altcumming Level 1 of the Dungeon (1, 3, D:1) a +0 leather armour (21, 1, D:1) 12 stones (24, -20, D:1) a +0 whip (24, -3, D:1) a +0 flail (46, 1, D:1) a +0 dagger (50, -31, D:1) a +0 club (59, -12, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (21, -2, D:2) a +0 flail a +0 spear (22, -36, D:2) a +0 dagger (22, -14, D:2) a +0 halberd (22, -12, D:2) a +0 halberd (36, -40, D:2) 26 bolts Level 3 of the Dungeon [Shop] Pezxi's Assorted Antiques a scroll of identify (48 gold) a +0 ring mail (96 gold) a +0 hand crossbow (84 gold) a piece from Xom's chessboard (15/15) (480 gold) a +0 longbow (108 gold) a ring of ice (600 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 robe (16 gold) [Shop] Ugic's Antique Weapon Boutique a +0 mace (87 gold) a +0 falchion (87 gold) a +0 hunting sling (43 gold) a +0 long sword (101 gold) a +0 club (29 gold) a +0 mace (87 gold) the +7 mace of Piamext {distort, rC++ Int+2 Dex-5} (1760 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-5). rC: It greatly protects you from cold. a +0 flail (101 gold) a +0 mace (87 gold) a +0 halberd (116 gold) (0, 0, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Quryigh's Book Shop a book of Storms (320 gold) a book of Rime (280 gold) a book of the Hunter (260 gold) a book of Maledictions (340 gold) the Papyrus of Shape Shifting and Companions (480 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Summon Mana Viper Hexes/Summoning 5 yes c - Monstrous Menagerie Summoning 7 yes d - Storm Form Transmutation/Air 7 no a book of Alchemy (280 gold) a There-And-Back Book (300 gold) (0, 0, D:4) a +4 dagger (3, -2, D:4) 11 gold pieces (3, -1, D:4) a scroll of teleportation (4, 0, D:4) a scroll of teleportation (11, -24, D:4) a +0 hand axe (14, -6, D:4) a +0 leather armour (14, -4, D:4) a +0 ring mail (15, 12, D:4) 17 stones (45, -9, D:4) a +0 whip Level 5 of the Dungeon [Shop] Eqieklo's Assorted Antiques a +0 robe (16 gold) a wand of iceblast (6) (240 gold) a +0 club (24 gold) a +0 trident (84 gold) a piece from Xom's chessboard (15/15) (480 gold) a +0 ring mail (96 gold) a +0 scale mail (96 gold) Level 6 of the Dungeon [Shop] Jezisim's Antique Weapon Shoppe a +0 fustibalus (525 gold) a +0 spear (105 gold) a +0 hand axe (105 gold) a +3 vorpal morningstar (805 gold) a +0 morningstar (140 gold) a +2 hunting sling of freezing (514 gold) a +1 vorpal falchion (402 gold) a +0 dagger (70 gold) a +4 short sword of electrocution (1032 gold) a +0 trident (122 gold) (0, 0, D:6) a +0 shortbow 20 arrows (2, 10, D:6) a +0 robe (9, -36, D:6) a +0 plate armour (14, -23, D:6) a +0 leather armour (18, -6, D:6) a +0 flail a +0 club a +0 club (29, 2, D:6) a +0 leather armour (35, -43, D:6) 17 stones (53, -36, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 17 stones (7, -31, D:7) 22 stones (11, -14, D:7) a +0 long sword (12, -16, D:7) a +0 dagger 3 poisoned darts a +0 short sword a +0 dagger (12, -15, D:7) a +0 whip a stone a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 hand crossbow (2, 12, D:8) a +0 dagger a +0 robe (5, 0, D:8) 16 stones Level 9 of the Dungeon [Shop] Pifriato's Armour Emporium a +0 plate armour (299 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +1 chain mail of positive energy (175 gold) a +0 leather armour (26 gold) a +2 robe of positive energy (191 gold) a +0 ring mail (52 gold) (0, 0, D:9) a +0 club