anKLM Level 1 of the Dungeon (2, 19, D:1) a +0 hand axe (2, 30, D:1) a +0 robe (3, 20, D:1) a +0 whip (4, 30, D:1) a +0 short sword (5, 21, D:1) 18 stones (5, 22, D:1) a +0 club (6, 20, D:1) a stone (8, 20, D:1) a stone (10, 16, D:1) a +0 whip (14, 13, D:1) a +0 short sword (22, 42, D:1) a +0 whip (25, 35, D:1) a +0 club (27, 41, D:1) a stone (28, 35, D:1) a +0 dagger of electrocution (28, 39, D:1) a stone (28, 40, D:1) 2 stones (33, 22, D:1) a +0 whip (33, 47, D:1) 8 poisoned darts (34, 26, D:1) a +0 club (34, 27, D:1) a +0 club (35, 3, D:1) 9 stones (36, 3, D:1) 25 bolts (39, 9, D:1) a +0 dagger (40, 37, D:1) a +0 club (50, 6, D:1) a +0 leather armour (51, 6, D:1) a +0 club (53, 11, D:1) a +0 leather armour (53, 30, D:1) 10 arrows (63, 48, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, 6, D:2) 8 gold pieces (5, 0, D:2) 14 gold pieces (7, 3, D:2) a bat corpse (9, 14, D:2) a rat corpse (11, -11, D:2) a scroll of identify (13, 7, D:2) a quokka corpse (13, 13, D:2) an adder corpse (13, 14, D:2) 16 stones a hobgoblin corpse (17, 11, D:2) a +0 club a goblin corpse (18, 11, D:2) 4 stones (19, 11, D:2) a stone (20, -11, D:2) a jackal corpse (21, -6, D:2) 16 stones