Dungeon Crawl Stone Soup version 0.29-a0-275-g389c0b56f3 (webtiles) character file. Game seed: 11960381267667981165 32 altcumming the Sneak (level 3, 24/27 HPs) Began as an Octopode Delver on Mar 10, 2022. Was a Follower of Ashenzari. Got out of the dungeon alive. The game lasted 00:03:00 (1127 turns). altcumming the Sneak (Octopode Delver) Turns: 1127, Time: 00:03:00 Health: 24/27 AC: 1 Str: 11 XL: 3 Next: 27% Magic: 3/3 EV: 14 Int: 18 God: Ashenzari [*.....] Gold: 96 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . c - +1 dagger "Vision of Ashenzari" {freeze, Evo, Comp} (curse) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . n - ring "Mistrust of the Sky" {Int+6, Self, Range} (curse) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Shatter the Chains You escaped. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 short sword c - the cursed +1 dagger "Vision of Ashenzari" (weapon) {freeze, Evo, Comp} (You took it off a goblin on level 4 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It has a curse which improves the following skills: Evocations: Evocations. Companions: Summonings and Necromancy. Missiles j - a throwing net (quivered) Jewellery n - the cursed ring "Mistrust of the Sky" (left tentacle) {Int+6, Self, Range} (You found it on level 1 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Ranged Combat: Slings, Bows, Crossbows and Throwing. Wands f - a wand of digging (2) Scrolls b - 2 scrolls of fog d - a scroll of fear g - 2 scrolls of enchant armour m - a scroll of brand weapon r - 2 scrolls of identify t - a scroll of teleportation Potions h - a potion of haste q - a potion of curing w - 4 potions of heal wounds Skills: - Level 3.0(3.7) Fighting - Level 2.0 Short Blades + Level 3.6 Dodging - Level 6.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 22% 1 Passwall Tmut/Erth 0% N/A 32% 2 Stone Arrow Conj/Erth 0% 3d7 54% 3 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Shops: D:4 = Annotations: D:4 exclusion: hound D:5 exclusions: gnoll and scorpion Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A bat is nearby! Okay, then. Unknown command. You see here a jackal skeleton. No target in view! No target in view! Things that are here: a +0 dagger; 3 stones; a kobold skeleton r - 2 scrolls of identify (gained 1) Okay, then. You see here a +0 short sword. You see here a jackal skeleton. A bat is nearby! A bat is nearby! The bat hits you but does no damage. You miss the bat. You grab the bat. You constrict the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. A jackal is nearby! A jackal is nearby! A jackal is nearby! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A jackal is nearby! The jackal bites you. You barely miss the jackal. Your grab misses the jackal. You squeeze the jackal. The jackal is severely wounded. The jackal misses you. You hit the jackal. You freeze the jackal. You kill the jackal! No target in view! A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard hisses angrily. The frilled lizard bites you. You barely miss the frilled lizard. Your grab misses the frilled lizard. You miss the frilled lizard. Your grab misses the frilled lizard. You squeeze the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You hit the frilled lizard. You freeze the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! You see here a frilled lizard corpse. A bat comes into view. A bat is nearby! A bat is nearby! The bat misses you. You hit the bat. You freeze the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a dart slug corpse. There is an open door here. You open the door. Found a staircase leading out of the dungeon. There is an open door here. You open the door. Found a +0 ring mail. There is an open door here. You see here a +0 ring mail. As you open the door, it creaks loudly! A hobgoblin comes into view. The hobgoblin shouts! Found 10 gold pieces. There is an open door here. You barely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. The hobgoblin is moderately wounded. You constrict the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! No target in view! No target in view! There is an open door here. You see here a +0 ring mail. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..###.#.# #.# ##..#.#### #.. #..#.## ### ####### #...## #$....# ##.## #.....# #.## #.....# #.# #.# ###'### #####'##########@....# ............[..'.....# ################.....# ####### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons An endoplasm (D:1) 2 goblins A hobgoblin (D:1) 8 jackals 7 bats (D:1) A frilled lizard (D:1) 3 kobolds 28 creatures vanquished. Vanquished Creatures (others) 19 plants (D:5) 19 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | altcumming the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 58 | D:5 | Found a broken altar of Ashenzari. 62 | D:5 | Became a worshipper of Ashenzari the Shackled 94 | D:5 | Noticed a scorpion 290 | D:4 | Noticed a hound 341 | D:4 | Found Jovvo's Jewellery Shop. 504 | D:2 | Reached XP level 2. HP: 21/21 MP: 2/2 659 | D:1 | Reached XP level 3. HP: 14/26 MP: 3/3 897 | D:1 | Reached * piety under Ashenzari 1127 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_fortress_basement, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_webs D:3: minmay_goblin_kobold_castle, layout_basic, lemuel_round_altar, mainiacjoe_overflow_surrounded_room D:4: layout_basic, nicolae_hepliaklqana_ecumenical_no_more, serial_shops, nicolae_shop_behind_doors, grunt_decor_clamped, uniq_crazy_yiuf_cottage D:5: layout_loops_ring, nicolae_ashenzari_panopticon, okawaru_gym_becter, nicolae_grassy_gnolls Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.6 Fighting | | 3.0 Short Blades | | 2.0 Stealth | | 6.6 Action || total -------------------------++------- Melee: Dagger || 38 Short sword || 1 Tentacles || 6 Constrict || 4 Punch || 1 Invok: Curse Item || 2 Evoke: Wand || 1 Use: Scroll || 1 Stab: Sleeping || 14 Armor: Skin || 5 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1121 | 1017 | 104 | 130 | 386 | 5 | 224.2 | Dungeon | 1121 | 1017 | 104 | 130 | 386 | 5 | 224.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 605 daAuts D:5: 222 daAuts D:4: 155 daAuts D:2: 105 daAuts D:3: 33 daAuts