anKLM Level 1 of the Dungeon (5, -5, D:1) 2 javelins (8, -4, D:1) a +0 club (11, -15, D:1) a +0 short sword (19, 10, D:1) a +0 dagger 4 stones (22, -12, D:1) a +0 robe (27, 3, D:1) a +0 club (32, -12, D:1) 4 stones (35, -13, D:1) a +0 club (44, -16, D:1) a +0 short sword (57, -25, D:1) a +0 dagger (57, -23, D:1) 4 stones (58, -23, D:1) a +0 short sword (61, -12, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Puphaat's General Store a potion of heal wounds (60 gold) a +0 hand axe (36 gold) a scroll of magic mapping (90 gold) the +6 whip "Ogrebane" {flame, rF- Will+ Dex+4} (582 gold) Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. Will: It increases your willpower. Great Wizards, Vol. VII (360 gold) a potion of might (48 gold) 2 potions of curing (72 gold) a potion of resistance (120 gold) [Shop] Ixteerchoo's Assorted Antiques a potion of berserk rage (110 gold) a +0 cloak (99 gold) a potion of curing (66 gold) a potion of degeneration (22 gold) a potion of might (88 gold) an amulet of the acrobat (660 gold) a +0 chain mail (99 gold) a scroll of amnesia (88 gold) a +6 ring of intelligence (792 gold) [Shop] Sodaowawk's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of acquirement (572 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of brand weapon (104 gold) (0, 0, D:2) a +0 club (3, 3, D:2) a +0 whip (4, 2, D:2) a +0 club (5, 11, D:2) a +0 short sword (18, 19, D:2) a +0 mace (19, -11, D:2) a +0 club a +0 dagger (19, -10, D:2) a +0 dagger (24, -23, D:2) a +0 dagger (31, -7, D:2) a +0 robe (46, 26, D:2) a +0 dagger (47, -5, D:2) a +0 mace Level 3 of the Dungeon (8, -38, D:3) a +0 sling a +0 club (10, -32, D:3) a +0 long sword (11, 4, D:3) a +0 chain mail (14, -24, D:3) a staff of cold (21, -8, D:3) a +0 ring mail of fire resistance (22, -2, D:3) a +0 club a +0 dagger (26, -6, D:3) a +0 flail a +0 leather armour (27, -25, D:3) a +0 dagger (35, -11, D:3) a +0 scale mail (44, -10, D:3) a +0 trident (44, -6, D:3) a +1 dagger of flaming (49, -34, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 8, D:4) a +0 trident (1, 5, D:4) a +0 short sword (3, 3, D:4) a +0 trident (3, 22, D:4) a +0 mace (3, 24, D:4) a +0 short sword (4, 13, D:4) a +0 scale mail a +0 hand axe a +0 leather armour a +0 club a +0 chain mail a +0 club (4, 21, D:4) 5 stones (5, -1, D:4) 4 stones a +0 leather armour a +0 dagger of holy wrath (5, 13, D:4) a +0 hand axe a +0 trident (5, 14, D:4) a +0 chain mail a +0 flail (5, 26, D:4) a +0 short sword a +0 chain mail (6, -1, D:4) a +0 club (7, -3, D:4) a +0 ring mail a +0 whip (7, 16, D:4) a +0 ring mail a +0 dagger (23, 6, D:4) 7 stones (23, 7, D:4) a +0 trident (24, 24, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) 6 boomerangs (9, -23, D:5) a +0 whip an orc corpse (skeletalised by now) (14, -24, D:5) a +1 robe (25, -1, D:5) 5 javelins (29, -10, D:5) a +0 flail (29, -9, D:5) a +0 trident (31, -10, D:5) a +0 club (34, -7, D:5) a +0 quarterstaff (37, -29, D:5) a +0 halberd (42, -34, D:5) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (still there?) 3 silver boomerangs (still there?) (1, 1, D:7) a +0 dagger a +0 robe (16, 7, D:7) a +0 dagger 4 stones (19, 7, D:7) a +0 dagger (21, 7, D:7) a +0 club a +0 dagger a +0 club a +0 short sword a kobold corpse (22, 12, D:7) a +0 sling