a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe (0, 1, D:9) a +0 hand axe a +0 robe a +0 flail a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (2, 5, D:10) a +0 hand crossbow (3, 3, D:10) 21 stones (11, 37, D:10) 13 stones (32, 17, D:10) 13 stones (33, 1, D:10) a +0 robe a +4 giant club (33, 11, D:10) a +0 hand axe (50, 12, D:10) a +0 dagger a +0 robe (52, 43, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Ytiol Cogora's Antique Armour Emporium a +0 robe (16 gold) a +0 chain mail (103 gold) a +0 pair of gloves (103 gold) a +0 robe (16 gold) a +0 scale mail (92 gold) a +0 helmet of see invisible (264 gold) the +6 scale mail of the Worm {rC+ Int+4} (1297 gold) Int: It affects your intelligence (+4). rC: It protects you from cold. a +0 chain mail (103 gold) a +0 cloak of poison resistance (195 gold) [Shop] Debiujiu's Specific Store a +3 hunting sling of freezing (216 gold) [Shop] Ruvurgh's General Store a +1 chain mail of cold resistance (247 gold) a scroll of identify (30 gold) 21 stones (31 gold) a +4 antimagic broad axe (510 gold) a book of Changes (270 gold) a +0 halberd (60 gold) a scroll of immolation (52 gold) (0, 2, D:11) 17 stones (3, -6, D:11) a +0 spear (3, -5, D:11) a +0 whip (3, -4, D:11) a +0 spear a +0 scale mail (4, -5, D:11) a +0 club a +0 flail (11, -7, D:11) a +1 vorpal shortbow 13 arrows (12, -11, D:11) a +0 shortbow 17 arrows (12, -10, D:11) a +0 shortbow a +0 shortbow a +0 shortbow 53 arrows (12, -8, D:11) a +0 shortbow 15 arrows (14, 2, D:11) a +0 giant club a +0 giant club (15, 2, D:11) a +0 giant spiked club a +0 dire flail (27, 3, D:11) 11 stones (50, 9, D:11) a +0 short sword (61, 4, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a staff of air a +1 halberd of protection (8, 0, D:12) a +0 dire flail of protection a phial of floods (9, 4, D:12) a +3 glaive a +0 leather armour (14, 12, D:12) a +0 short sword (21, 9, D:12) 16 arrows a +0 shortbow (34, 29, D:12) the +6 quarterstaff of Destruction {vorpal, Fly Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Fly: It grants you flight. a +0 broad axe of flaming a +0 troll leather armour (36, -3, D:12) a +0 giant club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow 13 arrows (2, -3, D:13) 13 arrows (4, -8, D:13) a +0 shortbow 16 arrows (4, -7, D:13) a +3 dire flail a +0 shortbow 17 arrows (5, -7, D:13) a +0 shortbow a +0 shortbow 38 arrows (5, 12, D:13) the +4 hunting sling of Change {venom, rPois Str+4} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+4). rPois: It protects you from poison. (6, -7, D:13) a +0 chain mail (6, 22, D:13) 4 poisoned darts (10, 18, D:13) 18 sling bullets (12, -3, D:13) 4 sling bullets (13, 23, D:13) the +1 ring mail of Beogh's Castigation {+Inv rF- rC++ rCorr} rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (14, 14, D:13) a +0 shortbow 13 arrows (14, 20, D:13) a +0 rapier (15, 14, D:13) a +0 shortbow a +0 shortbow a +0 shortbow 53 arrows (16, 0, D:13) 3 stones (20, -10, D:13) a ring of poison resistance (20, 25, D:13) 20 sling bullets (20, 27, D:13) a +0 long sword (20, 31, D:13) a +0 shortbow 19 arrows (26, 25, D:13) 4 boomerangs Level 14 of the Dungeon [Shop] Parr's Book Shop a Young Poisoner's Handbook (240 gold) a book of Fire (528 gold) a book of Air (264 gold) the Unrestrained Analects (528 gold) a book of Blasting (384 gold) Great Wizards, Vol. VII (360 gold) a book of Party Tricks (192 gold) a