amplicon Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (9, -10, D:1) a +0 dagger (10, -6, D:1) a +0 hand axe (12, -17, D:1) a bat skeleton (13, -5, D:1) a +0 dagger (16, -26, D:1) a +0 leather armour (17, -47, D:1) a +0 club (17, 14, D:1) a hobgoblin corpse (skeletalised by now) (18, -32, D:1) a +0 dagger a ball python corpse (skeletalised by now) (20, -10, D:1) a +0 whip a kobold corpse (skeletalised by now) (20, -9, D:1) a frilled lizard skeleton (22, -12, D:1) a +0 dagger (23, -5, D:1) a +0 longbow (35, 14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, -22, D:1) a bat corpse (skeletalised by now) (42, 8, D:1) a +0 club (45, -26, D:1) a +0 whip a kobold skeleton a ball python skeleton a bat skeleton (52, -24, D:1) a +0 club (54, -27, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, -17, D:2) a +0 dagger a kobold corpse (1, 0, D:2) a +0 short sword a kobold corpse (1, 3, D:2) 7 gold pieces (22, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, 15, D:2) a ball python corpse (skeletalised by now)