Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 17790118282888530736 93 aloneDruid the Apothecary (level 4, -3/27 HPs) Began as an Octopode Alchemist on Feb 25, 2024. Slain by an ogre ... wielding a +0 giant spiked club (10 damage) ... on level 4 of the Dungeon. The game lasted 00:04:53 (2542 turns). aloneDruid the Apothecary (Octopode Alchemist) Turns: 2542, Time: 00:04:54 Health: -3/27 AC: 2 Str: 9 XL: 4 Next: 62% Magic: 1/7 EV: 13 Int: 23 God: Gold: 145 SH: 0 Dex: 12 Spells: 0/7 levels left rFire + . . a - +5 short sword "Wivaq" {freeze, rF+} rCold . . . (no shield) rNeg . . . l - +1 hat rPois . (no amulet) rElec . o - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: weakened A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 0.1 Fighting + Level 2.4 Dodging - Level 3.0 Stealth * Level 2.0 Unarmed Combat + Level 2.4 Spellcasting + Level 1.0 Conjurations + Level 4.3 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 4% 1 b - Mercury Vapours Alch/Air 24% N/A 8% 2 d - Olgreb's Toxic Radia Alch 22% N/A 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Sticky Flame Fire/Alch 12% 2d5 45% 4 Haunt Necr/Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Inventory: Hand Weapons a - the +5 short sword "Wivaq" (weapon) {freeze, rF+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Armour l - a +1 hat (worn) (You found it on level 2 of the Dungeon) Jewellery o - a +6 ring of intelligence (left tentacle) (You found it on level 3 of the Dungeon) Scrolls c - 2 scrolls of noise {unknown} d - a scroll of fog {unknown} e - a scroll of immolation {unknown} f - 4 scrolls of identify {unknown} i - 2 scrolls of teleportation {unknown} p - a scroll of poison {unknown} Potions b - 2 potions of haste {unknown} g - a potion of brilliance {unknown} h - a potion of lignification {unknown} j - 2 potions of curing {unknown} k - a potion of heal wounds {unknown} m - 2 potions of magic n - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21459 Temple: D:4-7 Altars: . ###+########## . .......@OK...+ .. .............# ..##+################'# #.......... ..# +..<....... .... #.......... ..O... #.......... #....##. #.......... #....# .. ###+####### ..K... You could see an ogre (extremely poisoned, weak) and a kobold. Message History 😕 HP[-5] You take 5 damage, and now have 22/27 hp. You puncture the hobgoblin! You freeze the hobgoblin. You kill the hobgoblin! No target in view! You now have 129 gold pieces (gained 6). You now have 134 gold pieces (gained 5). You open the door. There is an open door here. You open the door. A ribbon worm comes into view. 😎 HP[+5] Your hp is fully restored (27). The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You puncture the ribbon worm! You freeze the ribbon worm. You grab the ribbon worm. You tentacle-slap the ribbon worm. You constrict the ribbon worm. You kill the ribbon worm! No target in view! No target in view! o - a +6 ring of intelligence You feel clever. o - a +6 ring of intelligence (left tentacle) Okay, then. Things that are here: a +0 trident; a goblin skeleton You open the large door. Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The helpless goblin fails to defend itself. You puncture the goblin! You freeze the goblin. You kill the goblin! No target in view! Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. You now have 145 gold pieces (gained 11). m - 2 potions of magic (gained 1) p - a scroll labelled IFATWI KOPNE There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! You hear a shout! A kobold comes into view. It is wielding a +0 dagger. You close the door. An ogre opens the door. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (88% to hit) The sting hits the ogre. The ogre is poisoned. 😎 MP[-1] You lost 1 mp, and now have 6/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, chance to weaken: 72%) Fumes of mercury billow around the ogre! The ogre looks even sicker. 😎 MP[-2] You lost 2 mp, and now have 4/7 mp. Casting: Mercury Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, very poisoned, 88% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😱 HP[-21] MP[-1] You take 21 damage, and now have 6/27 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 3/7 mp. There is a stone staircase leading up here. 😨 HP[+1] Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, very poisoned, chance to weaken: 72%) Fumes of mercury billow around the ogre! The ogre looks as sick as possible! The ogre looks weaker. You feel your attacks grow feeble. The ogre hits you with a +0 giant spiked club! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Unarmed Combat | 1 2 | 2.0 Alchemy | 4 | 4.3 Fighting | | 0.1 Dodging | | 2.4 Spellcasting | | 2.4 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 48 | 35 || 83 Constrict | 7 | 13 || 20 Tentacles | 3 | 7 || 10 Short sword | | 9 || 9 Punch | | 1 || 1 Cast: Sting | | 4 || 4 Mercury Vapours | | 2 || 2 Stab: Sleeping | 15 | 7 || 22 Armour: Skin | 13 | 18 || 31 Dodge: Dodged | 18 | 30 || 48 Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic D:2: layout_loops_corners, dreamdust_mushroom_princess D:3: layout_basic D:4: layout_gridville, minmay_temple_entry_statues Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aloneDruid the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.11.4] 39 | D:1 | You fall into a shaft and drop 1 floor! 48 | D:2 | Reached skill level 3 in Stealth 48 | D:2 | Reached XP level 2. HP: 17/17 MP: 5/5 58 | D:2 | Reached skill level 1 in Unarmed Combat 58 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 165 | D:2 | Learned a level 2 spell: Mercury Vapours 270 | D:1 | Reached skill level 4 in Alchemy 612 | D:1 | Reached XP level 4. HP: 20/27 MP: 7/7 680 | D:1 | You add the spells Haunt, Borgnjor's Revivification and | Death's Door to your library. 686 | D:1 | Learned a level 4 spell: Olgreb's Toxic Radiance 1874 | D:3 | Identified the +5 short sword "Wivaq" {freeze, rF+} 1924 | D:3 | Reached skill level 2 in Unarmed Combat 2532 | D:4 | Noticed an ogre 2538 | D:4 | HP: 6/27 [ogre/+0 giant spiked club (21)] 2542 | D:4 | Slain by an ogre Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:3) A bat (D:3) An endoplasm (D:1) 2 giant cockroaches 11 goblins 5 hobgoblins 10 jackals 2 kobolds (D:1) 3 quokkas 9 ball pythons 2 frilled lizards 4 rats 55 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 134 | 0 | 0.0 | 55 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 62 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 56 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 15 | 0 | 0.0 | 7 | 0 | 0.0 D:4 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Unarmed Combat | 1 2 | 2.0 Alchemy | 4 | 4.3 Fighting | | 0.1 Dodging | | 2.4 Spellcasting | | 2.4 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 48 | 35 || 83 Constrict | 7 | 13 || 20 Tentacles | 3 | 7 || 10 Short sword | | 9 || 9 Punch | | 1 || 1 Cast: Sting | | 4 || 4 Mercury Vapours | | 2 || 2 Stab: Sleeping | 15 | 7 || 22 Armour: Skin | 13 | 18 || 31 Dodge: Dodged | 18 | 30 || 48 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2539 | 2295 | 244 | 0 | 1944 | 4 | 634.8 | Dungeon | 2539 | 2295 | 244 | 0 | 1944 | 4 | 634.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 968 daAuts D:1: 916 daAuts D:3: 583 daAuts D:4: 70 daAuts