altcumming Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -4, D:1) 14 sling bullets (8, -2, D:1) a +0 dagger (28, 0, D:1) 10 bolts (30, -7, D:1) a +0 scale mail (35, -10, D:1) a +0 robe (38, -8, D:1) a +0 robe (38, 4, D:1) a +0 ring mail (38, 25, D:1) a +0 short sword a +0 short sword (39, 26, D:1) a +0 club 4 stones a +0 club (52, 27, D:1) a book of Misfortune (57, -3, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) 14 bolts (7, -16, D:2) a +0 hunting sling (7, -3, D:2) a book of the Warp (15, -26, D:2) 17 arrows (16, -33, D:2) a ring of wizardry (27, 6, D:2) 11 stones (31, -23, D:2) 18 arrows (43, -22, D:2) 25 bolts (45, -29, D:2) a +0 dagger a +0 club a +0 club a +0 dagger a +0 club (45, -28, D:2) a +0 dagger (46, -29, D:2) a +0 short sword a +0 animal skin a +0 helmet a +0 dagger a +0 club (46, -20, D:2) a +0 short sword (47, -30, D:2) a +0 dagger (51, -29, D:2) a +0 hand axe (55, -33, D:2) 23 bolts Level 3 of the Dungeon (0, 0, D:3) a ring of fire (2, -1, D:3) a +0 whip (6, 1, D:3) a +0 club (6, 16, D:3) the +5 falchion of the Distant Future {freeze, *Noise rElec rC- rCorr} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. (9, -2, D:3) a +0 club (9, -1, D:3) a +0 hand axe (10, -2, D:3) a +0 trident (10, -1, D:3) a +0 dagger a +0 robe (10, 0, D:3) a +2 dagger of venom a +0 robe (11, -1, D:3) a +0 hand axe a +0 ring mail (12, -8, D:3) 5 poisoned darts (19, 7, D:3) a +0 dagger (21, 4, D:3) a +0 whip (26, 6, D:3) a +0 club 3 stones (32, -2, D:3) 21 arrows (38, -14, D:3) a +0 leather armour (39, 32, D:3) a +0 hand axe (40, 0, D:3) a +0 hand axe (41, 20, D:3) 17 arrows (42, 5, D:3) 17 arrows (43, 20, D:3) a +0 club 3 stones (44, 3, D:3) 9 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (0, 3, D:4) a +0 dagger (6, 22, D:4) a +0 mace (6, 23, D:4) a +0 mace (6, 24, D:4) a +0 mace (6, 25, D:4) a +0 mace (6, 26, D:4) a +0 mace (6, 27, D:4) a +0 mace (6, 28, D:4) a +0 mace (6, 29, D:4) a +0 mace (7, 20, D:4) a +0 mace (7, 21, D:4) a +0 mace of protection (7, 22, D:4) a +0 mace (7, 23, D:4) a +0 mace (7, 24, D:4) a +0 mace (7, 25, D:4) a +0 mace (7, 26, D:4) a +0 mace (7, 27, D:4) a +0 mace (7, 28, D:4) a +0 mace (7, 29, D:4) a +0 mace (7, 30, D:4) a +0 mace (7, 31, D:4) a +1 vorpal mace (7, 32, D:4) a +0 mace (8, 20, D:4) a +0 mace (8, 26, D:4) a +0 mace (8, 27, D:4) a +0 mace (8, 28, D:4) a +0 mace (8, 29, D:4) a +0 mace (8, 30, D:4) a +0 mace (8, 31, D:4) a +0 mace (8, 32, D:4) a +0 mace (8, 35, D:4) 2 silver boomerangs (9, 20, D:4) a +0 mace (9, 22, D:4) a +0 mace (9, 26, D:4) a +0 mace (9, 27, D:4) a +0 mace (9, 28, D:4) a +1 mace of protection (9, 29, D:4) a +0 mace (9, 30, D:4) a +0 mace (9, 31, D:4) a +0 mace (9, 32, D:4) a +0 mace of draining (9, 33, D:4) a +0 mace (9, 34, D:4) a +0 mace (9, 35, D:4) a +0 mace (10, -2, D:4) a +0 dagger (10, 20, D:4) a +0 mace (10, 25, D:4) a +3 quarterstaff of chaos (10, 27, D:4) a +0 mace (10, 28, D:4) a +0 mace (10, 29, D:4) a +0 mace (10, 30, D:4) a +0 mace (10, 31, D:4) a +0 mace (10, 32, D:4) a +0 giant spiked club a +0 mace (10, 33, D:4) a +0 mace (10, 34, D:4) a +0 mace (11, 20, D:4) a +1 mace of draining (11, 26, D:4) a +0 mace (11, 29, D:4) a +0 mace (11, 31, D:4) a +0 mace (11, 32, D:4) a +0 mace (11, 33, D:4) a +0 mace (11, 34, D:4) a +2 mace of draining (11, 35, D:4) a +0 mace (12, 20, D:4) the +11 mace "Efunei" {vorpal, Int+6 Dex+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). (12, 