anKLM Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -2, D:1) a +0 chain mail (3, 20, D:1) a +0 hunting sling (9, 9, D:1) a cursed +0 robe (14, 3, D:1) 25 arrows (14, 13, D:1) a +0 club (15, -4, D:1) a +0 short sword (15, 31, D:1) a +0 dagger (26, 35, D:1) a +0 short sword (36, 17, D:1) a +0 hunting sling (36, 30, D:1) a +0 club (37, 34, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 32, D:2) a +0 hunting sling (9, 3, D:2) a +0 dagger (13, -1, D:2) a +0 flail (18, -1, D:2) a +0 halberd (28, 18, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Regaice {Fire rElec MR+} (4460 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. the +12 short sword of Doubt {drain, rC- rN+++ MR+ MP+9} (10760 gold) A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the ring "Doumas" {+Fly rC+} (3150 gold) [ring of flight] It protects you from cold. It lets you fly. the +8 dagger of Action {antimagic, rC+} (6000 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. (1, 1, D:3) 24 stones (13, -23, D:3) a +0 club (14, 4, D:3) 13 bolts (16, -10, D:3) a +0 club (17, -13, D:3) a +0 club (29, -23, D:3) 15 arrows (35, 5, D:3) a +0 morningstar (36, 7, D:3) a stone (37, 5, D:3) a stone (39, 3, D:3) a +0 mace 30 stones (46, -15, D:3) a +0 robe a +0 hand axe Level 4 of the Dungeon (2, 8, D:4) a +0 mace Level 5 of the Dungeon [Shop] Peh Vei's Jewellery Shoppe (Shop contents are unknown) (0, 0, D:5) 10 sling bullets (6, 13, D:5) a +0 scale mail (9, -2, D:5) a +0 buckler (12, 1, D:5) 23 arrows (still there?) a jackal corpse (still there?) (19, -3, D:5) a potion of curing (20, 6, D:5) a potion of curing (21, 0, D:5) a +0 leather armour (21, 8, D:5) a potion of lignification (22, 8, D:5) a scroll of identify (22, 10, D:5) a +0 short sword (still there?) a cursed -2 scale mail (still there?) a wand of random effects (17) (still there?) Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of magical power (0, 6, D:6) a jackal corpse (1, 4, D:6) 6 stones (2, 6, D:6) an arrow