alpinistek Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 20, D:1) a +0 club (5, 11, D:1) a +0 dagger (7, 25, D:1) a +0 hunting sling (18, 25, D:1) 3 stones (25, -4, D:1) a stone (29, -4, D:1) a +0 dagger (31, -2, D:1) a stone (31, -1, D:1) 2 stones (33, 36, D:1) a +0 club (36, 19, D:1) a stone (37, 19, D:1) a stone (38, 19, D:1) a stone (41, 18, D:1) a +0 club (60, 3, D:1) a +0 dagger (61, 8, D:1) a +0 robe Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 hand axe of Responsibility {flame, rPois rF+ rC+ Stlth+} (4840 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. It protects you from poison. It makes you more stealthy. the +7 short sword of Noon {venom, +Inv rPois Int+2} (6100 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from poison. It lets you turn invisible. the ring of Foaduracw {rF+ rC+ Int+6 Dex+3 Stlth+} (5740 gold) [ring of stealth] It affects your intelligence (+6). It affects your dexterity (+3). It protects you from fire. It protects you from cold. It makes you more stealthy. the cursed +1 robe "Jasevuw" {+Fly Int+8 Dex-3} (2230 gold) It affects your intelligence (+8). It affects your dexterity (-3). It lets you fly. It has a curse placed upon it. (2, 10, D:2) a +0 leather armour (5, 19, D:2) a +0 chain mail (still there?) a +0 leather armour (still there?) 5 tomahawks (still there?) a +0 whip (still there?) (5, 20, D:2) a +0 leather armour a +0 dagger (7, -4, D:2) 18 arrows (21, 9, D:2) a +0 dagger (26, -1, D:2) 22 stones (28, -2, D:2) 12 poisoned needles (28, 1, D:2) a cursed +0 whip (30, 20, D:2) a +0 club (32, 7, D:2) a cursed -3 falchion (35, -19, D:2) a +0 club 12 stones (38, -19, D:2) a stone (39, 4, D:2) a +0 dagger 3 stones (39, 6, D:2) a stone (50, 7, D:2) a +0 club (51, 8, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, 29, D:3) a +0 dagger (10, 41, D:3) a +0 club a +0 scale mail a +0 hand axe 16 stones (11, 40, D:3) a stone (11, 42, D:3) a +0 mace a +0 robe a +0 club a +0 leather armour (13, 44, D:3) a stone (22, 52, D:3) a +0 dagger a +0 dagger (23, 53, D:3) a +0 dagger (24, 17, D:3) a +0 leather armour (35, 23, D:3) a +0 short sword (39, 21, D:3) a +0 war axe (40, 14, D:3) a cursed -2 hand axe a +0 dagger a +0 club (40, 22, D:3) a +0 scythe (41, 23, D:3) a +0 mace (41, 37, D:3) a +0 dagger a +0 dagger a +0 scale mail (42, 37, D:3) a +0 dagger a +0 leather armour (44, -2, D:3) a +0 club (47, 42, D:3) a +0 dagger a +0 robe (48, 9, D:3) a +0 leather armour (52, 42, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (8, 1, D:4) a +0 club (11, -1, D:4) 14 bolts