Dungeon Crawl Stone Soup version 0.19.1-1-g22dce08 (webtiles) character file. 10 alp the Skirmisher (level 2, 18/19 HPs) Began as a Gargoyle Monk on Jan 11, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:02:03 (415 turns). alp the Skirmisher (Gargoyle Monk) Turns: 415, Time: 00:02:03 Health: 18/19 AC: 4 Str: 14 XL: 2 Next: 20% Magic: 2/2 EV: 12 Int: 10 God: Gold: 68 SH: 0 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . b - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) h - a +0 hunting sling Armour b - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} g - a scroll of identify {unknown} i - a scroll of enchant weapon {unknown} Potions e - a potion of flight {unknown} j - a potion of ambrosia {unknown} Comestibles c - a bread ration f - 2 chunks of flesh k - 3 fruits Skills: + Level 3.4 Fighting * Level 3.1 Maces & Flails + Level 2.5 Dodging + Level 2.8 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal misses you. The jackal is too close now for your liking. You closely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal completely misses you. You sock the jackal! You kill the jackal! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......#.......#.#.# ######.# #......#.........#.# #....# #......#.....#.###.### #.#### #......#.....#.......# #.# ########.....#..##.#.# #.# #.....#..##.#.# #.# #.....#####.#.# #.# #####.......#)# #.# #####@#......#.# #.########.# #.# #.# #.########.## #...........# ############# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 3 bats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alp the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 272 | D:1 | Reached XP level 2. HP: 12/19 MP: 2/2 415 | D:1 | Quit the game Action || total -------------------------++------- Melee: Mace || 27 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 19