anKLM Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 4, D:1) a +0 dagger (3, 16, D:1) a +0 club (6, 13, D:1) a +0 mace (6, 15, D:1) a +0 club (8, -15, D:1) a +0 rapier (12, 17, D:1) a +0 chain mail (13, -6, D:1) a +0 great sword (22, 1, D:1) a +0 ring mail (36, -15, D:1) a +0 dagger (37, -15, D:1) a +0 short sword (39, -13, D:1) 4 stones (40, -2, D:1) a +0 club (44, 18, D:1) a +0 club Level 2 of the Dungeon (0, 2, D:2) the +4 ring mail of the Invisible Hand {Rampage rPois rC- Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. (1, 7, D:2) a +0 spear (2, 4, D:2) a +0 dagger (4, -5, D:2) a +0 long sword (29, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, -2, D:2) a +0 dagger 10 stones (31, 22, D:2) a +0 dagger 2 stones (34, -19, D:2) a +0 whip (40, -22, D:2) 7 stones (40, -20, D:2) a +0 ring mail (41, 31, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (45, 17, D:2) a +0 robe (46, -15, D:2) a +0 dagger (46, 6, D:2) a +0 club (49, 5, D:2) a +0 club (50, 3, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a ring of ice (3, 5, D:3) 14 gold pieces (6, -6, D:3) a +0 club a frilled lizard corpse (6, -5, D:3) a +0 hand axe a +0 flail (8, -12, D:3) a bat corpse (8, -10, D:3) a +0 short sword a boomerang (9, 0, D:3) a scroll of teleportation (15, -23, D:3) a jackal corpse a jackal corpse (16, -22, D:3) a jackal corpse (26, -14, D:3) a +0 pair of boots (30, -7, D:3) a rat corpse