book of the Dragon (552 gold) the Handbook of Doomed Transmigration (336 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Anguish Hexes/Necromancy 4 no c - Death Channel Necromancy 6 yes Kafoimo's Papyrus of Transmutation (528 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Ice Form Ice/Transmutation 4 no c - Eringya's Noxious Bog Transmutation/Poison 6 yes d - Storm Form Transmutation/Air 7 no a book of Vapours (144 gold) (0, 0, D:14) a +1 scimitar of flaming (21, 20, D:14) the amulet of the Solstice {Acrobat Fly rN+++ Will- Regen+} [amulet of the acrobat] It increases your evasion while moving and waiting. rN: It renders you almost immune to negative energy. Fly: It grants you flight. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. (34, 28, D:14) 2 datura-tipped darts (39, 41, D:14) 21 stones (48, 38, D:14) 3 large rocks (51, -16, D:14) 4 large rocks Level 15 of the Dungeon (25, 11, D:15) a +4 battleaxe a +0 plate armour (34, -2, D:15) a +0 robe a +1 sacred scourge of holy wrath (39, 11, D:15) a +0 rapier (40, 26, D:15) a +0 dagger (48, 4, D:15) 14 sling bullets Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dire flail a +0 dire flail (21, -20, Orc:1) a +0 club (22, -20, Orc:1) a +0 war axe a +0 plate armour a +0 dagger a +0 robe (23, -20, Orc:1) a +0 flail a +0 ring mail Level 2 of the Orcish Mines [Shop] Xaczicki's Armour Shop a +0 scale mail (52 gold) a +0 cloak (58 gold) a +0 chain mail (58 gold) a +1 scale mail of fire resistance (208 gold) a +0 robe (9 gold) a +2 pair of gloves (214 gold) [Shop] Fauceha's General Store a book of Displacement (336 gold) 10 stones (14 gold) 24 arrows (67 gold) a potion of lignification (42 gold) [Shop] Batumar's Magic Scroll Shoppe a scroll of brand weapon (340 gold) [Shop] Tyomoem's Antique Weapon Shop a +0 hand axe (123 gold) a +1 rapier of venom (483 gold) a +0 giant spiked club (77 gold) a +0 battleaxe (266 gold) a +0 mace (123 gold) a +0 hunting sling (61 gold) a +0 great sword (266 gold) a +3 vorpal bardiche (1250 gold) a +0 dagger (82 gold) [Shop] Immiyr's Jewellery Boutique a +6 ring of dexterity (1053 gold) a ring of ice (450 gold) an amulet of the acrobat (540 gold) a +6 ring of intelligence (1053 gold) a +4 ring of protection (648 gold) a +4 ring of protection (648 gold) a +6 ring of dexterity (1053 gold) a +6 ring of intelligence (1053 gold) a ring of ice (450 gold) (0, 0, Orc:2) a +0 giant club (8, 6, Orc:2) 15 stones (10, 5, Orc:2) 5 poisoned darts (18, -21, Orc:2) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (31, -33, Orc:2) a +0 giant spiked club a +0 giant club (35, -35, Orc:2) a +0 mace (35, -9, Orc:2) a +0 chain mail 3 boomerangs a +0 flail (36, -36, Orc:2) a +0 robe a +0 dagger (40, -5, Orc:2) a +0 trident a +0 chain mail (40, -4, Orc:2) a +0 dire flail a +0 chain mail a +0 flail a +0 scale mail (40, -3, Orc:2) a +0 trident a +0 plate armour Level 1 of the Lair of Beasts (1, 5, Lair:1) a +0 helmet (2, -13, Lair:1) a +0 robe (26, -45, Lair:1) a +0 dagger (39, -38, Lair:1) 11 stones Level 2 of the Lair of Beasts (31, 24, Lair:2) 28 stones (33, 29, Lair:2) a +1 hat a +0 rapier of flaming a +0 short sword (36, 35, Lair:2) 27 arrows (42, -18, Lair:2) 19 stones (45, -9, Lair:2) the +3 hand axe of the Special Friars {drain, rElec rPois Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. (46, -11, Lair:2) 13 arrows (47, -11, Lair:2) a scroll of identify (47, -10, Lair:2) a scroll of fog (47, -9, Lair:2) a +2 leather armour of poison resistance Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (0, 1, Lair:4) a +0 arbalest (33, 1, Lair:4) 14 bolts Level 5 of the Lair of Beasts (27, -4, Lair:5) the +4 hunting sling "Wuuherr" {venom, rN+ Int+2} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+2). rN: It protects you from negative energy. Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 hat of stealth (3, 21, Lair:6) a +0 club a +0 halberd (11, 16, Lair:6) a +0 great sword (20, 9, Lair:6) a staff of fire (21, 16, Lair:6) a +0 club Level 1 of the Shoals (0, 0, Shoals:1) a +0 club a +0 hunting sling 24 stones (0, 1, Shoals:1) a +0 spear a +0 hunting sling a +0 quarterstaff a +3 hunting sling 22 stones (0, 2, Shoals:1) a +0 club a +0 hunting sling 18 stones (5, -5, Shoals:1) a +0 trident (7, -12, Shoals:1) 22 arrows (9, 28, Shoals:1) a +0 ring mail of willpower (12, 19, Shoals:1) a +0 spear (15, 4, Shoals:1) a +0 war axe (16, 6, Shoals:1) a +0 quarterstaff (17, 18, Shoals:1) a +0 rapier a +0 robe (18, 19, Shoals:1) a +0 trident 3 silver boomerangs (27, 27, Shoals:1) a +0 trident 2 boomerangs (32, 32, Shoals:1) a +0 trident (36, 24, Shoals:1) a +0 trident a boomerang (36, 26, Shoals:1) a +0 rapier of speed a +0 robe (37, -15, Shoals:1) a +0 trident (37, 22, Shoals:1) a +0 trident (43, 7, Shoals:1) 12 stones a +0 quarterstaff a +0 hunting sling (45, 14, Shoals:1) a +0 leather armour a +0 trident (49, 22, Shoals:1) 3 javelins (53, 1, Shoals:1) 16 sling bullets Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (2, 3, Shoals:2) a +0 whip (9, 32, Shoals:2) a +0 trident (11, 44, Shoals:2) a +0 trident a silver boomerang (13, 20, Shoals:2) a +0 trident of flaming (14, 8, Shoals:2) a +0 trident (14, 18, Shoals:2) a +0 spear (19, 10, Shoals:2) a +0 spear (20, 26, Shoals:2) the +1 ring mail "Nooha" {rN+} rN: It protects you from negative energy. (23, 12, Shoals:2) 2 boomerangs a +0 trident (26, 22, Shoals:2) 21 stones (27, 14, Shoals:2) a +0 dire flail (30, 0, Shoals:2) a +0 trident (32, 26, Shoals:2) a +0 trident (38, 30, Shoals:2) a +0 longbow 19 arrows (38, 43, Shoals:2) a +0 ring mail (40, 21, Shoals:2) a +0 quarterstaff (43, 40, Shoals:2) a wand of flame (14) a wand of polymorph (23) (45, -3, Shoals:2) a +0 spear a +0 fustibalus 23 sling bullets (46, 13, Shoals:2) a +0 trident (51, 17, Shoals:2) 16 arrows Level 3 of the Shoals (29, 6, Shoals:3) a +0 trident (30, 5, Shoals:3) a +0 robe Level 4 of the Shoals [Shop] Ijath's Weapon Shoppe 2 atropa-tipped darts (22 gold) a +0 broad axe (76 gold) a +2 flail of holy wrath (347 gold) a +0 shortbow (57 gold) a +0 rapier (76 gold) the +12 hand axe "Grim Tooth" {vorpal, rC+ Int+2} (1571 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rC: It protects you from cold. (0, 0, Shoals:4) a +4 short sword of freezing (9, 38, Shoals:4) a +0 trident (12, 34, Shoals:4) 21 sling bullets (13, 25, Shoals:4) 10 large rocks (22, 25, Shoals:4) a +0 spear (22, 26, Shoals:4) a +0 trident (23, 25, Shoals:4) a +0 halberd (23, 26, Shoals:4) a +0 trident a +0 leather armour (31, 30, Shoals:4) a +2 flail of draining (34, -6, Shoals:4) a staff of earth (34, 27, Shoals:4) a +0 trident (44, -7, Shoals:4) a +0 trident (47, 7, Shoals:4) a +1 demon trident of freezing a +0 trident 3 boomerangs (48, 4, Shoals:4) the +6 demon trident