amb Level 1 of the Dungeon (0, 0, D:1) 7 sling bullets (0, 5, D:1) 22 stones (2, 35, D:1) a +0 hunting sling (4, -1, D:1) 14 stones (4, 36, D:1) a cursed +0 helmet (8, 5, D:1) a cursed -1 club (10, 7, D:1) a +0 dagger a +0 dagger 2 stones (10, 8, D:1) a stone (18, 13, D:1) a +0 dagger (19, 36, D:1) a +0 leather armour (24, 23, D:1) 22 stones (24, 33, D:1) 24 stones (25, 38, D:1) a +0 spear (28, 38, D:1) a +0 dagger a +0 short sword (30, 43, D:1) 9 arrows (34, 39, D:1) a +0 whip (39, 31, D:1) 20 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -17, D:2) a +0 dagger of protection (4, 3, D:2) a +0 club (11, -7, D:2) a +0 dagger (15, 10, D:2) 11 stones (16, -2, D:2) 20 arrows (22, 0, D:2) a +0 ring mail a +0 animal skin (27, -2, D:2) a cursed +0 short sword (30, 3, D:2) a +0 leather armour (32, -11, D:2) a +0 club 3 stones (37, -29, D:2) a +0 leather armour (37, -25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (6, 23, D:3) a +0 falchion (6, 34, D:3) a bat corpse (8, 9, D:3) an adder corpse (14, 2, D:3) 21 bolts (17, 12, D:3) 4 javelins (18, 11, D:3) a +0 dagger (20, 1, D:3) a +0 dagger (23, 16, D:3) a +0 hunting sling