Dungeon Crawl Stone Soup version 0.25-a0-63-gbefff83b7c (webtiles) character file. Game seed: 13543844857944463237, levelgen mode: deterministic 39 an12 the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Oct 31, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:45 (827 turns). an12 the Conjurer (Octopode Conjurer) Turns: 827, Time: 00:04:46 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 47% Magic: 1/6 EV: 13 Int: 18 God: Gold: 92 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -9) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) i - a +0 mace Jewellery h - a cursed ring of wizardry {unknown} Scrolls a - a scroll of identify d - a scroll of magic mapping {unknown} e - a scroll of enchant armour {unknown} Potions f - a potion of haste g - 2 potions of curing Comestibles b - 2 rations Skills: + Level 0.3 Short Blades + Level 2.0 Dodging + Level 2.8 Stealth + Level 0.4 Unarmed Combat + Level 2.2 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Searing Ray Conj ###... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex #..... 19% 1 #...... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Confuse Hex #....... 47% 3 ###.... Gell's Gravitas Tloc #......... 47% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 #####.. Force Lance Conj/Tloc ##...... 54% 4 #####.. Fulminant Prism Conj/Hex ##........ 54% 4 #####.. Petrify Tmut/Erth #....... 87% 4 #####.. Metabolic Englaciation Hex/Ice #......... 99% 5 ######. Yara's Violent Unravell Hex/Tmut #......... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The searing ray misses the adder. The searing ray misses the leopard gecko. The searing ray hits the leopard gecko. The leopard gecko is severely wounded. (Press . to maintain the ray.) You feel sick. The adder closely misses you. The searing ray hits the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you but does no damage. Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You die... ##.#.............######<#.).### #.#########................... #>............#.#####......### #############.#.# ##.###.# #.#.######.# #.# #.#.#......# .# #.#.#.###### #.#.#.###### #.#@#.....<# #.#.######### #.S........ ###l###### #..l†.#### #..#.....# #†.#.###..# ##.#g. . #.##ll You could see an adder and a leopard gecko. Vanquished Creatures 3 dart slugs A leopard gecko (D:1) 6 goblins 3 hobgoblins A jackal (D:2) 3 kobolds 5 bats A frilled lizard (D:1) 6 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | an12 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 202 | D:1 | Reached XP level 2. HP: 10/17 MP: 5/5 206 | D:1 | Learned a level 2 spell: Searing Ray 571 | D:1 | Reached XP level 3. HP: 16/21 MP: 6/6 826 | D:2 | HP: 1/21 [poisoned by an adder] 827 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic, minmay_tetromino_s2 D:2: minmay_evil_eye, layout_basic Action || total -------------------------++------- Melee: Tentacles || 7 Unarmed || 4 Dagger || 33 Constrict || 10 Cast: Magic Dart || 32 Searing Ray || 1 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 2 Armor: Skin || 2 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 50 | 7 | 12.3 | 25 | 4 | 13.8 +---------+---------+-------+---------+---------+------- D:1 | 33 | 4 | 10.8 | 17 | 2 | 10.5 D:2 | 17 | 3 | 15.0 | 8 | 2 | 20.0 +---------+---------+-------+---------+---------+-------