. Your grab misses the adder. The adder misses you. You hit the adder. You grab the adder. Your squeeze misses the adder. You constrict the adder. The adder bites you. The adder closely misses you. ๐Ÿ˜• HP[-2] You take 2 damage, and now have 26/28 hp. You hit the adder. Lightning courses through the adder! You kill the adder! No target in view! Your +0 dagger of electrocution stops crackling. a - a +0 sling (weapon) h - 3 scrolls labelled DOIXUY ERGHAIV (gained 1) Found a stone staircase leading down. ๐Ÿ˜Ž HP[+2] Your hp is fully restored (28). A rat comes into view. You shoot a sling bullet. The rat squeaks loudly. The sling bullet hits the rat! You kill the rat! o - a scroll labelled ZOAWIU FIYF You pick up a book of the Dragon and begin reading... You add the spells Cause Fear, Fireball and Dragon's Call to your library. Okay, then. p - a scroll labelled UMETZI TUURU You enter the shallow water. You open the door. There is an open door here. You see here a flux talisman. You see here a +0 shortbow. Crazy Yiuf shouts! You hear the crackle of electricity. b - a +0 dagger of electrocution (weapon) You open the door. Casting: Sting (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak of stealth (69% to hit) The sting hits Crazy Yiuf but does no damage. Crazy Yiuf is poisoned. ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 3/4 mp. You hit Crazy Yiuf but do no damage. Your grab misses Crazy Yiuf. You squeeze Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos. ๐Ÿ˜• HP[-5] You take 5 damage, and now have 23/28 hp. You hit Crazy Yiuf but do no damage. You grab Crazy Yiuf. You squeeze Crazy Yiuf, but do no damage. You constrict Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf draws strength from your wounds! ๐Ÿ˜จ HP[-11] You take 11 damage, and now have 12/28 hp. MASSIVE DAMAGE!! (PAUSE) You hit Crazy Yiuf but do no damage. You squeeze Crazy Yiuf. You constrict Crazy Yiuf. Crazy Yiuf screams, "Prologue ena cower!" Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * ๐Ÿ˜ฑ HP[-7] You take 7 damage, and now have 5/28 hp. MASSIVE DAMAGE!! (PAUSE) You hit Crazy Yiuf but do no damage. You constrict Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 1 2 | 2.3 Fighting | | 1.5 Dodging | | 2.1 Unarmed Combat | | 3.5 Shapeshifting | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | 3 || 25 Constrict | 6 | 5 || 11 Tentacles | 5 | 5 || 10 Dagger | | 10 || 10 Fire: Sling | 50 | 20 || 70 Cast: Sting | | 1 || 1 Armour: Skin | 18 | 6 || 24 Dodge: Dodged | 22 | 5 || 27 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_rooms D:2: layout_basic, serial_bayou_lake_a, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aloneDruid the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 0 | D:1 | magus.rc [v1.11.4] 34 | D:1 | Reached XP level 2. HP: 13/18 MP: 2/2 80 | D:1 | You pick up a book of Fire and begin reading... 80 | D:1 | You add the spells Foxfire, Plasma Beam and Starburst to | your library. 216 | D:1 | You pick up a book of the Hunter and begin reading... 216 | D:1 | You add the spells Sigil of Binding, Call Canine Familiar | and Dimensional Bullseye to your library. 401 | D:1 | Reached skill level 1 in Ranged Weapons 401 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 628 | D:2 | Reached skill level 2 in Ranged Weapons 628 | D:2 | Reached XP level 4. HP: 20/28 MP: 4/4 932 | D:2 | Found a runed translucent door. 933 | D:2 | Noticed Crazy Yiuf 992 | D:2 | You pick up a book of Cantrips and begin reading... 992 | D:2 | You add the spells Sting, Necrotise, Summon Small Mammal | and Apportation to your library. 995 | D:2 | Learned a level 1 spell: Sting 1055 | D:2 | You pick up a book of the Dragon and begin reading... 1055 | D:2 | You add the spells Cause Fear, Fireball and Dragon's Call | to your library. 1362 | D:2 | HP: 5/28 [Crazy Yiuf/+4 quarterstaff of chaos (7)] 1363 | D:2 | Mangled by Crazy Yiuf Vanquished Creatures An orc priest (D:2) 2 adders (D:2) 2 orcs (D:2) 5 ball pythons 3 bats 2 endoplasms (D:1) 4 goblins 4 hobgoblins 8 jackals (D:1) A quokka (D:1) 5 kobolds 5 rats 42 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 141 | 0 | 0.0 | 42 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 97 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 1 2 | 2.3 Fighting | | 1.5 Dodging | | 2.1 Unarmed Combat | | 3.5 Shapeshifting | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | 3 || 25 Constrict | 6 | 5 || 11 Tentacles | 5 | 5 || 10 Dagger | | 10 || 10 Fire: Sling | 50 | 20 || 70 Cast: Sting | | 1 || 1 Armour: Skin | 18 | 6 || 24 Dodge: Dodged | 22 | 5 || 27 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 70.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 70.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1374 | 1350 | 24 | 0 | 1149 | 2 | 687.0 | Dungeon | 1374 | 1350 | 24 | 0 | 1149 | 2 | 687.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 822 daAuts D:1: 551 daAuts