anKLM Level 1 of the Dungeon (1, 4, D:1) a +0 dagger (3, 33, D:1) a +0 club (10, -13, D:1) a +0 ring mail (11, -12, D:1) a +0 scale mail (14, 15, D:1) a +0 spear (20, -7, D:1) 6 stones (24, -17, D:1) a +0 club (35, 22, D:1) a +0 club (38, -2, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 7, D:2) a +0 club (10, 16, D:2) a +0 dagger (14, -6, D:2) a +0 dagger (21, 8, D:2) a +0 chain mail (22, 12, D:2) 8 stones (39, 26, D:2) a +0 robe (41, 21, D:2) a +0 club (41, 34, D:2) 6 stones (42, 21, D:2) a potion of degeneration (48, 5, D:2) a +0 whip Level 3 of the Dungeon (3, 9, D:3) 7 stones (12, -7, D:3) a +0 robe (13, 8, D:3) a +0 scale mail (19, 7, D:3) a +0 dagger (24, 5, D:3) a +0 chain mail a +0 rapier (25, 1, D:3) a +0 ring mail (25, 28, D:3) 8 stones (31, -10, D:3) a +0 short sword (31, 32, D:3) a +0 whip a +0 chain mail a +0 short sword a +0 mace (32, 33, D:3) a +0 club a +0 leather armour (32, 34, D:3) a +0 club (33, 35, D:3) a +0 flail (35, -8, D:3) a +0 scale mail (40, 4, D:3) a +0 dagger 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, -29, D:4) a +0 club (4, -40, D:4) a +0 leather armour (4, 0, D:4) the +3 chain mail of Abstinence {-Cast +Inv rElec Regen+} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. (5, -5, D:4) a +0 long sword (6, -6, D:4) a +0 dagger (7, -29, D:4) a +0 dagger (15, -38, D:4) a +0 flail (15, -21, D:4) a +0 club (18, -14, D:4) a +0 club (18, -11, D:4) a +0 club a +0 dagger (19, -11, D:4) a +0 club a +0 club (21, -17, D:4) 4 stones a +0 whip (42, -8, D:4) a +0 dagger a +0 animal skin a +0 helmet (43, -12, D:4) a +0 club (45, -30, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (7, 2, D:5) a +0 mace (12, 33, D:5) a +0 spear (13, 32, D:5) a +0 club (13, 34, D:5) a +0 club a +0 robe a +0 whip a +0 whip (17, -1, D:5) a +0 hand axe a +0 chain mail (18, -1, D:5) a +0 flail (20, -1, D:5) a +0 club (21, 27, D:5) a +0 robe (22, 2, D:5) a +0 club (27, -3, D:5) a +0 ring mail (28, 33, D:5) a +0 mace (30, -11, D:5) a +0 rapier (34, -8, D:5) a +0 buckler (35, 0, D:5) a +0 robe (42, -1, D:5) a +0 dagger a +0 scale mail (45, 6, D:5) a +0 hammer (48, 5, D:5) a +4 quarterstaff of chaos Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (7, 0, D:6) a +0 scale mail (24, 6, D:6) 7 stones (38, 10, D:6) a +0 whip a +0 flail (40, 12, D:6) a +0 whip (42, -9, D:6) a +0 halberd a +0 flail a +0 whip (43, -9, D:6) a +0 whip a +0 leather armour a +0 whip (49, -23, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, 1, D:7) a +0 club (4, -1, D:7) a +0 dagger a +0 leather armour (15, -29, D:7) 2 stones (33, -27, D:7) a +0 ring mail (48, -12, D:7) a +0 falchion (51, -41, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 31, D:8) a +0 shortbow a centaur skeleton (7, 13, D:8) a howler monkey corpse (skeletalised by now) (8, 12, D:8) a howler monkey corpse (skeletalised by now) (9, 26, D:8) a +0 robe (18, 18, D:8) a +1 leather armour (24, 40, D:8) a +0 spear (25, 16, D:8) a +0 giant club a +0 giant club (25, 41, D:8) a +0 halberd a +0 club a +0 leather armour a +0 halberd (25, 42, D:8) a +0 club a +0 whip (28, 42, D:8) a +0 short sword (38, 27, D:8) 7 stones (56, -11, D:8) a +0 whip a +0 whip a +0 club (56, -10, D:8) a +0 trident a +0 scale mail a +0 spear (56, 7, D:8) a +0 longbow (57, -11, D:8) a +0 flail (71, -10, D:8) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of poison (1, 12, Lair:1) a +0 dagger (7, 39, Lair:1) 6 gold pieces (10, 25, Lair:1) a +0 plate armour (17, 31, Lair:1) a +0 leather armour (21, 29, Lair:1) 17 gold pieces