of the Howling One {venom, *Noise rElec rPois Stlth+} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. (48, 6, Shoals:4) a +0 trident a +0 robe Level 1 of the Snake Pit (12, -7, Snake:1) a +0 trident a +0 robe (13, -6, Snake:1) a +0 flail a +0 robe (15, -5, Snake:1) a +0 halberd (21, 21, Snake:1) a +0 trident of flaming (22, 19, Snake:1) a +0 club (23, 18, Snake:1) the +7 scimitar of Dim Light {speed, rC+++ rN+ Will- MP+9} Attacks with this weapon are significantly faster. rC: It renders you almost immune to cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Will: It decreases your willpower. Level 2 of the Snake Pit (32, -1, Snake:2) a scroll of brand weapon (34, -20, Snake:2) a +0 trident (63, -36, Snake:2) 5 bolts a +0 robe (63, -33, Snake:2) a +0 glaive Level 3 of the Snake Pit (33, 37, Snake:3) a +0 halberd a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) a +2 plate armour of fire resistance a potion of lignification a +2 helmet (7, -8, Snake:4) a +0 shortbow of flaming 21 arrows (8, -8, Snake:4) a +0 halberd (8, -7, Snake:4) a +0 spear (27, -14, Snake:4) a +0 flail (28, -14, Snake:4) a +0 spear (44, -46, Snake:4) a +0 short sword a +0 robe (45, -46, Snake:4) a +0 flail (46, -46, Snake:4) a +0 scimitar a +0 robe (47, -45, Snake:4) a +0 trident a +0 robe Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (11, -28, Slime:5) a +0 scimitar of flaming (11, -19, Slime:5) the +7 hunting sling of Faalatepli {freeze, Fragile rElec Dex+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 war axe (0, 1, Zot:1) a +0 short sword a +0 cloak a +0 cloak (0, 2, Zot:1) a +2 scimitar of holy wrath a +3 vorpal great mace a +0 whip (0, 3, Zot:1) a +0 cloak (41, -33, Zot:1) the +8 chain mail "Tizy" {rElec rPois Str+5} Str: It affects your strength (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. (45, -46, Zot:1) +0 shadow dragon scales (67, -3, Zot:1) a +0 dire flail a +0 long sword (67, -2, Zot:1) a +0 long sword a +0 cloak a +0 dire flail a +0 vampiric short sword (67, -1, Zot:1) a +0 short sword a +0 cloak a +4 halberd of venom Level 2 of the Realm of Zot (0, 0, Zot:2) a +1 vorpal great sword (4, -40, Zot:2) 20 bolts (7, -5, Zot:2) 20 stones (8, -10, Zot:2) a +1 hand axe of electrocution (12, -10, Zot:2) 15 stones (14, -40, Zot:2) a +0 scimitar (31, -48, Zot:2) 17 stones (33, -13, Zot:2) the +3 spear of Focus {drain, Drain rF++ rC+++ Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. rC: It renders you almost immune to cold. Drain: It drains your maximum health when unequipped. (38, -45, Zot:2) a +0 falchion Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 cloak a +0 whip (2, 0, Zot:3) a +0 scimitar a +0 scimitar (9, 9, Zot:3) a +8 vorpal club (12, -5, Zot:3) the +0 scale mail of Elyvilon's Reproof {Dex+5} Dex: It affects your dexterity (+5). (12, 9, Zot:3) the +8 glaive of Circular Logic {antimagic, *Corrode rElec rC+ Int+5 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+5). rC: It protects you from cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (14, -19, Zot:3) the +11 longbow of Okawaru's Benevolence {flame, rC+ Dex+2} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). rC: It protects you from cold. (15, -29, Zot:3) 20 stones (22, -28, Zot:3) a +0 scimitar a +0 glaive Level 4 of the Realm of Zot (4, 21, Zot:4) 23 stones (5, -14, Zot:4) +0 storm dragon scales (8, -19, Zot:4) 