altcumming Level 1 of the Dungeon (0, 0, D:1) a +0 mace (10, 24, D:1) a rat corpse (11, 24, D:1) 25 stones (14, 15, D:1) a +0 club (14, 16, D:1) a +0 dagger (22, 0, D:1) a bat corpse (24, 9, D:1) a ball python corpse (skeletalised by now) (25, 22, D:1) a +0 dagger 4 stones (28, -3, D:1) a +0 leather armour (29, -10, D:1) 21 stones (30, -8, D:1) a +0 robe (39, 2, D:1) a rat corpse Level 2 of the Dungeon (0, 0, D:2) 30 stones (0, 23, D:2) a +0 mace (3, 5, D:2) a +0 dagger (3, 24, D:2) an adder corpse (skeletalised by now) (3, 33, D:2) a +0 dagger (6, 35, D:2) a +0 ring mail (8, 28, D:2) 15 stones (9, -7, D:2) a +0 dagger (15, 10, D:2) a +0 barding (17, 28, D:2) 15 stones (18, 26, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling a +0 club (4, -28, D:3) a +0 scythe a +0 robe (5, 20, D:3) a +0 club (13, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a book of Debilitation (3, 0, D:5) a wand of flame (11) (9, -21, D:5) 23 stones (12, -13, D:5) a +0 robe (19, -23, D:5) a staff of cold (24, -25, D:5) a potion of attraction (36, 5, D:5) a +0 war axe