anKLM Level 1 of the Dungeon (9, -4, D:1) a +0 robe (12, 9, D:1) a +0 club a goblin skeleton a ball python skeleton (15, 13, D:1) a bat skeleton (21, -2, D:1) a +0 whip (21, 12, D:1) a +0 short sword (23, 3, D:1) a +0 club (29, 10, D:1) 7 stones (35, 24, D:1) a +0 leather armour (36, 4, D:1) a hobgoblin skeleton (36, 23, D:1) a +0 short sword (39, 34, D:1) a rat corpse (skeletalised by now) (40, 24, D:1) a bat corpse (skeletalised by now) (43, -6, D:1) a +0 club a kobold corpse (skeletalised by now) (43, 17, D:1) a frilled lizard corpse (skeletalised by now) (44, -7, D:1) a rat corpse (skeletalised by now) (48, 33, D:1) 6 stones (56, 9, D:1) a +0 whip (62, 16, D:1) a +0 club Level 2 of the Dungeon (0, 1, D:2) a frilled lizard corpse (skeletalised by now) (1, -2, D:2) 3 atropa-tipped darts (2, -1, D:2) 3 stones (8, 16, D:2) a rat corpse (skeletalised by now) (11, 3, D:2) a +0 dagger (28, 6, D:2) a ball python corpse (30, 3, D:2) an inkwell talisman (30, 16, D:2) a potion of invisibility (33, 10, D:2) 6 stones (35, 24, D:2) 5 poisoned darts (39, 29, D:2) a +0 dagger (44, 26, D:2) a +0 spear (47, 14, D:2) a rat corpse (47, 16, D:2) a +0 whip 2 poisoned darts