anKLM Level 1 of the Dungeon (0, 0, D:1) a +0 cloak (0, 4, D:1) a bat skeleton (4, -2, D:1) a +0 robe (7, -1, D:1) a +0 club (12, -13, D:1) 10 arrows (17, 25, D:1) a +0 club (19, 17, D:1) a +0 ring mail (20, 30, D:1) a rat corpse (21, 30, D:1) a bat corpse (25, 12, D:1) a +0 club (26, 25, D:1) a bat corpse (skeletalised by now) (28, 7, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (29, 17, D:1) a stone (30, -7, D:1) a +0 club (36, 14, D:1) a stone (36, 16, D:1) a stone (37, 25, D:1) a bat corpse (skeletalised by now) (38, 14, D:1) a +0 dagger (39, 26, D:1) a bat corpse (skeletalised by now) (45, 9, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, -4, D:2) a scroll of enchant armour (20, -11, D:2) a frilled lizard corpse