anKLM Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -4, D:1) a +0 club (9, -2, D:1) a hobgoblin skeleton (13, 14, D:1) a +0 club a kobold corpse (skeletalised by now) (16, 1, D:1) a ring of poison resistance (21, -14, D:1) a quokka skeleton (22, -15, D:1) a +0 short sword a kobold skeleton (22, -2, D:1) 2 stones (25, -8, D:1) a +0 hand axe (31, 5, D:1) a +0 dagger (34, -6, D:1) 4 stones (40, 16, D:1) a +0 robe (43, 3, D:1) a +0 leather armour (43, 11, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (59, 7, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (2, -1, D:2) a hobgoblin corpse (7, 7, D:2) 16 gold pieces (9, -7, D:2) 5 stones (10, 1, D:2) 8 gold pieces (13, -13, D:2) a +0 robe (29, -14, D:2) a +0 robe (35, -10, D:2) a rat corpse (45, -22, D:2) a jackal corpse (46, -24, D:2) a flux talisman