altcumming Level 1 of the Dungeon (0, 0, D:1) 18 stones (4, 1, D:1) a book of Necromancy (6, 11, D:1) 2 poisoned darts (12, 4, D:1) 19 stones (12, 12, D:1) a ball python corpse (14, 14, D:1) a +0 short sword (14, 31, D:1) a rat corpse (15, 25, D:1) a +0 ring mail a +0 leather armour (17, 15, D:1) a +0 whip (17, 33, D:1) a +0 giant spiked club Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (3, 3, D:2) 15 gold pieces (11, -4, D:2) a +1 vampiric short sword 4 stones a kobold corpse (skeletalised by now) (11, 5, D:2) a rat corpse (skeletalised by now) (12, -11, D:2) a +0 mace (16, 5, D:2) a ball python corpse (skeletalised by now) (16, 10, D:2) a bat corpse (skeletalised by now) (20, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (3, 14, D:3) a +0 dagger (7, -2, D:3) a +0 robe (8, 27, D:3) 17 stones (11, 23, D:3) 8 gold pieces (12, 12, D:3) 28 stones (14, 28, D:3) 14 gold pieces (15, 21, D:3) a +0 club 3 stones (16, 16, D:3) 14 gold pieces (16, 20, D:3) a +0 dagger (17, 18, D:3) a +0 chain mail (19, 13, D:3) a +0 scimitar (29, 24, D:3) a +0 club (30, 26, D:3) 12 stones (32, 27, D:3) 16 stones Level 4 of the Dungeon (0, 0, D:4) the +1 robe of Follow the Leader {rElec rPois Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Level 5 of the Dungeon (0, 0, D:5) a +0 great mace (3, -4, D:5) a scroll of identify (6, -6, D:5) 21 stones (9, -5, D:5) 2 poisoned darts