Dungeon Crawl Stone Soup version 0.29-a0-341-g24ffce5b50 (webtiles) character file. Game seed: 16597919454900823716 35 anKLM the Sneak (level 3, 0/25 HPs) Began as a Vampire Enchanter on Apr 20, 2022. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (938 turns). anKLM the Sneak (Vampire Enchanter) Turns: 938, Time: 00:01:55 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 17% Magic: 1/6 EV: 12 Int: 17 God: Gold: 40 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -2), healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility e - a potion of mutation Skills: + Level 0.7 Fighting + Level 1.7 Short Blades + Level 2.5 Dodging + Level 4.7 Stealth + Level 2.4 Spellcasting + Level 4.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Dazzling Flash Conj/Hex 20% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Aim: an adder (chance to affect: 52%) The adder resists with significant effort. The adder bites you. You are poisoned. The adder poisons you! The hobgoblin barely misses you. The goblin barely misses you. You feel sick. The adder bites you. The goblin hits you with a +0 club. The goblin attacks as you move away! The goblin barely misses you. You feel sick. The adder attacks as you move away! The adder bites you but does no damage. You feel sick. You feel sick. The adder misses you. The goblin attacks as you move away! The goblin barely misses you. You feel sick. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 52%) The adder resists with significant effort. You feel sick. The adder bites you. You miss the adder. Your bite misses the adder. You feel sick. You are no longer poisoned. The adder closely misses you. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Okay, then. The adder attacks as you move away! The adder closely misses you. You feel sick. You feel sick. You feel sick. The adder bites you. You die... #.....).#.###.#.#.###...# #.#####(...##.#.(...!...# #...........# ...###. ##...##.....###....... ##.#######......(...# #.# #..........# ##.#######..........# ##......##.g.......### #.....@S#.#..##....# #.##.##..##..# ?...# #. #......# ###.# .. ....##..# .# .. ...#......# .# ##.##.##..... ... ... ..#### ... ##. ## #. You could see an adder. Vanquished Creatures A worm (D:2) A dart slug (D:1) 3 endoplasms 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins (D:1) 4 kobolds 6 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anKLM the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 130 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 260 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 747 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 747 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 938 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic D:2: wad_crossroads, layout_loops_ring, ebering_ecumenical_altar_box Action || total -------------------------++------- Melee: Dagger || 93 Bite || 9 Cast: Ensorcelled Hiber || 5 Use: Scroll || 3 Stab: Sleeping || 8 Armor: Robe || 17 Dodge: Dodged || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 931 | 910 | 21 | 0 | 624 | 2 | 465.5 | Dungeon | 931 | 910 | 21 | 0 | 624 | 2 | 465.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 789 daAuts D:2: 141 daAuts