amplicon Level 1 of the Dungeon (5, 6, D:1) a +0 scale mail (6, -8, D:1) a +0 short sword (11, 5, D:1) an orb of energy (16, 34, D:1) a +0 whip (17, -3, D:1) a +0 hand axe (19, 29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (21, 15, D:1) a +0 dagger (32, 23, D:1) a +0 whip (35, 5, D:1) a bat skeleton (41, -4, D:1) a +0 leather armour (42, 29, D:1) a +0 whip (44, 19, D:1) a +0 short sword (51, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (52, -6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 2, D:2) a +0 club a frilled lizard corpse a goblin corpse (0, 3, D:2) a +0 club (0, 25, D:2) a +0 robe (9, 30, D:2) a +0 ring mail (10, 14, D:2) a ball python corpse (10, 16, D:2) 5 stones (12, 14, D:2) a potion of mutation (22, 27, D:2) a rat corpse (skeletalised by now) (25, 39, D:2) a rat corpse (skeletalised by now) (33, 14, D:2) a +0 short sword