Dungeon Crawl Stone Soup version 0.25-a0-194-gece12570e2 (webtiles) character file. Game seed: 6974374938077829422, levelgen mode: deterministic 4 an12 the Magician (level 1, -1/11 HPs) Began as an Octopode Wizard on Dec 1, 2019. Slain by an ooze (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (105 turns). an12 the Magician (Octopode Wizard) Turns: 105, Time: 00:01:05 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 0/4 EV: 13 Int: 20 God: Gold: 25 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . e - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . f - amulet of the acrobat rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons e - a +0 hand axe (weapon) Armour a - a +0 hat (worn) Jewellery f - an amulet of the acrobat (around mantle) Scrolls b - 2 scrolls of immolation g - a scroll of random uselessness {unknown} Potions d - a potion of haste {unknown} Comestibles c - 2 rations Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (heavily wounded) The magic dart hits the ooze. The ooze is severely wounded. The ooze closely misses you. The ooze jiggles. You see here a scroll labeled BUTAYFRU XO CEMI. You hit the ooze but do no damage. The ooze is severely wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * g - a scroll labeled BUTAYFRU XO CEMI The ooze barely misses you. You hit the ooze but do no damage. The ooze is severely wounded. The ooze hits you. You die... #....... ####>...... + #####......[... #. ##.....##....... #. ##..######....... #[ #..## ######## #. #.## ### #..#####(###### ..# ## #..†..J@..(..... #.# #. .....>....(...##### #.# ##. .#.##########..# #)# #.. #..# #.###.. #.#####.#.... ###.........### #......#.#### #.##..##.# ##........# You could see an ooze. Vanquished Creatures 3 kobolds (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | an12 the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 105 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: giann_horns, layout_rooms, dk_noncrumbling_4 Action || total -------------------------++------- Melee: Hand axe || 6 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 8 Use: Scroll || 1 Armor: Skin || 1 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------