altcumming Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -16, D:1) 16 stones (14, -38, D:1) a +0 club (15, -12, D:1) a +0 dagger (16, -23, D:1) 23 stones (31, -34, D:1) a +0 club (42, -10, D:1) a +0 club (44, -44, D:1) 2 poisoned darts (49, -26, D:1) a +0 dagger (49, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 great mace (15, 31, D:2) a +0 club 10 stones (16, 17, D:2) a +0 dagger (17, 9, D:2) a +0 dagger a +0 robe (31, -4, D:2) a +0 war axe (31, 38, D:2) a +0 short sword (39, 43, D:2) a +0 leather armour (46, 29, D:2) a +0 dagger (50, 32, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) 6 boomerangs (0, 1, D:3) a +0 club (1, 11, D:3) a +0 dagger of venom (1, 12, D:3) a +0 long sword 23 stones (2, 12, D:3) a +0 dagger a +0 animal skin the +0 helmet "Comim" {Harm Rampage *Corrode Fly} Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. a +0 club (2, 13, D:3) a +0 dagger (3, 13, D:3) a +0 hunting sling (4, 11, D:3) a +0 club a +0 dagger (4, 12, D:3) a +0 club (5, 0, D:3) a +0 hunting sling (8, 6, D:3) a +0 dagger (8, 7, D:3) a +0 dagger (11, 3, D:3) a +0 hunting sling (11, 13, D:3) a +0 hunting sling (15, -22, D:3) a +0 dagger (20, -12, D:3) a +0 club (24, -9, D:3) 2 poisoned darts (29, -24, D:3) a +0 short sword (32, 0, D:3) a +0 whip 3 boomerangs (33, -12, D:3) a +0 club (33, -5, D:3) a +0 dagger (34, -6, D:3) a +0 ring mail (34, 3, D:3) a +0 club (35, -50, D:3) a +0 short sword (39, -11, D:3) a +0 hand axe a +0 leather armour (41, -36, D:3) a +0 club a stone (43, -24, D:3) a +0 ring mail (44, -24, D:3) a scroll of identify (46, -37, D:3) a +0 ring mail (50, -12, D:3) a +0 hand axe (51, -45, D:3) a +0 short sword (64, -29, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Puw Ziff's Armour Shop a +0 ring mail (44 gold) a +0 plate armour (253 gold) a +2 helmet of intelligence (236 gold) the +0 gold dragon scales of Discretion {rPois rF+ rC+ rCorr Str+6} (1140 gold) Str: It affects your strength (+6). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 robe (7 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) the -5 pair of gloves "Rap Siawu" {Stlth+} (1 gold) Stlth: It makes you more stealthy. (7, 8, D:4) a stone a +0 dagger (11, 15, D:4) a +0 whip (17, 9, D:4) 6 javelins (27, 22, D:4) 5 stones a +0 dagger (29, 9, D:4) a +0 whip (30, 4, D:4) 16 stones (45, 19, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, -2, D:5) a +0 chain mail a +0 whip (3, -3, D:5) a +0 leather armour a +0 flail (3, 14, D:5) a +0 whip (3, 26, D:5) a +0 hand axe (4, -5, D:5) a +0 leather armour a +0 dagger (6, -18, D:5) a +0 leather armour a +0 flail (7, -18, D:5) a +0 hand axe a +0 leather armour a +0 short sword (7, -4, D:5) a +0 robe a +0 dagger (8, -18, D:5) a +0 robe a +1 dagger of venom (8, 18, D:5) 18 stones (14, 14, D:5) a +0 club a +0 robe a +0 whip (15, 8, D:5) 11 stones (15, 12, D:5) a +0 halberd (16, 12, D:5) a +0 flail of venom (21, 6, D:5) a +0 great mace (28, -10, D:5) 17 stones (43, -6, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 short sword a +0 chain mail a +0 whip a +0 mace a +0 chain mail a +0 mace a +2 plate armour a +0 club (1, 0, D:6) a +0 hand axe (6, -47, D:6) a +0 club (7, -47, D:6) a +0 whip (8, -3, D:6) a +0 short sword a +0 ring mail a +0 dagger a +0 ring mail (11, -9, D:6) a +0 dagger (16, -34, D:6) a +0 flail (17, -37, D:6) a +0 halberd (21, -4, D:6) a +0 war axe (23, -22, D:6) a +0 war axe (30, -18, D:6) a +0 whip (31, -22, D:6) a +0 hunting sling (34, -14, D:6) 19 stones (36, -28, D:6) a +0 spear (45, -25, D:6) a +0 ring mail (55, -53, D:6) a +0 spear Level 7 of the Dungeon [Shop] Cojagin's Overcharged Wands a wand of iceblast (18) (330 gold) a wand of acid (18) (660 gold) a wand of charming (18) (300 gold) a wand of polymorph (18) (300 gold) a wand of acid (18) (660 gold) a wand of paralysis (18) (300 gold) (0, 0, D:7) a +0 rapier (0, 22, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (0, 23, D:7) a +0 leather armour a +0 short sword (1, 23, D:7) a +0 hand axe (2, 23, D:7) a +0 leather armour a +0 hand axe (7, 17, D:7) a +0 leather armour a +0 club (7, 20, D:7) a +0 mace a +0 ring mail (8, 15, D:7) a +0 dagger (9, 20, D:7) a +0 ring mail a +0 short sword (12, 21, D:7) a +0 cloak (14, 21, D:7) a +0 leather armour a +0 quarterstaff a +0 hunting sling (17, 17, D:7) a +0 dagger (19, -14, D:7) a +0 hunting sling (20, -1, D:7) a +0 robe a +0 dagger (28, -1, D:7) a +0 dagger a +0 leather armour a +0 leather armour (29, -1, D:7) a +0 mace a +0 chain mail a +0 flail a boomerang a +0 dagger a +0 robe (30, -1, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (8, -4, D:8) a +3 hand axe a +0 robe (9, -4, D:8) a +5 battleaxe a +0 robe (21, -1, D:8) a +0 robe a +4 great sword (22, -1, D:8) a +0 whip a +0 whip (23, -2, D:8) a +0 war axe a +0 shortbow a +0 robe (23, -1, D:8) a +0 spear (24, -3, D:8) a +0 scale mail a +0 spear (25, 5, D:8) a +0 whip a +0 whip a +0 robe a +0 hand axe a +0 robe a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (29, 0, D:8) a +0 spear a gnoll corpse (skeletalised by now) (32, 6, D:8) a +0 spear the Ecumenical Temple