26, D:4) a +0 mace (12, 27, D:4) a +0 mace (12, 28, D:4) a +0 mace (12, 30, D:4) a +0 mace (12, 32, D:4) a +0 mace (12, 33, D:4) a +0 mace (12, 34, D:4) a +0 mace (13, 20, D:4) a +0 mace (13, 21, D:4) a +0 mace (13, 22, D:4) a +0 mace (13, 23, D:4) a +0 mace (13, 24, D:4) a +0 mace (13, 25, D:4) a +0 mace (13, 26, D:4) a +0 mace (13, 27, D:4) a +0 mace of protection (13, 28, D:4) a +0 mace (13, 29, D:4) a +0 mace (13, 30, D:4) a +0 mace (13, 31, D:4) a +0 mace (13, 32, D:4) a +0 mace (14, 21, D:4) a +0 mace (14, 22, D:4) a +0 mace (14, 23, D:4) a +0 mace (14, 26, D:4) a +0 mace (14, 27, D:4) a +0 mace (14, 28, D:4) the +6 mace of Extremism {vorpal, +Blink} It inflicts extra damage upon your enemies. +Blink: It lets you blink. (14, 29, D:4) a +0 mace (14, 30, D:4) a +0 mace (14, 31, D:4) a +0 mace (14, 32, D:4) a +2 vorpal mace (18, 8, D:4) a +4 long sword (21, 25, D:4) a +0 dagger (22, -7, D:4) 20 stones (23, 28, D:4) 14 arrows (25, -8, D:4) 12 sling bullets (27, -10, D:4) a +0 leather armour (33, -1, D:4) a +0 falchion a +0 leather armour (33, 0, D:4) a +0 trident a +0 ring mail (35, -1, D:4) a +0 spear (36, -17, D:4) a +0 leather armour (37, 10, D:4) a +0 dagger (39, 29, D:4) a +0 giant club (49, 13, D:4) 2 boomerangs (50, 22, D:4) a +0 dagger (51, 25, D:4) 25 stones (63, -6, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (9, 12, D:5) a +0 ring mail (15, 21, D:5) 21 bolts (20, 4, D:5) 2 javelins (23, 8, D:5) a book of Pain (24, -8, D:5) a +0 short sword (57, 17, D:5) a +0 giant spiked club (58, 23, D:5) a +0 short sword (59, 23, D:5) 12 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar (0, 1, D:7) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (1, 0, D:7) a +0 flail (still there?) a +0 ring mail (still there?) an orc corpse (skeletalised by now) (still there?) (1, 7, D:7) a book of Storms (5, -3, D:7) 29 sling bullets (5, 26, D:7) a +0 hand axe (5, 27, D:7) a +0 hand axe a goblin corpse (5, 28, D:7) a +0 hand axe (still there?) a +0 hand axe (still there?) a goblin corpse (still there?) a goblin corpse (still there?) (8, 19, D:7) a +0 scale mail (11, 16, D:7) 21 sling bullets Level 8 of the Dungeon (0, 0, D:8) 15 stones a bailey (0, 0, Bailey) 21 gold pieces (0, 1, Bailey) a potion of invisibility (1, 2, Bailey) a scroll of enchant armour (4, -3, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (5, -4, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (8, -17, Bailey) a boomerang (8, -16, Bailey) a boomerang (8, -12, Bailey) a +2 scale mail of willpower (9, -12, Bailey) a potion of heal wounds (10, -17, Bailey) a boomerang (10, -15, Bailey) a +0 war axe (still there?) a +0 plate armour (still there?) (12, -15, Bailey) a +0 war axe (still there?) a +0 plate armour (still there?) (13, -20, Bailey) a boomerang (13, -19, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a gnoll corpse (14, -17, Bailey) a boomerang a kobold corpse (15, -12, Bailey) a potion of experience (16, -12, Bailey) a staff of earth (19, -9, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (19, -8, Bailey) a +0 war axe (still there?) a +0 ring mail (still there?) (20, -10, Bailey) a boomerang a kobold corpse (20, -9, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (21, -10, Bailey) a boomerang a kobold corpse (21, 4, Bailey) a scroll of teleportation (23, 2, Bailey) a scroll of fear (24, 0, Bailey) 20 gold pieces (24, 1, Bailey) a potion of might