13 stones (17, 0, Zot:4) a +0 mace (17, 1, Zot:4) a +0 halberd (18, 1, Zot:4) a +0 dire flail (20, -4, Zot:4) a +0 short sword (21, -3, Zot:4) a +0 long sword a +0 cloak (26, -12, Zot:4) a +0 cloak (27, -12, Zot:4) a +0 rapier (29, -13, Zot:4) a +0 long sword (29, -3, Zot:4) a +0 dagger (30, -13, Zot:4) a +0 dire flail a +0 flail (35, -8, Zot:4) a potion of lignification (36, -10, Zot:4) 2 poisoned darts (37, -15, Zot:4) 21 stones (38, -3, Zot:4) a scroll of noise (40, 19, Zot:4) a +0 scale mail (45, 13, Zot:4) a +0 hand crossbow (47, 0, Zot:4) a +0 trident (47, 2, Zot:4) a +3 scimitar 25 arrows (48, 0, Zot:4) a +0 cloak (49, -1, Zot:4) a +0 long sword a +1 dagger of speed a +0 cloak Level 5 of the Realm of Zot (2, 3, Zot:5) 22 gold pieces (3, -12, Zot:5) a scroll of noise (3, 10, Zot:5) a +0 hand axe (5, 3, Zot:5) a wand of iceblast (6) (7, -4, Zot:5) a +0 robe (8, -7, Zot:5) a scroll of identify (15, 11, Zot:5) a +0 scimitar (17, 6, Zot:5) 12 gold pieces (17, 11, Zot:5) a +0 battleaxe (22, -26, Zot:5) a +0 mace (34, -6, Zot:5) a +0 whip a +0 cloak (35, -6, Zot:5) a +0 scimitar (44, -32, Zot:5) a +0 arbalest Level 1 of the Depths (0, 0, Depths:1) a +0 robe (1, -2, Depths:1) a +0 dire flail of draining a +2 vorpal dire flail (3, -1, Depths:1) a +0 war axe a +0 animal skin a +5 rapier of speed a +0 robe a +2 buckler a +0 dagger a +1 robe of cold resistance (3, 4, Depths:1) a +0 robe (4, 3, Depths:1) a +0 battleaxe (5, 3, Depths:1) an orb of guile (6, -4, Depths:1) a +0 dire flail a +0 dire flail (8, -9, Depths:1) 3 poisoned darts (9, -10, Depths:1) the +3 plate armour of Uvonogac {rC++ Will- MP+9 Stlth+} rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). Will: It decreases your willpower. Stlth: It makes you more stealthy. (9, -9, Depths:1) 18 stones (10, -15, Depths:1) 5 large rocks (10, 4, Depths:1) 2 large rocks (12, 5, Depths:1) a +0 quarterstaff a +0 animal skin (13, -10, Depths:1) a +0 battleaxe of freezing (15, -8, Depths:1) a +0 dire flail a +0 dire flail (54, 2, Depths:1) 19 bolts (58, 13, Depths:1) 6 bolts Level 2 of the Depths (0, 0, Depths:2) a ring of ice (5, -54, Depths:2) a +2 great sword of flaming (13, -49, Depths:2) a +0 great sword of flaming (17, -21, Depths:2) a staff of conjuration a +0 club (18, -21, Depths:2) the +7 quarterstaff "Ziepp" {speed, Dex+3 Stlth+} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. a +0 quarterstaff a +0 club (25, -46, Depths:2) 6 javelins (31, -48, Depths:2) 18 stones (40, -53, Depths:2) the +5 chain mail of Limitation {Rampage rC++} rC: It greatly protects you from cold. Rampage: It bestows one free step when moving towards enemies. (42, 5, Depths:2) a +0 plate armour a +2 great sword of flaming (43, 5, Depths:2) a +0 broad axe (44, -59, Depths:2) a +0 great sword of flaming (52, -60, Depths:2) a +0 troll leather armour (52, 5, Depths:2) a +0 robe 2 large rocks (53, -61, Depths:2) 18 stones (53, 5, Depths:2) a +0 animal skin (53, 6, Depths:2) a +0 rapier (54, -59, Depths:2) a staff of fire (54, -4, Depths:2) a +0 whip a +0 robe (55, -61, Depths:2) a box of beasts (55, -54, Depths:2) a +0 dire flail (55, -53, Depths:2) a +0 great mace (55, -3, Depths:2) 5 large rocks (56, -61, Depths:2) a +0 scale mail (56, -58, Depths:2) a +0 chain mail Level 3 of the Depths [Shop] Soyrgh Xixe's Book Shop a book of Rime (504 gold) a book of Callings (360 gold) a book of