anKLM Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (6, 25, D:2) a +0 sling (17, -8, D:2) an amulet of faith (19, -7, D:2) a rat corpse (19, 5, D:2) a jackal corpse (27, -2, D:2) a bat corpse (34, -3, D:2) a potion of might