alpinistek Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -26, D:1) a +0 club (7, -26, D:1) a +0 mace (27, 0, D:1) a +0 club (27, 18, D:1) a cursed -3 club (40, -12, D:1) 12 arrows (42, 8, D:1) a +0 dagger 5 stones (44, -23, D:1) a +0 club (45, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 26, D:2) a cursed -1 club (16, 2, D:2) a +0 hunting sling (23, 8, D:2) 21 stones (31, 15, D:2) a +0 hand crossbow (34, 29, D:2) a +0 chain mail (36, 29, D:2) 23 stones (46, 30, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -7, D:3) 18 sling bullets (3, 23, D:3) a +0 trident (3, 28, D:3) 27 bolts (5, 22, D:3) a +0 short sword a +0 leather armour a cursed -3 club (9, -5, D:3) a +0 scythe (10, 18, D:3) 14 bolts (14, -15, D:3) 10 arrows (16, 10, D:3) 21 arrows (18, 18, D:3) a +0 club (20, 18, D:3) a +0 club a +0 whip (20, 20, D:3) a +0 spear (38, 12, D:3) 17 stones (45, 18, D:3) a +0 whip (48, -6, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 9, D:4) a +0 ring mail (3, 8, D:4) a +0 ring mail (9, 17, D:4) a +0 club a +0 club a +0 hunting sling 28 stones (9, 18, D:4) a +1 dagger of holy wrath a +0 club a cursed -3 mace a +0 animal skin a +0 helmet a +0 club a +0 dagger of speed a +0 leather armour (9, 19, D:4) a +0 club (9, 21, D:4) a +0 dagger (9, 24, D:4) a stone (10, 4, D:4) a +0 falchion a +0 leather armour (41, -13, D:4) a +0 leather armour (55, 6, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (3, 16, D:5) a +0 robe (8, 31, D:5) 8 stones (11, 28, D:5) a +0 shortbow 13 arrows (13, 12, D:5) a +0 dagger (14, 24, D:5) 5 arrows (21, 24, D:5) a -1 hand axe (25, 4, D:5) a book of Flames (29, 13, D:5) a +0 robe a +0 dagger (30, 13, D:5) a +0 leather armour a +0 short sword (36, 24, D:5) 2 boomerangs (40, 22, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) 19 stones (17, 0, D:6) a +0 large shield (22, -8, D:6) the +5 war axe "Haoklum" {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. (28, 14, D:6) a +0 shortbow 11 arrows (31, -6, D:6) a +0 whip (31, -5, D:6) a +1 spear of piercing (32, -5, D:6) a +0 whip (32, 14, D:6) 3 arrows (35, 14, D:6) 3 arrows (37, 10, D:6) 28 stones Level 7 of the Dungeon (0, 0, D:7) a +0 mace (18, -7, D:7) a worker ant corpse (23, -2, D:7) a +0 mace (37, -6, D:7) a poisoned dart (38, -4, D:7) 2 poisoned darts (38, -3, D:7) 3 poisoned darts (38, -2, D:7) 3 poisoned darts