Transfigurations (720 gold) a book of Ice (828 gold) a book of the Senses (576 gold) a book of Air (396 gold) a book of Spatial Translocations (468 gold) the Papyrus of the Ten Thickets (576 gold) Spells Type Level Known a - Swiftness Air 3 yes b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Dragon Form Transmutation 7 no [Shop] Yraonek's Jewellery Shoppe a ring of poison resistance (480 gold) a +6 ring of intelligence (1404 gold) a ring of wizardry (720 gold) a +6 ring of strength (1404 gold) a ring of wizardry (720 gold) a ring of magical power (480 gold) a +4 ring of evasion (864 gold) a ring of protection from cold (600 gold) a +4 ring of protection (864 gold) [Shop] Pastar's Book Shop an Inescapable Atlas (680 gold) a book of Necromancy (320 gold) an Everburning Encyclopedia (520 gold) a book of Frost (440 gold) the Catalogue of Combat Magic (520 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Freezing Cloud Conjuration/Ice/Air 5 no a book of Touch (520 gold) a book of Callings (400 gold) a book of Winter (680 gold) a book of Lightning (720 gold) a book of Frost (440 gold) (1, 1, Depths:3) a +0 falchion a +0 robe (4, -14, Depths:3) a +0 ring mail a +2 great mace of holy wrath (4, -12, Depths:3) a +0 battleaxe a +3 scale mail of fire resistance (14, -7, Depths:3) 5 large rocks (15, -14, Depths:3) 6 large rocks (17, 11, Depths:3) +0 fire dragon scales (18, -6, Depths:3) a +2 battleaxe of freezing a +0 dire flail a +0 dire flail of draining (19, 11, Depths:3) 3 large rocks (19, 12, Depths:3) 5 large rocks (21, -14, Depths:3) a potion of lignification 6 large rocks a +1 battleaxe of freezing (23, -12, Depths:3) a +1 rapier of flaming a +0 robe a +0 buckler (23, -3, Depths:3) a +2 great sword of flaming (23, 27, Depths:3) a +0 great mace a +0 dire flail (25, 10, Depths:3) a +2 spear of venom (26, 3, Depths:3) a +0 troll leather armour a +1 great sword of flaming (27, -14, Depths:3) a +0 dagger (28, -14, Depths:3) a +0 robe the +6 mace of Obsession {venom, rF+ Stlth+} It poisons the flesh of those it strikes. rF: It protects you from fire. Stlth: It makes you more stealthy. (28, -4, Depths:3) a +2 battleaxe of freezing (32, -5, Depths:3) a +2 mace of protection (32, 16, Depths:3) a staff of cold (33, 17, Depths:3) a +0 bardiche a +0 leather armour (33, 25, Depths:3) a +1 battleaxe of freezing (34, -7, Depths:3) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. (34, 15, Depths:3) a +0 trident a +0 robe (36, 12, Depths:3) 4 scrolls of amnesia (37, 12, Depths:3) a +0 robe a +0 buckler (43, -14, Depths:3) a +1 battleaxe of freezing (43, -10, Depths:3) a +4 quick blade 20 bolts (43, 16, Depths:3) a +2 antimagic war axe a +0 animal skin (55, -13, Depths:3) a piece from Xom's chessboard (15/15) Level 4 of the Depths (0, 0, Depths:4) +0 fire dragon scales (9, 2, Depths:4) a tin of tremorstones (2/2) (still there?) a +0 flail (still there?) (9, 3, Depths:4) a scroll of summoning (9, 5, Depths:4) a book of Storms (9, 6, Depths:4) a wand of flame (6) (10, 3, Depths:4) a +0 robe (10, 5, Depths:4) 27 gold pieces (22, 28, Depths:4) a +0 hand axe (23, 21, Depths:4) a +0 kite shield of reflection a +0 long sword a +0 leather armour +0 ice dragon scales (31, 2, Depths:4) the +2 chain mail of Darkness {MP+9 Int+3 Dex+5 Stlth+} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (35, 31, Depths:4) +0 ice dragon scales