Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 12182461084650177254 16 altcumming the Sneak (level 2, -1/22 HPs) Began as a Naga Hedge Wizard on Feb 11, 2022. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (136 turns). altcumming the Sneak (Naga Hedge Wizard) Turns: 136, Time: 00:00:45 Health: -1/22 AC: 1 Str: 12 XL: 2 Next: 54% Magic: 1/6 EV: 9 Int: 14 God: Gold: 7 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois + Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of berserk rage {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 2.4 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 22% 1 Blink Tloc 8% N/A 22% 2 Call Imp Summ 4% N/A 22% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History The magic dart hits the adder. You kill the adder! Your Conjurations skill increases to level 2! You have reached level 2! You see here an adder corpse. You have got your breath back. You open the door. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin moves out of view. The goblin closely misses you. There is an open door here. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin completely misses you. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 50% to hit) The splash of poison misses the goblin. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse You have got your breath back. You open the door. There is an open door here. As you open the door, it creaks loudly! A rat comes into view. You hear an angry hiss. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (59% to hit) The splash of poison misses the rat. An endoplasm comes into view. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat. The rat is heavily wounded. A frilled lizard comes into view. You close the door. You have got your breath back. You open the door. The frilled lizard hisses. You barely miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 59% to hit) The splash of poison hits the endoplasm. The endoplasm completely resists. The endoplasm hits you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. You have got your breath back. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #####+ ### ≈....# #... #####≈....# #....########...#≈....# +...rJ@.....'...#≈≈≈≈≈# #....########...'#### ..... #..)#.#.# .... #####.#.# ... #.#.# .. #.#.# . #.#.# #...# ##..# You could see an endoplasm and a rat. Vanquished Creatures An adder (D:1) A dart slug (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | altcumming the Naga Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 85 | D:2 | Found Anwimp's General Store. 92 | D:1 | Reached XP level 2. HP: 10/22 MP: 1/6 135 | D:1 | HP: 1/22 [frozen (3)] 136 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, serial_shops, nicolae_shop_statue_plus, basic_altar Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.4 Dodging | | 1.5 Stealth | | 3.0 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 13 Abil: Spit Poison || 6 Dodge: Dodged || 4