anKLM Level 1 of the Dungeon (8, -4, D:1) a +0 sling (34, -28, D:1) a +0 dagger Level 2 of the Dungeon (5, -20, D:2) 6 stones (13, -18, D:2) a +0 robe (17, -39, D:2) a stone (17, -32, D:2) a +0 club (18, 3, D:2) a +0 sling (34, -20, D:2) a +0 plate armour (38, -13, D:2) 2 poisoned darts (43, -23, D:2) a +0 ring mail (47, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) an adder corpse (3, -8, D:3) a +0 short sword a stone (4, -9, D:3) a +0 club a +0 sling (8, 6, D:3) a bat skeleton (12, 8, D:3) 9 stones (13, 32, D:3) a +0 short sword (30, -3, D:3) a +0 club (31, 21, D:3) a +0 leather armour (34, -9, D:3) a +0 dagger (34, 4, D:3) a +0 dagger (43, 8, D:3) a +0 short sword (46, -10, D:3) a rat corpse (skeletalised by now) (46, 6, D:3) a +0 war axe (48, 5, D:3) a +0 ring mail a sewer (0, 0, Sewer) a rat corpse (5, -1, Sewer) a scroll of teleportation (5, 0, Sewer) a potion of attraction (5, 1, Sewer) a potion of brilliance (5, 2, Sewer) a potion of curing (5, 3, Sewer) a scroll of enchant armour (6, 0, Sewer) a scroll of immolation (6, 2, Sewer) a scroll of brand weapon (8, -2, Sewer) a rat corpse (9, -2, Sewer) a rat corpse